Dusks Tide:World fall
The world is ending quietly.
Half of humanity has already fallen not to war or plague, but to the Dusk Tides, supernatural storms that fracture reality and give birth to monsters known as Dusk Beasts. Cities cling to survival behind fragile defenses while the land beyond is claimed by dust, darkness, and things that should not exist.
Only a rare few, known as the Tide Bearers can sense the Tides.
Fewer still survive long enough to awaken as Tide Bearers individuals bound to one of the primordial Tides that govern the world: Ash, Gloom, Ember, Echo, Veil, Still, Order… and others yet unnamed. Each Tide grants power at a terrible cost, demanding not just strength, but identity, memory, and control.
Nolan is seventeen, orphaned, and invisible in every way that matters. He lives in the forgotten alleys of a dying city, watching the world crumble from the shadows. He dreams of power not glory, but for the simple right to exist.
he discovers something impossible:
a Tide that should not exist.
The Hollow Tide.
In Dusk’s Tides, survival isn’t about becoming stronger.
It’s about deciding what you’re willing to lose in order to remain human.