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"loup-garou" game

In a seemingly ordinary high school, 36 students experience a sudden, inexplicable blackout. When they awaken, they find themselves transported to a mysterious, isolated village, each assigned to a small, identical house marked with their name. Confusion and fear grip the students as they begin to realize that they are no longer in the familiar world of school. Trust becomes a dangerous commodity, and every interaction carries the risk of betrayal. Among them exist hidden powers and secret roles: some are villagers, others are wolves with deadly abilities, and a few possess unique skills that could alter the balance between life and death. The story revolves around the hero, an ordinary student with no apparent advantage, who must navigate this perilous game of survival. He observes, deduces, and acts carefully, all while remaining unnoticed by the wolves and other players. As the first night unfolds, the students face their first deadly choices, the psychological pressure of suspicion, and the deadly consequences of their words and actions. Alliances form and shatter, loyalties are tested, and betrayal can come from the most unexpected sources. The narrative explores themes of psychological horror, mystery, and human nature under extreme stress, blending strategy, suspense, and interpersonal drama. The story unfolds through the alternating cycles of night and day, where secret actions at night are revealed and judged during the tense, high-stakes daytime discussions and votes. Ultimately, the tale is a sophisticated survival game, where intelligence, observation, and courage determine who lives, who dies, and who can outwit the unseen forces that control the village.
gogokaka · 1k Views

Card Apprentice Daily Log

Dalton Wyatt, a world-renowned scientist and inventor, is transmigrated into the body of a high school student, also named Dalton Wyatt, who had tragically committed suicide due to unfortunate circumstances and a complicated life. The enchanting world of cards he finds himself in is vastly different from Earth, yet eerily similar in certain aspects. Unlike the peaceful Earth, where humans fought only amongst themselves, this new world is plagued by dungeons and monsters. Here, humanity's survival hinges on battling these mythical and legendary creatures. Ordinary mortals lack the strength to stand against such formidable foes. Thankfully, a select few are blessed with the ability to harness their souls, manifest soul power, and become card apprentices—humanity’s last hope against extinction. Card apprentices are individuals who form contracts with grimoires, mystical artifacts that allow them to wield powerful and versatile cards to fend off monsters and conquer dungeons. A grimoire provides card apprentices with abilities such as card creation and card fusion. Most importantly, it enables them to unlock their full potential in card battles. While this world shares the concept of science with Earth, its focus is not on electronics or industrialization. Instead, cards replace the need for most technologies, fulfilling even the smallest of daily necessities. This world revolves entirely around the grimoire’s abilities, particularly card creation and card fusion. Transmigrated to a place where strength can be bought with money, Dr. Wyatt is forced to earn a living to ensure his survival. Fortunately, with his otherworldly knowledge and expertise, card creation comes naturally to him, setting him apart from other card apprentices. Dr. Wyatt crafts and sells perfect, powerful, and resourceful cards, steadily growing stronger in this monster-ridden world. --- "What did you say? Making good cards is hard? Bah! Card creation is a breeze." "My friend, let me enlighten you—there are no 'trash card ingredients,' only incompetent card creationists." [Commencing card creation using ingredients, i)Bloody Veins - G Rank, Mortal Grade ii)Nyon Rope - G Rank, Mortal Grade iii)Common Core - G Rank, Mortal Grade Card creation… complete! Card Name: Bloody Rope Card Type: Item Card Card Rank: E Rank, Common Grade Card Rating: 3 Stars Card Durability: 100/100 Card Effect: The Bloody Rope can bind and incapacitate its target. When in contact with a target’s wound, it triggers paralysis and blood drain effects. Additional Effect: Paralysis, Blood Drain] "This can’t be real! You used G-rank mortal-grade ingredients and yet crafted an E-rank common-grade card with full durability and a three-star rating? This isn’t real—I must still be dreaming! I couldn’t possibly have woken up today—this has to be a dream!"
IGotStones · 9.6m Views