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Aemon of Dragonstone

Robert Baratheon gave Jon Snow Dragonstone. One day, he may wish he hadn’t. For Ned Stark’s bastard, the island is a poisoned gift. An ancient castle, a thinly populated lordship, and responsibilities most grown men would struggle to shoulder. But Jon has already lived a grown man’s life. Behind the boy’s eyes are the memories of a naval veteran, an engineer, and a man who spent years studying the armies of Rome. Given a second life in Westeros, he sees possibilities in the land he has been granted. He also knows how much work it will take to make anything of them. That work begins in the North. Years before he leaves Winterfell, Jon starts gathering the people he will take south. Boys become the companions he grows up with and the soldiers he trains beside. Craftsmen struggle through unfamiliar designs while each successful venture pays for the next. Slowly, a household takes shape, built around a young lord whose knowledge is becoming increasingly difficult to explain. These are the people he intends to build Dragonstone with. He will need them, because arriving with a title and a head full of ideas will only get him so far. Beyond the island lies the Narrow Sea, the wealth of the Free Cities, and opportunities worth sailing for. Jon has plans for ships and harbours, for trade and an army of his own. As those plans grow, they will draw the interest of men who have spent their lives deciding what happens in Westeros. And beneath everything he builds is a secret that could bring them all to his door. His name is Aemon Targaryen. What to expect: ~ Jon Snow self-insert with an experienced adult mind ~ Slow-paced kingdom building, beginning with an extended childhood arc in the North ~ Household development, friendships, and earned loyalty ~ Industry, trade, and the practical work of running a lordship ~ Roman-inspired military training and warfare ~ Naval exploration and an expanding journey into Essos ~ Multiple points of view, political consequences, and growing magical elements
aiwonder · 263.9k Views

Yu-Gi-Oh!: The Dragon King

So... after dying, I was expecting the usual. White light, reincarnation, maybe a reincarnated checklist. Instead, I got Yu-Gi-Oh. Cool, right? I thought I’d end up in the human world, duel a bit, maybe avoid eye contact with Yugi and Co. so I don’t get sucked into saving the world. Yeah—fate looked at that plan and said: “Nah.” I woke up in the Monster World. You know, where the actual Blue-Eyes, Dark Magician, and way-too-many dragon waifus live? That place. And surprise! Apparently, I am one of them. They call me Albion, the White Dragon King. I’ve got a throne, wings, and a fan club that breathes fire. Also, a human form for when I feel like slumming it with mortals. In the human world, I go by Thomas. I duel with two decks: one based on my own lore (very meta), and one full of adorable, overly affectionate dragon maids. Yes, those DragonMaids. Yes, people stare. Yes, some think I’m a perv. And yes, they have no idea they just insulted an entire race of proud, dangerous magical women who live in another dimension and regularly fight wars. There are seven great Nations in the Monster World, each built around powerful decks and factions. Mine… isn’t taken seriously. Apparently, being a dragon monarchy with an army of maids and a slightly chaotic reputation doesn’t scream “superpower.” Yet. Meanwhile, back in the human world, people are starting to notice something’s off. Yugi’s been giving me suspicious looks. The Pharaoh’s spirit is whispering warnings. And I'm trying really hard not to accidentally reveal that my human body is basically a magical avatar I summon like I’m logging into an MMO. But hey, at least I’ve got my DragonMaids. They call me “Your Majesty,” bring me tea, and cuddle me on my throne. What could go wrong? …Oh right. Everything. Because when you’re the King of Dragons, and your card belongs to a certain main character’s deck… Staying out of the plot is no longer an option. ------ MC: Thomas/Albion Ship: Thomas/Albion X Harem Race: Dragon Deck: DragonMaid and Albaz
Raven_King_Raven · 432.5k Views

Reborn as a Chaos God in Warhammer

They thought they were logging into the ultimate sci-fi VRMMO. They had no idea they were the unwitting champions of a starving, newborn Chaos God. [Welcome to Epoch 40k: Mecha] The developers promised glorious mechas, interstellar colonization, and a grand sci-fi epic. Instead, players are dumped into a rotting nightmare where the tutorial involves dodging Ork raiding parties for scrap metal, and the local NPCs chant religious litanies just to repair a rusty tractor. Behind the curtain, however, a newly awakened Chaos God named Lucian Sanctus is desperately pulling the strings. Sitting at the absolute bottom of the Warp's food chain, Lucian needs to harvest emotional energy to survive. But feeding openly means drawing the ire of the established Chaos Gods—especially Slaanesh, as he knows she would love nothing more than to devour a fledgling deity before he can become a threat. His brilliant, desperate solution? Summon gamers from Earth. By disguising a grim, unforgiving reality as a virtual sandbox, Lucian can safely gorge himself on their gamer rage, triumph, and gacha-induced despair without the Emperor or the Chaos Gods noticing a thing. Armed with a total disregard for their own lives, a terrifying penchant for exploiting bugs, and a deeply questionable moral compass, these "players" have formed the Red Dawn guild. The galaxy might be a decaying cesspit, but they have sworn to fix it... or accidentally establish a brand-new galactic empire trying.
AHumanMadeMOFO · 2.4m Views