Ficool

survival

Wish :Make Me A Star (MMAS)

SYNOPSIS After getting fired from her dead-end job, Mira Kale, a twenty-two-year-old orphan, stumbles into a mysterious boutique called "Wish." The store feels strange, almost alive. And when she buys the only thing she can afford — an old, vintage bag — she has no idea her life is about to end… and begin again. Moments after leaving the shop and getting into her apartment, Mira is killed by the very bag she bought. But instead of dying, she awakens to a voice — a bubbly, thousand-year-old system named Vira — who tells her she's been chosen for a cosmic mission. Her task? To travel through ten different worlds, taking the place of souls who died unjustly, righting their wrongs, and taking revenge on their enemies. Each completed world earns her one billion star points — and when she reaches ten billion, she'll finally have the chance to revive her parents and live the life she's always dreamed of. But failure means something far worse than death. From a pharmaceutical and perfume heiress in one world to a battle-hardened doctor in another, Mira will live countless lives — fighting rival systems, outsmarting villains, uncovering supernatural secrets, and slowly becoming someone far greater than she ever imagined. With a baby-faced system that's as mischievous as it is loyal, and a fate that demands both heart and strength, Mira's journey will test everything she believes about love, justice, and what it truly means to live again. Will she survive all ten worlds and rewrite her destiny… or vanish, forgotten, between realities?
Vvian · 12.9k Views

Arcane Weapon Online

Malachi was a gamer who spent most of his time in front of his computer. He enjoyed all kinds of games—adventure quests, role-playing journeys, strategy battles, simulations, fantasy worlds, and action-packed realms filled with magic and mystery. When he participated in a company’s beta version of a new game from ArcanePixel, a studio known for producing massive worldwide games, he didn’t hesitate. The offer alone was too good to ignore, especially since it promised cash rewards for every participant. During the briefing, the company explained that this wasn’t just an ordinary game. They were testing something revolutionary before its global release. Instead of using a controller, console, or computer, players would wear a special VR headset that connected directly to their minds. Their consciousness would enter the game world, allowing them to experience everything as vividly as real life. But there was a warning. Once inside, players wouldn’t be able to leave until the final boss was defeated or until the game officially ended. Until that moment, their bodies would remain asleep in the real world while their minds stayed inside the game. Malachi wasn’t the only one who accepted the offer. Hundreds of gamers also participated. Each player received an Arcane Weapon, a unique weapon forged from the material essence of magical creatures. To grow stronger, they would need to complete quests, slay monsters and bosses, and prepare themselves for the ultimate challenge. The game was also filled with special events designed to push Malachi and others to their limits. Duels, party battles, trials, guild wars, and more tested their skills, teamwork, and survival instincts. Only the strongest would rise above the rest. Players who defeated the most bosses and earned the highest achievements would claim the greatest rewards.
Druid213 · 11.3k Views