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God of the Gods: Infinite Inferno

In the world of Valvyx, power is governed by elemental awakenings—an ever-evolving system that determines not only strength, but also lifespan, influence, and one’s place in history. From the most basic Normal Elements to the godlike Deity Element, those who evolve their element gain centuries—sometimes millennia—of life, along with overwhelming mana capable of reshaping nations. Yet this is not the story of a hero who rises immediately. This is the story of a world waiting. (Chapters 1–15): Before the Hero Is Born The story begins with Valtherion, the first character to appear—an accomplished and powerful figure, yet neither the main character nor one of the legendary Twelve Mega Wizards. Through him and others like him, readers are introduced to Valvyx’s brutal reality: monsters roam freely, wars are waged through elemental might, and those who evolve their elements can outlive entire generations. These characters are not false leads, but foreground legends—designed to immerse the reader in the scale, danger, and beauty of Valvyx. Their battles, growth, and ambitions serve as a narrative lens, preparing the world itself for something far greater that has yet to arrive. (Chapters 16–30): The Villainess and the Sky God Two thousand years later, conflict erupts on a far greater scale. The Twelve Mega Wizards, wielders of near-legendary power, summon five individuals from another world in their search for the long-awaited Light and Dark Elements, believing these forces are needed to finally reach the floating crystal drifting within the Cosmos. However, only the Dark Element manifests. Among the summoned is Akira, a girl who carries the Dark Element—one they mistakenly believe will become a savior. They are wrong. Akira becomes the Villainess, an antagonist whose actions threaten to plunge Valvyx into irreversible destruction. War spirals beyond control—until the appearance of the Sky God, a divine being who halts the conflict itself. Rather than destroying Akira, the god confronts her, revealing truths that force her to face the weight of her choices. Her fate is neither death nor redemption in the traditional sense. Instead, Akira is reincarnated. She is reborn in Valvyx as Aevia Chronos, her soul carried into the world once more—this time as a child still growing within her mother’s womb. Her role in the story changes completely. No longer the Villainess, she becomes the Heroine, though the cost of that transformation—and what she remembers of her past—remains a mystery readers will uncover as the story unfolds. The Hidden Truth of the Story: Valtherion, Akira, Aevia Chronos, the Twelve Mega Wizards, and many others. All of them are important. And yet… none of them are the true main character. These characters exist as deliberate narrative misdirection and world-building anchors, designed to entertain, immerse, and emotionally invest the reader—while the real protagonist has not yet entered the stage. Unbeknownst to the world, the true main character is also reincarnating. While Aevia Chronos grows within her mother, the future MC grows within another, destined to be born into Valvyx at the same time. Their intertwined fates will eventually collide, and when the main character finally steps into the world, the accumulated legends, wars, gods, and elemental evolutions will converge around them. Elemental Evolution: The Power That Shapes Destiny In Valvyx, elemental power evolves through defined stages: Normal → Evolved → Expanded → High → Mega Each stage grants a longer lifespan, greater mana capacity, and preserved youth. Ultra → Extreme → Deity These stages surpass mortal limits, allowing users to influence history, eras, and even divinity itself. Rare Elements are born from the union of opposing elements, granting exceptional longevity and power beyond standard evolution.
Ale_Jan_Dro · 1k Views

