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VR Game: Pokémon World

Warning: Don't ask shit questions like 'is it harem?' etc, check tags as you are not blind and can see clearly (spectacles included). ___ Finally, Creatures Inc. and Genius Industries announced a historic collaboration—one that Pokémon fans around the world had only ever dreamed of. Their joint project, Pokémon World, is the first fully immersive virtual reality Pokémon game, designed not to be played… but lived. In Pokémon World, players don’t watch trainers from behind a screen anymore. They become one. Set inside a living, breathing Pokémon universe, the game allows players aged ten and above to begin their journey as real trainers. Upon their first login, each player receives a small but meaningful set of items—a single Poké Ball, basic healing supplies, berries, and a spatial bag—just enough to survive their first steps into the wild. From there, the world opens completely. Players can choose any available Pokémon region to begin their adventure, with their starter Pokémon determined by the land they call home. Forest paths, coastal cliffs, snowy mountains, and ancient ruins stretch endlessly before them, each hiding Pokémon waiting to be discovered—not through menus, but through real movement, real decisions, and real risk. Battles unfold in real time. Trainers must dodge attacks, give commands under pressure, and trust their Pokémon to fight alongside them as living partners rather than turn-based tools. PvP battles pit trainers against one another in raw, skill-driven combat, where strategy, timing, and bond matter more than numbers. At the heart of the story is Shunya Shiraishi, an eleven-year-old boy whose love for Pokémon began when he was just a toddler. From anime episodes to games and legends passed down through generations, Pokémon shaped his childhood. Now, with Pokémon World, Shunya steps into the very dream he grew up believing in—unaware that his journey will intertwine with world-shaking events, ancient legendaries, and powerful trainers who stand far beyond what the rules allow. Legendaries are not prizes to be collected. They are forces of nature, revealed only through story arcs and massive world events. While players are limited to a single legendary or mythical partner, the world itself is not so fair—some NPCs walk the land wielding multiple legendary Pokémon, their existence hinting at deeper secrets and looming conflicts yet to unfold. Pokémon World isn’t just a game launch. It’s the moment fantasy crosses into reality. And for Shunya—and every trainer who follows—it’s only the beginning of a journey that will change what it truly means to become a Pokémon Trainer. ___
zeroShunya · 4.1k Views

The Vanguard!

Lin Feng read the novel for nine years. He hated it. He argued with it. He even left hundreds of comments no one answered. He knew every major plot turn and every character the story decided was expendable. He also knew how it ended for him. When Lin Feng wakes up transmigrated into that same novel as a minor villain, he remembers exactly what the plot demands. In eight years, he is supposed to die. Not alone. The people who stood by him are meant to follow soon after. One leaves a suicide note. Another writes that she doesn’t want to live a second longer without him. Their deaths are treated as acceptable losses so the real protagonist can move forward. The protagonist has a system. The world bends to protect him. Everything else exists to be used and discarded. Lin Feng has no system. What he has is memory, resentment, and a clear understanding of how those deaths are supposed to happen. He decides they are unacceptable. By avoiding the spotlight, interfering early, and changing events long before they reach the point of no return, Lin Feng turns himself into a variable the story was never built to handle. Every deviation carries risk. Every choice he makes draws attention. But if the narrative demands that everyone who cared about him dies quietly to preserve a hero’s rise, then the narrative itself is the problem. A transmigration story about survival, shared fate, and refusing to accept an ending where love is treated as collateral damage. Author’s Note: First published on Royal Road, with simultaneous releases on ScribbleHub and WebNovel on December 24, 2025. AI assists with drafting and research, while all story direction, characters, and final edits are by the author.
SaltedFishX · 1.8k Views

Genshin Impact: After Becoming the Pyro Archon Does the System Arrive

Rios transmigrated to the world of Genshin Impact, becoming an orphan of Natlan. With his outstanding talent, he obtained a Vision at an early age and even elbowed his way to victory over Mavuika in the Pilgrimage of the Returning Flame's Holy Night, becoming Natlan's new generation Pyro Archon. And yet, on the eve before he was about to become the Pyro Archon, he awakened the Popularity Character System, which allowed him to purchase useful items from the mall as long as he gained the players' affection. Thus, he utilized the authority of the Pyro Archon and the functions of the system to suspend the Pilgrimage of the Returning Flame's Holy Night, and even imitated the Pyro Vision to stuff a bunch of Natlan people into the gacha pool. "Is Kachina's Vision one that the Pyro Archon personally crafted?" "What do you mean Kinich was originally a Dendro element character, but because the Pyro Archon gave him a Vision first, Kinich became a Pyro element character?" "Mavuika: Rios, you'll regret this! Rios: Mavuika, I am the Pyro Archon!" "Why are there even villagers here too!" And when the players finished the main storyline and learned the full story of what happened. "So Rios suspending the Pilgrimage of the Returning Flame's Holy Night was because he didn't want there to be any more sacrifices in Natlan." "He would rather bear the infamy himself and fight the Abyss alone, all so that Natlan's companions wouldn't face any danger." "Rios, this man... I must pull for this character!" After the players pulled Rios from the gacha pool, they were shocked to discover. "Oh my god, Rios is way too strong!" "The six-star Pyro Archon Bennett was just a joke—Rios is the one who's truly worthy of the name!"
Reruo · 59.2k Views

Souls Online: Mythic Ascension

A mysterious VR game company has unleashed a revolutionary MMORPG: Ascension of Souls, a game so advanced it threatens to blur the line between reality and fiction. Marketed as a groundbreaking innovation, it promised to change the world. But for Leo, it is far more than just a game. It is the only thing standing between him and death. Thrown into an expansive, ever-shifting world, Leo fights alongside a growing circle of powerful allies. Each carries their own ambitions, rivalries, and hidden pasts. Together, they form bonds forged through battle, hardship, and the fragile moments of peace between. Like them, Leo can level up, grow stronger, and carve his path through a world where strength decides everything. But unlike anyone else, he possesses a pair of mysterious bracelets, a power tied to him alone, unlocking fragmented memories of a past he does not remember. As whispers of forgotten legends surface and unseen forces manipulate the game from behind the curtain, Leo begins to understand that survival is not just about getting stronger. It is about unraveling a truth buried deep within the game itself. Uncovering that truth comes at a cost, one that may change everything he thought he knew, even life itself. [Author Notice] Thank you for taking the time to read my Synopsis (and hopefully my chapters). Here is where you will find the conditions for me to release bonus chapters. +50 Collections = +1 Bonus Chapter +50 Powerstones = +1 Bonus Chapter +5 New Detailed Reviews* = +1 Bonus Chapter +10 meaningful comments*= +1 Bonus Chapter +100 WinWin Chapters = +1 Bonus Chapter +5 Golden Tickets = +3 Bonus Chapters Gifts will be 1 chapter for every 500 Coins Spent (For now.) These will be tallied weekly and then posted by the end of the month *= Pls update and spam comments will not be counted. I want to hear what you guys genuinely think.
Baird_Dreamer · 533.9k Views