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Chaos Devourer System: My Classless Ascension

Read a few chapters first before deciding if it’s worth your time or not? I advice adding to your library right away, you’ll never regret it trust me, now’s your chance to get a gem before others… _________________________ In a time long forgotten, the world of Terra hovered on the edge of annihilation. Demons burst forth from the shadows, unleashing a wave of terror and destruction that ravaged the land. Just when hope seemed to flicker like a dying ember, a new force emerged — **the Awakened**. These extraordinary beings, with powers that defied imagination—telekinesis, flight, and cataclysmic abilities capable of obliterating entire cities—rose to challenge the onslaught. Against insurmountable odds, the Awakened battled valiantly, gradually reclaiming lost territories. Yet, the demons tenaciously clung to their dominion, and the war raged on. In a desperate bid to end the bloodshed, the rulers of the world brokered a fragile truce with the demonic forces, crafting an uneasy semblance of peace. But the scars of conflict ran deep, reshaping the very essence of the planet. Ecosystems trembled and transformed, empires rose from the ashes, and guilds sprouted like wildflowers in a storm. Ancient clans, long thought lost to time, revived and thrived amid the chaos. In this new world, power reigns supreme, the only currency accepted in the brutal economy of survival. In Terra, weakness is a death sentence — to be trodden upon by the strong, where only the mightiest can carve out their destiny. --- **************************** *Weekly Goals* -100 power stones = 1 bonus chapter -200 power stones = 2 bonus chapters -300 power stones = 3 bonus chapters *golden tickets* -20 golden tickets = 1 bonus chapter -50 golden tickets = 2 bonus chapters -100 golden tickets = 3 bonus chapters.. ___________________ Discord: https://discord.gg/h2WwbVXMW
IfIwasATr33 · 65.3k Views

The Golden Resonance

In the mountain monastery of the Silent Tide, a seventeen-year-old boy named Kaelen has grown up believing he is nobody — an orphan ward of a silent religious order, distinguished only by a strange and unsettling gift: the ability to feel the emotional residue of the past through physical contact with objects and stone. He calls it the Echo-Sight. The monks call it a gift. Kaelen has never been entirely sure it isn't a curse. On the eve of his seventeenth birthday, everything he has ever known is violently unmade. Shadow-creatures — beings of impossible darkness that swallow light and move without sound — descend on the monastery in the night. In the chaos of their attack, Kaelen fights his way to the monastery's reliquary, where he finds the dying Abbot with a devastating confession. Kaelen is not who he has been told he is. His real name is Corvin Valerius — the last surviving son of House Valerius, a noble family of immense power and older purpose, massacred seventeen years ago on the order of Lord Chancellor Theron of the royal court. The Abbot has sheltered him since birth, hidden him from the forces that destroyed his family. But the hiding is over. Before dying, the Abbot gives Kaelen a locket — an heirloom his mother pressed into a steward's hands on the night of her death, meant for her son when he was ready. The locket responds to Kaelen's touch in a way no ordinary object does. It sings. It knows him. And inside it lies a sliver of an extraordinary iridescent material — the hereditary substance of the Valerius bloodline, the raw material of a power and a duty far older than the house itself. With the monastery burning behind him, Kaelen descends the cliff face alone and makes his way toward the city of Carenfall, following the only lead the dying Abbot could give him: a name. Borin. An old steward. A tavern called the Silt and Stone. The city overwhelms him — its noise, its crowds, and above all the deafening chaos of its echoes, thousands of recent human emotions pressing simultaneously against his awareness. He manages it, as he has always managed it, with the disciplined precision of someone who has had no choice but to learn. He finds the lower quarter, finds the tavern, and finds Borin — a broken, guilt-hollowed man who has spent seventeen years drinking his way through a debt he could never repay, keeping his silence, waiting for a face he would recognize. When Kaelen sits across from him and places the locket on the table between them, something shifts in the old steward. Purpose, long buried under grief and guilt, resurfaces. He was there the night House Valerius fell. He carried the infant Corvin to safety through fire and blood. He knows everything — the truth of the family, the nature of their ancient duty, the identity and motives of the man who ordered their destruction, and the thing they were guarding when they died. The thing, Borin implies, that is still out there. Still getting through. As Kaelen closes his fist around the singing locket and asks Borin to tell him everything, the story of his true inheritance is only just beginning — and the shadow-things that found the monastery will not stop looking for the last son of the Wardens of the Veil.
void_ragna · 3.3k Views

ARKSTORM

"Was he a man dreaming he was a butterfly? Or a butterfly dreaming he was a man?" For a century, the continent of Laurasia has been a sepulchre of ash. What was once a tranquil expanse of kingdoms and emerald forests is now a Demonic Hell, usurped by the Demon Legion. Skeletons and carcasses are the only harvest in lands where humanity once thrived. Now, the few remaining bastions of mankind flicker like dying embers against an encroaching, eldritch night. In the heart of this chaos, within the high walls of the Capital, lies the Sanctus Sanctum—the supreme echelon of Mageia and the iron fist of the Magis' Guild. Seraph was the Sanctum’s ghost. A lowly orphan whose family was slaughtered by the swarm, he lived as a frail Acomage, bullied to the brink of death by noble-born magis who used "Mageia duels" as a veil for cruelty. After a ruthless assault left him broken and coughing up poisoned blood in a desolate infirmary, the boundaries of the multiverse fractured. A mysterious soul from a dark dimension—ancient, cunning, and lethal—has merged with the dying youth. Two fates, forged into a single, unstoppable entity. Now, the boy who once fled in terror has awakened with eyes that see the hidden truths of the world—one Gold, one Azure. He possesses a knowledge of the Macrocosmic that defies the ancient laws of the Magis' Guild. Seraph is no longer the victim cowering in the shadows. He is the master of a power that even the Demon Legion will come to fear. From the blood-stained halls of the Sanctum to the frontlines of the Great War, he will not just survive. He will become the cataclysm that ends it. The butterfly has awakened from its dream. And it has brought the Storm. (⌐■_■)
TDMarches · 23.6k Views

2K BASKETBALL SYSTEM

In the bustling city of Dasmariñas, Cavite in Philippines, a young man named Tristan Herrera dreams of becoming a basketball superstar. The only problem is he has absolutely no talent for the sport. Desperate, he makes a wish at a local wishing well, and to his surprise, he's granted the 2K Basketball System. Suddenly, Tristan's life is transformed into a video game. He can now see his own stats, practice drills with incredible efficiency, and even unlock badges and abilities that give him an edge on the court. But as he rises through the ranks, he discovers that the system has a dark side. The more he relies on its power, the more he loses his own sense of self, and he must decide whether to continue using the system to chase his dreams or find the courage to play the game on his own terms. DISCLAIMER: This is a work of fiction. Names, characters, businesses, places, events, and incidents are either the products of the author’s imagination or used in a fictitious manner, while the names of certain basketball clubs, competitions, and figures are used for the purpose of creating a sense of realism, this story is purely imaginary. No association with or endorsement by any actual person, team, club, governing body, or organization is intended or should be inferred. All trademarks and service marks, including club and federation names, are the property of their respective owners, and no infringement intended. Any resemblance to actual events or persons, living or dead, beyond those clearly identified, is purely coincidental. DISCORD: https://discord.gg/cfWC4TrS
_nameless_monster_ · 313k Views