Ficool

The Vulpine's Shadow.

Author_Jane_3182
21
chs / week
The average realized release rate over the past 30 days is 21 chs / week.
--
NOT RATINGS
118
Views
Synopsis
The four clans—Alpha, Omega, Beta, and Luna—have lived in a delicate balance under the watchful eye of the Great Vulpine. But as the ancient fox leader begins to fade, so too does the world's life force. An unlikely fellowship forms between Aidan, the steadfast Alpha; Orion, the calculating Omega; Bryn, the weary Beta; and Lyra, the intuitive Luna. To save their world, they must journey to recover four lost relics, each tied to their clan's essence. Their quest forces them to confront not only the creeping darkness, but also their own prejudices, as they discover that the true key to saving the Vulpine lies not in their individual strengths, but in their ability to unite as one.
VIEW MORE

Chapter 1 - Chapter 1: The First Whisper

The world was dying. It was a silent, creeping decay, a subtle shift in the air that few noticed but everyone felt.

The rivers ran a little slower, the forests hushed their constant rustle, and the sun seemed a little less warm than it did in the days of their grandparents.

For centuries, the clans had lived in a delicate and often fractious peace, held in place by the silent power of the Great Vulpine, the mythical fox leader whose life force was intertwined with the very fabric of the world.

Now, that power was fading.

Our four heroes, each a product of their rigid and insular clans, arrived at the sacred grove where the Vulpine had resided for a thousand years.

They did not come as friends, but as summonsed representatives.

The grove, once a place of vibrant, life-giving light, was now a place of stillness.

The giant fox lay curled on the ground, its once fiery orange fur now a dull, washed-out russet, its magnificent tail limp and still.

Only the faintest of embers glowed in its eyes.

Aidan, the Alpha, was the first to arrive. He carried the weight of his clan's duty on his broad shoulders.

Dressed in the dark leather and practical armor of a sentinel, he clutched the hilt of his greatsword, its blade a testament to his clan's belief in strength and unwavering resolve.

He distrusted the entire situation, and his jaw was set in a line of stubborn defiance. This was a problem for sorcery, not for a warrior.

Next came Orion, the Omega. His polished black armor was etched with the symbol of his clan, the Greek letter \Omega.

He observed the grove not with awe, but with the cold, calculating detachment of a strategist.

He saw a system in decay, a variable that had gone wrong, and his mind was already plotting potential solutions.

He saw Aidan as a brute, a simple tool in a much more complex equation.

Then Bryn, the Beta, arrived, his posture weary but his eyes kind.

He wore no armor, only a simple tunic, his hands resting lightly at his sides as if ready to mediate a tense conversation.

The constant conflict between the clans had worn him thin, and he saw the Vulpine's decline as the inevitable result of their inability to find common ground.

He watched Aidan and Orion eye each other with suspicion, and a sigh of exhaustion escaped him.

Last to enter the grove was Lyra, the Luna. A stark contrast to the others, she wore a deep blue gown the color of a midnight sky, its edges embroidered with silver crescents.

She held a small, flickering flame in her palm, a beacon of her power, but even it seemed to dim in the presence of the Vulpine's fading light.

She didn't observe the fox with detachment or suspicion, but with a deep, empathic sorrow. She could feel the spiritual wound of the great creature as if it were her own.

The Vulpine stirred. A low rumble, not of a growl but of a deep, sorrowful sigh, echoed through the grove. It did not speak with a voice, but with a torrent of images and feelings that flooded their minds.

They saw a flash of its vibrant, powerful self, followed by images of four ancient relics, each one a pillar of the world's life.

It showed them where the relics had been lost to time and circumstance: in a treacherous gauntlet, a shifting desert, a sorrowful grove, and a hidden, final chamber.

It communicated a single, desperate message: find the relics, or the world will fade forever.

As the vision ended, the air grew still once more. Four paths appeared at the heroes' feet, a glowing map etched into the ground, leading to the first relic.

It was a unified path, but each of their own individual paths was marked with their clan symbol.

The quest had begun, and their first test was to decide if they could even stand on the same path together.