Online Game: My Fate Is Mine to Command
In 3026 AD, the Genetic Corrosion Virus (GCV) has turned North America into a fragmented wasteland of quarantine zones and slums. Karen Walker, a disgraced former underground gaming legend, has lost everything—his parents, his citizenship, and soon, his beloved sister Ella, whose genes are being eaten away by GCV. The only lifeline: Genetic Anchoring Agent GX-07, a scarce drug that can halt the virus for a decade.
Rumors whisper that the Morgan Consortium holds the last vial, using it as leverage to force their heir Sophia into a political marriage. Desperate to save Ella, Sophia bets her future on building a dominant guild in Divine Descent—the global virtual game that replaced real-world warfare. When Karen crosses paths with Sophia’s brother Jason, a deadly deal is struck: Karen will use his unmatched gaming skills to lead Sophia’s guild to supremacy, and in return, he’ll get the GX-07 to save Ella.
But Divine Descent is no mere game. Beneath its immersive landscapes lies a web of secrets—GCV’s connection to the game’s creation, the Morgan family’s twisted agenda, and a mythical "Cursed Moon" artifact that bends genes to its will. As Karen battles rival guilds, mutated game creatures, and the ghosts of his traumatic past, he refuses to bow to fate. In a world where GCV dooms millions and power corrupts absolutely, Karen’s only rule is: My fate is mine to command. To save Ella, he must conquer the game, unravel the truth, and rewrite the genetic destiny that has been forced upon them all.