Blood Deep

They killed her twin. They should’ve killed her too. When seventeen year old Aldo Carvalho is murdered, his last frantic phone call to his sister threatens the century old peaceful treaty between werewolves and humans in Sao Paulo. The suspects? The untouchable sons of the city’s elite–the most powerful boys at Souza High. Reina Carvalho knows justice won’t come from a system built to protect the wealthy. It will come from her. Armed with rage and a disguise, she infiltrates their world–but her first attempt at vengeance fails spectacularly. As she gets closer to the heart of the conspiracy, alliances fracture, loyalties blur, and an unexpected connection forces her to question everything—including her own humanity. To avenge her brother, Reina must navigate a web of human corruption and ancient pack treaties, where every ally could be an enemy, and the boy she’s sworn to destroy might be the only one who knows what really happened that night. * “I’ll repeat myself, since you’ve suddenly gone deaf.” Reina stepped closer, her voice steady. “Fernando and I will be sweethearts if that's what it takes to get his confession. You don't get to decide who I spend time with.” “Continue this,” Ruiz’s eyes darkened, “and I’ll have you expelled. Your scholarship would be thrown in the trash along with your fine academic records. You’ll be gone before the first date.” The threat hung heavy between them. Reina knew he could do it–his family owned the school. But she refused to show weakness. Another daring step forward brought her close enough to catch the gold flecks in his eyes, the faint scent of his cologne. “You want to know something funny? I would've seduced you instead. But I already tried to kill you. You’d never believe I’d fallen for you.” Her gaze was ice. “So if you have me expelled, I’ll find Fernando. I’ll cry, act the victim, even endure his touch till he's helplessly, hopelessly, in love with me. And when he's mine, he’ll willingly confess every lie, every cover-up, every detail of what you all did to my brother.”
Oyin_ · 4.3k Views

I Woke Up on a Mind Flayer Ship… and Gods, My Eye Hurts!

William Conwell only wanted one peaceful evening: start a fresh Baldur’s Gate 3 run, make a character he wouldn’t hate in two hours, and, for once, actually get past Act I without deleting everything out of spite. After endless tweaking, experimenting, and contemplating his life choices, he finally crafted the perfect protagonist: Velam, a half-Drow Storm Sorcerer with wild white hair, storm-touched eyes, and zero facial hair. A sleek, striking, “I’m absolutely the main character” kind of look. He clicked BEGIN ADVENTURE. The screen flashed white. And William’s soul vanished from Earth. Across the planes, on the world of Toril, fate was twisting. A young half-Drow, Velam, had just been seized by Mind Flayers. Terror drowned out every rational thought as he was forced into a pod, a tadpole driven behind his eye. His heart couldn’t bear the shock. It stopped. His soul slipped away. And at that exact moment, William’s reincarnating soul arrived. Not gently. Not cleanly. But violently, crashing through the dying body’s fading life-force and slamming into the middle of the ceremorphosis ritual. The result was something the multiverse was not designed for. William awakens submerged in viscous alien fluid, lungs burning, mind fogged. Lights strobe. Flesh and steel writhe together around him. The Nautiloid groans as explosions tear through its hull. And something wriggles behind his eye. But what should have been the birth of a new Mind Flayer… isn’t. The ceremorphosis sequence was interrupted, its biological rewrite colliding with William’s reincarnating soul. Instead of transforming him, the tadpole is forcibly fused with him — its instincts mixing with his consciousness, its psionic blueprint overlaying his human soul. The Storm Sorcery meant for Velam is overwritten, the Weave itself bending under the strain. In its place, new magic awakens, cold, psychic, alien. A mind not entirely his own. An Aberrant Mind Sorcerer, formed from a merger that should be impossible. Dripping with mucus, breath hitching like a bad Wi‑Fi signal, and magic sparking at the edges of his scrambled brain, William hauls himself out of the pod. The Nautiloid is in full catastrophic meltdown mode. Somewhere, voices are screaming. Overhead, tentacles thrash through the sky like they’re auditioning for an avant‑garde interpretive dance. All he wanted was to hit “New Save Game.” Instead, he’s stuck in Faerûn, inhabiting a body that should’ve been deleted from the character creation screen, packing powers that read like patch notes from a bugged update, sharing headspace with an Illithid parasite, and nursing the sneaking suspicion that the universe clicked the wrong file. Still, if this is the glitchy respawn he’s got, he’ll make it work. Maybe even have some fun. After all, if the multiverse shoves a cosmic horror into your brain, you might as well see what kind of cool tricks it comes with.
William_Conwell · 57.1k Views