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Arcane Weapon Online

Malachi was a gamer who spent most of his time in front of his computer. He enjoyed all kinds of games—adventure quests, role-playing journeys, strategy battles, simulations, fantasy worlds, and action-packed realms filled with magic and mystery. When he participated in a company’s beta version of a new game from ArcanePixel, a studio known for producing massive worldwide games, he didn’t hesitate. The offer alone was too good to ignore, especially since it promised cash rewards for every participant. During the briefing, the company explained that this wasn’t just an ordinary game. They were testing something revolutionary before its global release. Instead of using a controller, console, or computer, players would wear a special VR headset that connected directly to their minds. Their consciousness would enter the game world, allowing them to experience everything as vividly as real life. But there was a warning. Once inside, players wouldn’t be able to leave until the final boss was defeated or until the game officially ended. Until that moment, their bodies would remain asleep in the real world while their minds stayed inside the game. Malachi wasn’t the only one who accepted the offer. Hundreds of gamers also participated. Each player received an Arcane Weapon, a unique weapon forged from the material essence of magical creatures. To grow stronger, they would need to complete quests, slay monsters and bosses, and prepare themselves for the ultimate challenge. The game was also filled with special events designed to push Malachi and others to their limits. Duels, party battles, trials, guild wars, and more tested their skills, teamwork, and survival instincts. Only the strongest would rise above the rest. Players who defeated the most bosses and earned the highest achievements would claim the greatest rewards.
Druid213 · 8.9k Views

Arcane: Thicker Than Blood

Piltover and Zaun are two cities separated by a single bridge - ironically called the Bridge of Progress. Above, Piltover shines as the City of Progress, filled with dazzling lights and prosperity. Below, Zaun suffers as an industrial undercity, poisoned by toxic waste and chemical fumes from above. And in the toxic Undercity, where children play in chemically-tainted puddles and industrial waste poisons the air, Cipher works tirelessly to transform his home's suffering into strength. Armed with his [Ready Player One] ability to adapt technologies and skills from different dimensions - particularly from the Apex world - he channels this knowledge into innovations that promise to turn Zaun's poisoned air into valuable resources, offering both jobs and hope to thousands of desperate citizens. But Zaun's transformation is as much about family as it is about progress. Caught between Vander's traditional values and Silco's ruthless vision for change, Cipher navigates complex loyalties that run thicker than blood. While Silco offers power through his newly developed drug Shimmer, and Vander fights to maintain stability, their conflict forces Cipher to choose between different visions of progress - and different definitions of family. ---------- ---------- I don't own Arcane. Kudos to Riot Games. Warnings: - AU - politics - Apex - slowish - likely romance - MC is sometimes ruthless - MC from Earth - MC cares about family Advance Chapters on p@treon: [email protected]/Malphegor If you'd like to support me but can't join P@treon, leaving comments or reviews is also helpful!
Malphegor · 1.2m Views

Four Split Personalities

Battling an unusual form of personality dissociation, Motan admits to feeling the weight of immense pressure bearing down on him. Amidst this turmoil, he finds solace in a virtual escape called "The Realm of Innocence," a game that has become his sanctuary from stress. In the realm where ambiguity reigns, Motan's behavior is unpredictable and impetuous, making him the instigator and mastermind behind myriad events that spiral out of control. Yet, within the sphere of virtue, his resilience and courage shine through, earning him the admiration of many who see him as the epitome of a righteous knight and a fair judge. When dwelling in the balance of absolute neutrality, he adopts a demeanor of modesty and lethargy, mirroring the ordinary essence of every soul. Conversely, in the domain of chaotic evil, he transforms into a figure of madness and cruelty, embodying the very essence of a demon and deceiver, showing kindness only to himself. "Tan Mo is the most extraordinary Bard I have ever encountered, though he is... perplexing, to say the least," comments Countess Leisha, reflecting on his complex nature. "Mor is a man of distinguished integrity! Having met him just once, I am convinced that he is someone one can confidently turn their back to," declares Gwen, the leader of the Rose Rot, acknowledging his noble character. "If you're in search of the ideal neighbor, look no further than Hei Fan," recommends Alchemist Luna, suggesting his suitability for companionship. Yet, amidst these varied testimonies, a warning resonates, "Don't talk about that man!" indicating a mysterious, perhaps darker aspect of his persona that remains unexplored.
Micro-leaf Paulownia · 512.2k Views