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kingdombuilding

King of Beasts; Rebirth

Han scrapes a desperate existence from the trash heaps at the edge of a world where magic is harvested from monstrous beasts and sold by corporate titans like Dawn Enterprise. When he’s caught trespassing, he’s offered a way out: sign a contract to be the fifth member of a legendary hunting party for 20 missions, and earn an "armament"—a magical artifact that grants the powerless a chance to rise. Blinded by hope and illiteracy, Han signs. He soon learns his party is a farce. His teammates are powerful, resentful professionals, and their leader, the radiant and cruel Third Light, treats them all as disposable props. The hunts are not for glory, but for gathering specific, rare beast shards. As Han endures mockery, terror, and near-death, he realizes he isn't a hunter. He’s the pack mule, carrying the components of a ritual he cannot comprehend. When the ritual is complete, it rips open a path to a forgotten castle, the prison of Azeru, the Sacred Soul Beast—a majestic, ancient dragon bound not by chains, but by his own unbreakable oaths. Han’s contract was never for an armament. It was a bill of sale. He is the "willing slave" delivered to Azeru in exchange for one of the dragon’s sacred scales. Abandoned by Third Light, Han expects a fate worse than death. Instead, he finds not a monster, but a lonely, principled sovereign. Azeru, who despises humanity’s cruelty, shows Han a devastating kindness, reshaping his own divine form to accommodate his frightened, mortal "guest." In Azeru’s gilded cage, Han learns the true history of power: of fallen kingdoms, of the avarice of Third Light’s father, the entity called Daystar, and of a duty so heavy it can paralyze a god. When the time comes for Azeru to pay his debt, he does not give Han up. Instead, he bequeaths to him the last relic of the kingdom he once served: The King's Crown. It is not an armament of brute force, but one of sovereign will and soul-deep authority, a fragment of a lost age's majesty now fused with Han's own desperate spirit. With the Crown burning on his brow and a dragon's bittersweet farewell at his back, Han steps back into the world. His goal is no longer survival, but revenge. He will hunt the hunters. He will make Third Light and the shadowy Dawn Enterprise answer for the lives they commodified. But the Crown is a beacon. In a world where power is the only currency, a treasure that once commanded kingdoms draws every predator, mercenary, and hidden power from the shadows. As Han stalks his prey, greater hunters begin to stalk him. He must learn to wield a crown meant for kings while living like a fugitive, navigating a web of ancient grudges and fresh betrayals, where every ally might covet the power on his head.
songsofdavid · 6.2k Views

Project 1948: The Jinnah Divergence

"History says nations are built on speeches and slogans. History is wrong." "Nations are built on plumbing, supply chains, and systems." Bilal, a cynical game developer from 2024, knows exactly how the “game” of British India ends—with the fire and blood of 1947. When he wakes up inside the mind of Muhammad Ali Jinnah (Father of The Nation) in 1930, he realizes that following the historical script is a death sentence for millions. The Quaid-e-Azam (Father of The Nation) of the textbooks—the distant, immaculate lawyer—needs a patch. Forming an unlikely partnership, the modern systems thinker and the Edwardian barrister abandon the politics of London and Delhi. Instead, they retreat to the forgotten backwaters of Montgomery to attempt something dangerous: Project Sandalbar. Their goal is not rebellion—but construction. To build a functioning prototype state inside the belly of the British Empire. Armed with modern knowledge of logistics, communication networks, and resource management—wielded through Jinnah’s razor-sharp legal mind—they begin engineering a sanctuary against the coming storm. The Mission: Turn a dust-bowl estate into a self-sustaining fortress. The Tools: Sanitation protocols, radio networks, cooperative economics, and a militia disguised as farm guards. The Obstacles: Feudal lords, imperial suspicion, religious extremism, and the ticking clock of history. They are not fighting for independence. They are building a lifeboat. Can a game developer and a lawyer “mod” the operating system of the Raj before the server crashes?
farooqakram · 92.7k Views

Eternal Mastery: Slime Trapped in Time

Yet again, Earthlings were summoned. A dying Time God, already half-corrupted, descended upon Earth with nothing but a single, blinking eye. No body. No mercy. Before he could explain why the other world was collapsing—or what happened—he died. The chosen were cursed. Each Earthling aged from 12 to 60 was reincarnated into another world. Each was trapped in an isolated time loop. Each was abandoned without answers. Ganesh chose to reincarnate as the weakest race imaginable: a slime. Not for survival—but because the system offered him a trait, very powerful: Eternal Mastery [Mythic]. With every death, his body reset. With every loop, his masteries, learned techniques, and pain carried over. He awakened in a slime farm, where slimes were bred like cattle, harvested for food, and burned alive for amusement. He learned quickly. He died quickly. Again. And again. And again. Across loops, Ganesh experimented with his own existence— Fire Slime {Uncommon}. Water Slime {Uncommon}. Acid Slime {Uncommon}. Elemental Slime {Rare+}. Spirit Slime {Legendary}. Dragon Slime {Mythic}. Even Primordial Slime {Divine}. But strength revealed truth. Humans had erased their own history using sealed artifacts. Demons were branded as betrayers. Gods fought unholy beings elsewhere—leaving their failures behind. Beneath ruined cities and sealed fortresses, eldritch creatures waited— Rituals granted power along with a curse. Artifacts erased wills. Faith was devoured before it could bloom. And the deeper Ganesh went, the clearer it became: The world had lost hope and was corrupted with Eldritch. Even the sun and moon were taken over by Eldritch. Now, as gods fall, timelines fracture, and ancient wars resurface, Ganesh must decide— Will he save the world Or will he follow the same path… and become something unholy himself? Dark Fantasy • Time Loop • Eldritch Horror • Progression Fantasy Daily Updates A dark progression fantasy with time loops and psychological erosion (for readers who enjoyed the despair and repetition of Re:Zero). No one 17 and under admitted is due to gore and dark... And an important note, something happens near the end of Arc 3, this is for those who feel limitless loops have no tension....because he can still loop—but every reset tears his soul apart. The truth behind this wound is revealed near the end of Arc Three. {Read it to find out}
DreamsAllDay · 263.3k Views