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Riven Cross died at twenty-seven. Not in a dungeon. Not fighting monsters. He died on the ninety-first floor of the Ashen Spire with six blades at his back — held by the people he’d built everything with. His guild. His family. His mistake. He woke up eleven years earlier with nothing but a cot, a cracked mirror, and every memory intact. The world outside the shelter walls is broken. Twelve years ago, the Gates opened without warning and monsters poured into every city on earth. Humanity survived by building walls, learning to fight, and accepting the System — a cold, invisible framework that assigns every awakened human a class, a rank, and a set of skills. The strong protect the weak. The guilds control the strong. And the people at the top of the guilds control everything else. Riven knows how this game ends. He’s already played it once. His class is F-rank Analyst. No attack power. No flashy abilities. Just a mind that processes faster than anyone else and a passive skill the rest of the world throws away. Good. Let them underestimate him. He knows which dungeons to hit before anyone else figures out their value. He knows which guilds will rise and which will collapse under the weight of their own corruption. He knows the real identities, dirty secrets, and breaking points of every person who will one day matter — including the six who killed him. He’s not here for redemption. He’s not here to save the world. He’s here to build something they can never take from him again. And then, one by one, he’s going to dismantle everyone who put a blade in his back — not with anger, but with something far more dangerous. A plan eleven years in the making. They thought they killed him. They only gave him a head start.
MamaJ_8 · 265 Views

SSS Gambler: I Tricked the Constellations with My Trash Stats

[The Constellation ‘Eden’ is sweating while watching your actions] [The Constellation ‘Righteous Savior’ is confused by your survival] .... When a rift opened in the sky, thousands of humans were pulled into a blood-soaked Tutorial. Leia, Ian’s childhood best friend, drew an S-Rank Class. She was instantly hailed as a prodigy, forming the largest survival faction and ascending as humanity's flawless Savior. Ian drew an F-Rank Class and straight F-Rank stats across the board. In a death game where rations and safe zones were bought with blood, there was no place for friendship. As Leia was surrounded by more and more powerful awakeners from humanity, Ian was subtly pushed in the back and almost forgotten, until he was seen as a liability. Unwilling to drag around an F-Rank liability, but terrified of the tutorial's crippling Karma penalty for directly murdering a fellow Earthling, Leia got creative. During the first major raid of the Tutorial, she shoved Ian into the deepest abyss, framing it as a tragic accident to keep her righteous image spotless. She expected the problem to disappear forever. She didn't account for Ian's only trait that had yet to awaken: [Absolute Coincidence] That single push started a chain reaction that would change the world forever. Now, the weakest man in the multiverse was on a path of no return, one that requires him to desperately gamble his way past arrogant heroes, Constellations, and the increasingly paranoid Regressor, all while trying to survive and become stronger.
CodeNexus · 5.5k Views

Runemaster in the Last Days

Coming back from the magic world, Riya rebuked her shameless stepmother. She was back to her first life with the world treasure and thought that her life would be smooth sailing. But… What was happening with the environment? Why did the mana suddenly recover on this Green Planet? And why did those magic beasts also appear? Riya: ??? Ah, Riya silently swore to secretly become stronger to deal with these magic beasts that went on rampage. She would use her runes to make a better life while watching the world recover from the destruction. Unfortunately, things were not so simple. Her best friend’s brother suddenly locked his attention on her. “Ah, ah, ah, you don't have to mind me….” “The runes you make are really interesting. Can you show me more?” The man smiled and stepped closer. “I…I can, but can you please not come too close?!” Riya just wanted to meditate silently, so how did she suddenly attract this big boss’s attention? ... Additional tags: #strong female lead, #magic, #space, #superpower, #abilities Join the discord to chat with the author and other readers: https://discord.gg/pBy2wGB ... Other novels: -Flowers Bloom from Battlefield [complete] - Under the Veil of Night [complete] - 7 Path of the Lilies [on long hiatus] - 1 Year of Beginning [complete] - Villain Lady [complete] - Science and Fantasy [complete] - 2 Years of Restarting [complete] - The Quiet Empress [complete] - The Villain's Little Cat [complete] - Astral Flower [complete] - Villain Princess [on going] - Forgotten Legend of the Bloodied Flower [on going] ... Follow me on IG: @sora100518
Sorahana · 2.5m Views

MMORPG: Rise of the Strongest Shadow God

There is the world everyone sees, and then there is the one that operates quietly beneath it. A world run by professionals who leave no names behind, only results. Deals are made in shadows. Empires rise and fall without headlines, decided by whispers, favors, or a single well-placed bullet. Flynn once belonged to that world. To everyone else he looks like another young man trying to get by, but there was a time when powerful people trusted him to solve problems that could never reach the news. For years he moved through a chain of high-risk operations across continents; from frozen Eastern European cities to deep African jungles, places where mistakes meant dying quietly. He survived because he was precise, disciplined, and faster than anyone else in the room. Eventually, he walked away. One final job left him wealthy enough to disappear, and that was exactly what he planned to do. No more missions, no more blood, just a quiet life. He would finally be at peace. That plan begins to unravel when the world becomes obsessed with Age of Conquest, the first true full-dive VRMMO. Marketed as humanity’s second world, it promises freedom, adventure, and a life without limits. Flynn logs in for one simple reason: to shut up a persistent friend who refuses to stop nagging him about it. He expects nothing more than a temporary distraction, but what he finds instead feels unsettlingly familiar. Inside the game, Flynn’s real-world instincts translate far too well. While others are still learning how to fight, he already understands the fastest way to end one. He doesn’t see rules, only systems to be exploited. He doesn’t see balance, only openings. His rise is efficient, calculated, and impossible to ignore. But the more time he spends in the game, the more something begins to bother him. Certain players move differently. Their reactions are too sharp, and their decisions feel too deliberate. Guilds begin to organize with a level of discipline that feels less like enthusiastic gamers and more like coordinated units. Strategies appear that resemble operations rather than entertainment. Flynn recognizes the pattern almost immediately, because the people behind those moves feel familiar. The same kind of professionals who once operated in the world he left behind seem to be gathering here as well. The brokers, the strategists, and the predators who built fortunes and power in the shadows are beginning to treat Age of Conquest as something far more serious than a game. To the public, it may be humanity’s second world, but to the kind of people Flynn once worked with, and against; it looks more like a new battlefield. A place where influence can be built without borders, where power can grow without the limits of reality, and where old rivalries can be played out on an entirely new stage. What was supposed to be Flynn’s escape may have placed him right back in the middle of something far bigger. Because in Age of Conquest, death is temporary, the rules of the world can be bent, and power has no natural ceiling. And when the monsters of the real world step into a place like that, they rarely come just to play. —- What to expect: ► A ruthless, highly competent main character ► Intelligent characters who act with clear goals and intent ► Deep world-building and immersive game lore ► Thought-out VRMMO systems, mechanics, and exploits ► Side characters who actually matter ► Natural dialogue and believable interactions ► Steady progression with constant tension
Raundel_NFT · 67.5k Views