In the year 2035, the world was shaken by the release of a new game—
Glory Lords X.
It combined unit tactics, resource management, massive warfare, and territorial expansion.
But it wasn't just a game.
It was the most immersive VR strategy experience ever created.
As the world's first fully immersive VR strategy game, it was built on next-generation full-sensory technology.
Players could feel magic pulsing through the air.
The scorching breath of dragons overhead.
The clash of steel across the battlefield.
Every battle felt real.
Every choice carried weight.
Knights dueled to the death.
Mages chanted forbidden spells.
Undead armies clawed their way up from hell itself.
For the first time, players weren't just commanding the battlefield.
They were inside it.
From the moment it launched, Glory Lords X shattered records worldwide. It quickly became the undisputed leader of global esports, surpassing traditional RTS and MOBA titles. Twitch and YouTube Gaming were flooded with content.
It became the most-watched game on the planet.
Esports organizations rushed to form professional VR strategy teams.
Prize pools skyrocketed into the billions.
Even Hollywood took notice.
Major studios rushed to secure adaptation rights, eager to bring the game's world to the big screen.
A new era had begun.
And it all began with a single roll of the dice...
