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My Special Ability is Growing Muscles

Lord_Profane
14
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The average realized release rate over the past 30 days is 14 chs / week.
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Synopsis
In a world where warriors wield elemental fury, assassins bend shadows, and mages rewrite the laws of reality with a thought… one boy awakens the most laughed-at ability of all: [Muscle Genesis]… the power to grow and control muscle. No sword aura. No magic affinity. No flashy technique. Just raw, brutal body. Born in the wild slums of Arcanum Nexus, orphaned, starving, and forgotten by the system, Kairo Vale has one goal: survive long enough to rise above it all. When his chance finally comes in the form of the prestigious Nexus Academy Entrance Tournament, the world expects him to fail, just another F-Rank with a useless ability. But the thing about muscles is that… they grow. And so does his pain tolerance. His strength. His will to endure. Thrown into trials designed to break him, teamed with nobles who want him gone, and hunted by powers that fear what he might become, Kairo fights back the only way he knows how: one rep, one punch, one brutal threshold at a time. Because in this world, power is everything. And he’s going to build his from the ground up. If they won’t give him a place in their world, he’ll carve one with his fists.
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Chapter 1 - World Background and Power System

[WARNING: Spoilers ahead!]

1. GENERAL SETTING:

The world is set in a continent split into 6 sovereign realms, each ruled by high-ranking ability wielders (S-rank and above), with their own cultures, guilds, dungeons, and ranking systems. The central neutral city, Arcanum Nexus, is a free city where all factions gather for tournaments, trade, and politics.

2. POWER SYSTEM: "Special Abilities".

Definition:

At awakening, each human receives one or more Special Abilities, influenced by genetics, fate, and environment. These are categorized as:

*Combat Types: Weapon Mastery, Elemental Control, Beast Summoning, etc.

*Support Types: Buffs, Healing, Strategic.

*Hybrid Types: Bloodline arts, Shadowcraft, Cursed Skills, etc.

*Mutants/Deviants: Extremely rare abilities that don't fit the system.

Ranking System:

Individuals are ranked by a combination of Combat Potential, Ability Grade, and Mana Core Development.

Ranks (Lowest to highest):

*F, E, D, C, B, A, S, SS, SSS (Legendary/Transcendent)

Ability Grades:

*Common, Rare, Epic, Mythic, Unique, God-tier

[Note: Most Awakened start with multiple low rank, multi-synergizing abilities. Our MC? Only one ability.]

Skill Integration:

Abilities evolve into Skills, then Arts, then Techniques, then Divine Paths at high rank.

*Skills: Basic applications.

*Arts: Signature moves with style.

*Techniques: Personal evolutions.

*Divine Paths: Reality-breaking laws (SSS-rank).