[WARNING: Spoilers ahead!]
1. GENERAL SETTING:
The world is one big planet called Scrontum. In planet Scrontum, the world is a giant body of water with 3 main big islands (continents): the Southern Continent, the Northern Continent, and the Eastern Continent. 5 Civilizations call planet Scrontum home: Demon, Elf, Orc, Dwarf, and Humans.
The Southern Continent has the biggest mass of land, and is where 3 of the Civilizations live: Demon, Orc, and Humans. The Eastern Continent is Home to the Elves, and the Northern Continent is Home to the Dwarves.
The Human domain has many cities, but they have a central neutral city, Arcanum Nexus, a free city where all factions gather for tournaments, trade, and politics, and also home to the most prestigious human Academy, Nexus Academy.
2. POWER SYSTEM:
"Special Abilities".
Definition:
At awakening, each individual receives one or more Special Abilities, influenced by genetics, fate, and environment. These are categorized as:
*Combat Types: Weapon Mastery, Elemental Control, Beast Summoning, etc.
*Support Types: Buffs, Healing, Strategic.
*Hybrid Types: Bloodline arts, Shadowcraft, Cursed Skills, etc.
*Mutants/Deviants: Extremely rare abilities that don't fit the system.
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"Ranking System".
Individuals are ranked by a combination of Combat Potential, Ability Grade, and Mana Core Development.
Ranks (Lowest to highest):
*F, E, D, C, B, A, S, SS, SSS (Legendary/Transcendent)
Ability Grades:
*Common, Rare, Epic, Mythic, Unique, God-tier
[Note: Most Awakened start with multiple low rank, multi-synergizing abilities. Our MC? Only one ability.]
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"System".
An interface that has always been there from the inception of time alongside mana. It grants Awakened easy access to their powers and the ability to interact with the magical world.