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The Lazy Pig's Second Life: Reincarnated as the Game's Most Despised V

petya_ivanov
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Synopsis
Isaac died in a hospital bed, having played The Age of Embers to 100% completion. He knew every secret, every ending, every death. Then he woke up inside the game—as the most hated villain. Isaac von Helmsgard is nine years old, morbidly obese, magically talentless, and doomed to die in every possible timeline. His family views children as tools. His servants fear and loathe him. And the "Hero" is already on his way to burn the Helmsgard name to ash. But Isaac has something the original villain never had: the knowledge of how the story ends. Now he must navigate a house of monsters, earn the trust of a healer who has every reason to hate him, and survive the attention of a cold-eyed adopted sister who sees him as her perfect pawn. All while refusing the "shortcuts" that would turn him into the very monster he's trying to escape. The game is over. The story has just begun. And in this version, the villain might not lose.
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Chapter 1 - Chapter 1: The Ghost in the Hospital Room

The world of the living smelled of bleach, ozone, and the slow, rhythmic rot of antiseptic. For Isaac, those were the only scents that existed.

At fifteen years old, Isaac's universe was exactly twelve feet by twelve feet. It was a square room in a high-security ward, filled with the hum of a ventilation system that breathed for him when his own lungs grew too tired to try. Outside the window, the sky was a flat, uninspiring grey, perpetually obstructed by the skeletal branches of a dying oak tree that seemed to mirror his own fragile state.

To the doctors, Isaac was a "complex case." To his parents, who visited less and less as the medical bills climbed higher and the hope sank lower, he was a source of quiet, aching grief—a tragedy that had stayed in the prologue for too long. But to Isaac himself, he was simply a ghost waiting for a place to haunt.

The only thing that made the heart monitor's steady beep... beep... beep... bearable was the weight of a handheld console in his thin, translucent hands.

The game was called "The Age of Embers."

It was a sprawling, dark fantasy RPG, famous for its ruthless difficulty and its even more ruthless characters. In this world, Isaac wasn't a boy who couldn't walk to the bathroom without a nurse's help. In the digital realm of Aethelgard, he could be a warrior, a mage, or a thief. More importantly, he was a witness to a story that actually mattered.

Isaac had played "The Age of Embers" until he knew every hidden item, every branching dialogue tree, and every tragic ending. He knew that the "Hero of Light," a commoner named Solara, would eventually rise to strike down the corrupt nobility of the Helmsgard Duchy.

But there was one character Isaac hated and pitied more than any other: The Third Heir, Isaac von Helmsgard.

It was a strange coincidence, sharing a name with the game's most loathed villain. In every playthrough, the digital Isaac was a miserable, bloated obstacle. The game's flavor text described him as "a glutton of spirit and body," a boy born with the sturdy magic of Earth but too lazy to ever mold it into anything more than a party trick. He was a bully who used his status to hide his own worthlessness. He tormented the servants to feel powerful and targeted his adopted younger sister, Liana, out of a bitter, petty jealousy because she possessed the genuine talent he lacked.

In the game's first act, the villain Isaac was always the first to die. Whether it was by the Hero's blade or a "tragic accident" orchestrated by his own cold-blooded older brother, Elias, Isaac's death was always a footnote. A relief to the player.

The real Isaac stared at the screen, his eyes stinging. A nurse entered the room, the rubber soles of her shoes squeaking on the linoleum.

"Still playing that, Isaac?" she asked, her voice pitched in that high, artificial cheerfulness used for the terminally ill. "You should rest. Your oxygen levels are a bit low today."

Isaac didn't look up. He couldn't explain to her that "rest" felt like drowning. In the game, he was currently navigating the final dungeon of his fifteenth playthrough. He was playing as a rogue, sneaking through the burning ruins of the Helmsgard Capital.

"Just... one more level," Isaac rasped. His voice sounded like sandpaper.

