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The Villain Reborn as Game's Final Boss

In his previous world, X was a feared and brilliant criminal. He led a massive criminal organization, possessed sharp strategic intelligence, and had enough power to challenge entire nations. Though ruthless, he lived by his own principles and morals. One day, after completing a fantasy war game in his free time he transmigrates into that very world. But not as the hero. He awakens in the body of Kael Frost, the game's final villain. In the original game, Kael was a noble born into the Frost Dukedom, which was the strongest after the royal family. He had no interest in training or holding his families legacy despite being the heir to the House Frost. He was a prime example of a spoiled noble brat. Seeing his constant failures and pathetic state, his family especially his father Castor Frost started to neglect him entirely. Discussions were held to appoint Kael's younger brother Kevin as the heir to the Dukedom. Enraged by his family's actions Kael began to behave in more pathetic ways as some sort of revenge. His relations with everyone started to deteriorate further and a public conflict during a grand banquet marked his complete breakdown from his household. Soon after, Kael disappeared from the society. A year later, driven by hatred and despair, he performed a forbidden ritual that granted him immense power in exchange for his emotions and sanity. The ritual succeeded, but turned him into a psychopathic mass murderer. Though powerful enough to nearly defeat the protagonist in the final arc, he ultimately lost due to his madness and the hero's many allies. That was how the game ended. This time, the transmigration happens after the ritual is completed. X inherits Kael's fully awakened powers while retaining his sanity, intelligence, and fragments of emotion from his previous life. With strength untouched by madness, he becomes far more dangerous than Kael ever was. 2 years later as admissions begin for the prestigious Namda Academy, the villain re-enters the world stage. Nobles are accepted automatically, while commoners must pass exams that test intellect, psychology, and potential. With knowledge of the game's future and the mind of a genius strategist, the final boss steps onto a new path. *** Discord Name- TheDevil_Supreme Discord Server Link- https://discord.gg/rMPpN8HEaw (New updated Link)
TheDevil_Supreme · 1.1m Views

The Monster's Only Desire

The Valerith Empire claims it is protected by holy saints. That’s funny, considering how disposable people are here. I’m Lior Valen, second son of a Viscount—which is a polite way of saying I’m excess. Well dressed. Well educated and easily sacrificed. I also have a secret that would get me ruined if spoken aloud: I like men. I know this because I’ve lived once before, in a modern world where loving the wrong person didn’t come with a death sentence. That experience taught me an important lesson. Live quietly. Don’t stand out. Survive. Unfortunately, a masquerade ball ruined my entire plan. Because all terrible decisions are made at masquerade balls, someone suggested a game of truth and dare. I accepted a dare. I kissed a stranger. This was, in hindsight, a mistake. Because the stranger was the Monster of the North. Ruler of Skeldryn. Alleged executioner. A man rumored to kill anyone who touches him. I touched him. He did not kill me—which was unexpected. Instead, the monster became interested. Possessively so. He dragged me north, away from a lover who had already replaced me and a court that was more than happy to let me go. I followed—not out of courage, loyalty, or love. I followed because I enjoy being alive. Now I’m in Skeldryn, where saints are unreachable and monsters are persistent, and I’m beginning to suspect that surviving his attention might require more than luck. And possibly an exit strategy.
supriya_shukla · 65.5k Views

SETH : The Blind Architect

In the sword-and-sorcery Kingdom of Arcane, the sudden emergence of an unregistered dungeon triggers panic across guilds, churches, and noble houses. Expeditions enter and never return. Rankings escalate from bronze to gold to S-rank, yet the dungeon only grows deadlier—refining itself, adapting, learning. What the world does not know is that the dungeon is not a natural phenomenon. At its heart is Seth Ducalion, the discarded son of House Andreas—blinded, framed, and condemned as useless after a brutal betrayal that costs him his sight and his place in succession. Presumed dead after an ambush on his family’s estate, Seth survives and disappears beneath the earth, where intellect, preparation, and ruthless logic become his weapons. Blind yet calculating, Seth constructs a multi-layered subterranean domain through memory, sound, touch, and precise engineering. Each floor is a deliberate test of attrition, adaptation, and despair. Traps are not meant to kill quickly but to exhaust, mislead, and erase certainty. Magic is countered by mechanism; faith by inevitability. Survivors are not allowed. As the dungeon’s reputation grows, Seth forms uneasy contracts with demons and gods—not as a servant, but as an equal. He eliminates divine subordinates, rejects worship, and accepts commissions only when payment is measured in artifacts and knowledge. His actions draw the attention of higher beings who cannot classify him as mortal, apostle, or monster. Inside the dungeon, Seth refines himself further—creating autonomous guardians, artificial intelligences, living metal constructs, and experimental relic systems. His closest allies include Agatha, a high-caliber witch bound by mutual interest, and Vulcan, a dragon whose mastery of technique tempers Seth’s growing volatility. A catastrophic experiment fractures Seth’s identity, manifesting three ideological variants—Chelsea, Ariel, and Legion—each representing a different path: restraint, growth, and domination. Though united by origin, they act independently, exposing the internal schism forming within Seth’s mind and power. Meanwhile, the world responds with force. Knight orders, noble expeditions, and elite S-rank adventurers descend floor by floor, only to be annihilated. Each defeat confirms a terrifying truth: the dungeon is not meant to be conquered. It is meant to observe, adapt, and prove superiority through endurance. As gods intervene and reality itself strains under the dungeon’s unnatural design, Seth faces a looming existential threat—one that may force him to choose between remaining a hidden architect of judgment or becoming something the world can no longer ignore. Seth is a dark fantasy progression novel about intelligence over strength, identity under pressure, and the cost of absolute preparation—where survival is never accidental, mercy is inefficient, and victory belongs to the one who learns faster than the world can react.
Lucky_Leonardo · 87.5k Views

Born Into Villain's Family: I Have a 200% Rebate System

Aurora Waters was overwhelmed with despair when she faced the truth about her family. She had been born into a family of villains. Even worse, her family had an unhealthy obsession with faking their identities. They took “Fake it till you make it” so seriously that it usually ended with them getting killed! Her oldest brother pretended to be a CEO just to mess with the female lead, but that backfired when the male lead showed up and threw him out. Her second brother? He was an obsessive lover who pretended to be a wealthy second-generation heir—until the real heir ended his life. Her third sister? She faked being an heiress to manipulate the second male lead but ended up being killed by him. Her fourth sister? She faked an illness to attract the third male lead’s attention, only to die from a real one. Her mother? She put on a facade of being a kind and loving mom but ultimately met her end at the hands of the male lead. Her father? He pretended to be a powerful tycoon but lost his job and was drowned by the second male lead. And Aurora? She planned to impersonate the daughter of the richest man alive, but if things went the way they always did in her family, she’d probably meet her end by accidentally falling down the stairs. However, there was one glimmer of hope in this nightmare: she had a 100% rebate system that rewarded her for spending money on her family! [Beep! You bought an eraser worth 1 dollar for your eldest brother! 2 dollars have been credited to your bank account!] [Beep! You bought a candy worth 1 dollar for your second brother! 2 dollars have been credited to your bank account!] Aurora’s eyes sparkled as an idea took shape. She began spending on her family like crazy to rake in cash. [Beep! You gave a bun worth 20 dollars to your childhood crush! 100 dollars has been credited to your bank account!] Aurora: …! That’s walking money! What Aurora didn't expect, though, was that she would end up becoming one of the technology big shots herself, in the end.
LittleRabbit1111 · 1.3m Views