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Hunting Disorder

When the moon bleeds and the world fractures, monstrous entities known as Ruin Beasts pour from the earth’s wounds—beasts born from corrupted instincts, living nightmares, and crystallized hunger. Cities fall. Governments collapse. Humanity survives only in scattered enclaves, hunted by creatures that evolve faster than they can be killed. In the ruined city of Valehaven, Kairen Vale, a quiet, overlooked young man with a tragic past, awakens a mysterious mark on his arm—the Hunting Disorder, an ancient, parasitic sigil that devours the instincts of beasts and turns them into power. It should have killed him. Instead, it makes him something new: a human with the instincts of predators, the clarity of hunters, and the potential to become stronger than the monsters hunting the world. But power comes at a cost. Each fragment he absorbs pulls him closer to losing his humanity. Each ability he gains carries a memory of the beast it came from. Each evolution risks turning him into the very thing he’s trying to destroy. Under the guidance of Liora Thane, a rogue hunter with secrets of her own, Kairen begins to train—learning to integrate multiple fragments, control the instincts tearing at his mind, and survive battles that only get deadlier as the beasts evolve. Yet the Ruin Beasts are not mindless monsters. They are organized. Territorial. Intelligent. And something ancient—something crowned and forgotten—has stirred beneath the city. As Kairen grows stronger, so do the Beasts. As he hunts them, they begin to hunt him back. Whispers spread among the Ruin: a human evolving faster than any monster should… a predator with the scent of a king… a threat that must be removed before he ascends. To save his city, protect the few people left, and keep himself from unraveling, Kairen must walk a razor-thin path between human and monster, between control and instinct, between hunter and hunted. Because the Hunting Disorder is not a gift. It is not a blessing. It is a sickness that grows… or consumes. And for Kairen, there is no cure—only the hunt.
DiaPheonixN · 6.5k Views

Recollecting Divinity - The Beginning

The Garden of Eden is Abandoned. Angels bearing Divine Weapons draw blood against one another in a never-ending feud for the prize of return to the Garden. And where is the Most High who once guided them? Two watch in delight—one begs for peace to reign. None intervenes. Thrust into a hostile, new world, Uriel, the Virtue of Charity, is forced into a divine endless cycle of kill or be killed. One of the Original Twelve Virtues of Eden, he is now a reluctant war general for his legion, and the last defender of what remains of a former friend’s people. Others have taken up what the world decrees as its new law. Gabriel, driven by his duty to the Most High, has become an irresistible force built upon fanaticism. Daughter of Raphael, Michaela is torn between righteous justice and her growing darkness. And Lucifer…his chaos needs no introduction. Uriel refuses to believe that the self-destruction of his kind is the only way out. But once friends turned war enemies start to draw closer and allies die, he must confront the truth of the matter: Can he stay true to Charity when the only path forward requires the embrace of even a sliver of his divine darkness? A new spark of hope is needed to end this world’s suffering. All Uriel has to do is live long enough to see it. Expect: Angels, Divine Weapons, Power Systems, High Fantasy and Creation Myth, Tragedy, Transformations, Multi-POV, Religious Themes (with respectful inversions), Blood & Violence (within reason)
Projectmidas01 · 526 Views

The Forsaken Prodigies

In 1943, on the outskirts of London, two young brothers - Vernon (9) & Bruce (7)- live hidden from the world in a lonely house surrounded by the forest. Their parents, once celebrated as the Sages of Innovation, revolutionized the study of Qi and Mana Heights, a breakthrough meant to heal the sick, strengthen the weak, and change medicine forever. But everything changed when their research was stolen, twisted, and weaponized into instruments of war. Branded as the creators of humanity’s newest horrors, the parents were hunted, persecuted, and erased from the history they helped build. One quiet night beneath the stars, as the brothers look through their father’s telescope, the world finally catches up to them. The home is attacked. Flames swallow the night. Their mother sacrifices herself to buy them time. Now the boys escape into the darkness with their father - wounded, silent, carrying truths even heavier than the children can imagine. But Vernon and Bruce will soon learn: Their parents’ lost research was only the beginning. The world will hunt them next - not for who they are, but for what they might become. With rumours spreading that the brothers inherited the forbidden power, the world sees them as future monsters… long before they ever choose a path. As they grow, grief and misunderstanding twist their fates in different ways: Vernon, forced to mature too young, sees humanity’s hatred as proof the world deserves to burn. Bruce, still gentle despite everything, wonders if he can save what despises him. Between war, magic, and the weight of a legacy they never asked for, the brothers must uncover the truth behind the Lost Designs, the real reason their mother died, and the shadowy forces that turned the world against their family. And in the end, the world may marvel… Are these boys humanity’s doom… or its only hope? --- "Knowledge is a lantern. Passed down, it becomes a torch." - Alice Lily
BonkersWinter · 5.2k Views