The nurse sighed, adjusted the IV drip, and left. She had seen this many times before. When the body fails, the mind flees.

As the afternoon light faded into a bruised purple dusk, Isaac reached the final boss: The Ember King. The battle was grueling. Isaac's fingers ached, his joints swollen and stiff, but he moved with a precision born of desperation. This was the only thing he could control. He couldn't control his white blood cell count. He couldn't control the way his father looked at the floor when he visited. But he could parry a digital god.

*Clang. Flash. Critical Hit.*

The Ember King fell. The screen erupted in gold and white light. The ending cinematic began to play—the restoration of the world, the crowning of the Hero, and the fleeting mention of the "cleansing of the corrupt Helmsgard line."

A notification popped up on the screen: **[100% Completion Reached. All Hidden Lore Unlocked.]**

Isaac felt a strange, hollow satisfaction. He had seen everything there was to see. He knew the secrets of the gods, the true parentage of the Hero, and the exact moment every villain turned toward the darkness.

Then, a sharp, white-hot pain bloomed in Isaac's chest.

It wasn't a new pain, but it was deeper than before. It felt as though a heavy stone had been placed on his heart, pressing down until the world began to tilt. The handheld console slipped from his numb fingers, clattering onto the thin hospital blanket.

Isaac tried to draw a breath, but the air felt like liquid lead.

*Beep... Beep... Beeeeeeeeeeee—*

The sound of the monitor went flat. Isaac felt a strange sensation of rising, as if he were finally stepping out of a heavy, waterlogged coat. The grey room, the dying tree, the smell of bleach—it all began to dissolve into a shimmering, pixelated fog.

The last thing Isaac thought wasn't about his family or his unlived life. It was a fragment of game lore, a stray thought about the pathetic Third Heir who shared his name.

*If I had been him... if I had his health, his magic, his chance... I wouldn't have wasted it on dirt and bullying. I just wanted to walk. I just wanted to live.*

The darkness didn't stay dark for long.

Suddenly, there was a sensation of immense weight. It wasn't the weight of a stone, but the weight of flesh.

Isaac gasped. It was a wet, heavy sound. The smell of bleach was gone, replaced by the scent of expensive, cloyingly sweet lavender oil and the sharp, metallic tang of cold mountain air.

"He's awake! The Young Master is awake!" a voice shrieked. It wasn't the kind nurse. It was a voice filled with a mixture of shock and—was that disappointment?

Isaac tried to open his eyes. The lids felt thick, swollen with fat and sleep. When he finally managed to blink, he didn't see a white ceiling. He saw a canopy of dark green silk embroidered with a golden viper.

He tried to sit up, but his body refused to cooperate. His stomach felt like a heavy sack of grain. His arms were soft and lacked any muscle definition. He was fat—heavy enough that even shifting his weight made his joints complain.

He reached a hand up to his face. The hand was small, pudgy, and dimpled at the knuckles.

A memory—not his own, but a "fragment" from the game—flashed behind his eyes. It was a portrait from the Helmsgard Gallery. A portrait of the villain he had just spent hundreds of hours watching die.

Isaac looked down at the bed. There, lying on the floor as if it had been tossed aside in a tantrum, was a small, wooden training sword.

This wasn't the hospital. This wasn't the 100% completion screen.

Isaac was no longer the ghost of the twelve-foot room. He was inside a body that was heavy, hated, and doomed. He had no talent, his earth magic was considered worthless, and he had spent years making everyone around him miserable.

He was now Isaac von Helmsgard, the "Lazy Pig" of the North. And according to the "game," he only had a few years left before the "Hero" arrived to kill him.

Isaac took a deep, shuddering breath. It was the first time in fifteen years he had breathed without a machine, and even though the body was out of shape and his heart was racing with panic, it was real.

"I'm alive," Isaac whispered. The voice was high-pitched and spoiled, the voice of a child, but the mind behind it was a survivor who had already seen the end of the world.

The game was over. The story had just begun.