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Affice Rayne and the Whispers around his legend

sahil_sapre
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It's chapter 1 of my novel. it's a newspaper article tell about a war ended 2month ago. give 20minute in chapter and you will started fall in love with story.
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Chapter 1 - Chapter 1 – The Arcadian Chronicle

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**DRAMATIS PERSONAE & WORLD-BUILDING**

**The Arcadian Empire:** A land where magic is real, governed by a complex social hierarchy.

**Naturals:** Those born with the ability to perform magic.

**Unnaturals:** Those without magical ability.

**Currency:** 1 Aurel (Gold) = 10 Brins (Silver) = 100 Cerns (Copper)

**Time:** The month of Amberfall, Year 1601.

***

## CHAPTER ONE

## Whispers in the Great Hall

***

The Arcadian Chronicle

2 Amberfall 1601 | Price: 1 Cern

**FRONT PAGE: THE ECHOES OF VICTORY**

_By Theron Moss (Historian)_

Two months have passed since the night the Fifth Great War ended, when Affice Rayne faced Varkthar, the Reborn in the Great Hall of the Royal Palace, yet the world finds itself unable to stop talking about it. The ancient castle stands repaired, the dead have been mourned with proper ceremony, but the memory of that final confrontation clings to the air like morning mist that refuses to lift.

Those fortunate—or perhaps unfortunate—enough to witness the duel speak of it in hushed tones over their morning tea. They describe Varkthar, who first died twenty-two years ago in 1579, only to mysteriously return from death in 1596—seventeen years later. For three years after his return, he worked in shadows, slowly weaving his web of influence throughout the empire. Then, two years ago in 1599, he seized open control and established his shadow rule. His reign of terror had been absolute for these past two years, until it was finally ended that fateful night.

Yet on that night, as witnessed by those brave or foolish enough to remain, Varkthar strode across the ruined flagstones of the Great Hall with all the confidence of a man who had never known defeat. In his pale, long-fingered grasp, the Kaalkhasta—the Wand of Ruin—gleamed with a light that seemed to drink in warmth and hope, leaving only bone-white coldness in its wake. Moreover, what followed was an event so extraordinary that it has since turned all known understanding of wandlore upon its head like a child's overturned toy chest: the spontaneous severing of the bloodbond.

***

As Varkthar unleashed the wand's annihilating power upon Rayne, the deep, mystical bond between master and artifact—forged in blood and considered sacred and unbreakable until death—simply... shattered. It was an event so rare it is considered a near-myth, a wand rejecting its master not through defeat, but through a fundamental betrayal of its nature.

In that impossible heartbeat, when the very laws of magic seemed to hold their breath, the Wand of Ruin acknowledged a new master.

They recall Affice Rayne, gripping his old wand—a weapon humming with electric elemental energy that had chosen both him and his mother before him. This was no ordinary wand, but one containing a captured storm, passed down from the woman who, in 1579, brought an end to Varkthar's first reign. She faced him in the cataclysmic event known as the Death-and-Life Battle.

The stories of that day are not merely written in books and chronicles; they are etched into the very bones of the earth itself. Thus did those two titans clash with power so immense that their final spells did not simply meet and contest—they unraveled the fabric of magic itself. A sphere of silent, expanding light consumed everything within a radius of five hundred meters, leaving behind naught but ash as fine as snow and glass that caught the light like tears frozen in time. When that terrible radiance finally faded, both combatants had vanished, reduced to less than memory.

Yet in the very epicenter of that annihilation, untouched by forces that could unmake mountains, two things remained: the storm-touched wand that now served the son, and that son himself—one-year-old Affice Rayne, sleeping as peacefully as if cradled in his mother's arms, protected by some invisible hand that even death itself dared not challenge.

No scholar, however learned in the ancient ways, has ever adequately explained this phenomenon. The prevailing theory, whispered in the halls of learning and spoken aloud only by the bravest, suggests that in her final moment, Affice's mother channeled not her fury, not her desire for victory, but every ounce of her considerable power toward a single, desperate purpose: to save her son.

Her name, once celebrated and sung by every Natural child in the empire for this very victory, has since been struck from all official records by the King's decree—the ultimate punishment for the ultimate transgression: defying the sacred laws of nation and union that bind our society together. She is now spoken of only as She-Who-Won-and-Was-Forgotten, and even those words are uttered with reverence and sorrow.

Thus it was with this inherited power, this legacy written in lightning and loss, that Affice Rayne's voice cut through the dawn silence with words that still send shivers racing down spines like mice fleeing a cat:

"The Wand of Ruin belongs to me."

What followed was a clash the likes of which no living soul had witnessed, nor any chronicle recorded. As Varkthar and his nine Deathbringer Generals—each a master of dark magic in his own right—moved to strike as one terrible tide of malevolent force, Rayne unleashed something that defied every known principle of magical combat: a SOUL BURST. The technique appeared in no textbook, followed no established pattern, yet its raw explosion of pure willpower illuminated the entire Great Hall in light so brilliant it seemed to steal the very concept of darkness from the world.

***

The resulting blast was not of sound, but of pure force, throwing all eleven combatants apart as a wave of silent energy rolled through the Great Hall. When the blinding light dimmed, nine Generals lay dead instantly. Only Varkthar and Affice managed to rise again—Varkthar horribly wounded, and to his shock, Affice Rayne relatively unharmed.

"You think Kaelen Vance was killed by me," Rayne declared, his voice carrying to every corner of the vast hall, ensuring that all who witnessed would hear and remember. "But I didn't kill him. He died saving my life from your loyalists. He was the King's agent from the very beginning."

This revelation struck Varkthar with the force of a physical blow, and in that moment of stunned comprehension, their final spells crossed in the air like shooting stars meeting in the void. Rayne's Disarming Charm, simple yet perfectly cast, met Varkthar's Killing Curse—that most unforgivable of magics, unleashed with all the fury and hatred that twenty-two years of defeat and humiliation could muster.

But dark magic, as every student learns, is a sword without a hilt. The curse, finding its intended target somehow beyond its reach, rebounded upon its caster like a serpent that bites its own tail. When the terrible green light faded and the echoes of that final confrontation died away into memory, Varkthar the Reborn lay crumpled and still, while Affice Rayne stood victorious, holding in his trembling hand the wand that had betrayed its would-be master.

***

**REVELATIONS IN THE RUBBLE**

_By Theron Moss (Historian)_

Perhaps more shocking than the tyrant's fall—though nothing in recent memory had prepared the empire for such revelations—was Rayne's immediate disclosure regarding the true nature of Kaelen Vance. Before the assembled survivors, a motley gathering of Naturals and Unnaturals who had stood together against a common foe, their differences momentarily forgotten in the face of shared terror and hope, the Peacemaker revealed a truth that struck like lightning from a clear sky.

"Everything he did," Rayne insisted, his voice hoarse with exhaustion and weighted with grief that seemed to age him beyond his years, "was on the King's direct orders. Even... even the killing of the Naturals Prime Minister—a sacrifice they both agreed upon to ensure Varkthar's absolute trust."

The revelation struck the gathered crowd with the force of a physical blow. For one crystalline moment, the rigid hierarchies that had defined their society for generations meant less than nothing; they were united only in their shared shock, their collective shame, and their dawning understanding of how gravely they had misjudged a hero.

Thus, how many among them had cursed Vance's name during the dark days that followed the Naturals Prime Minister's brutal assassination? How many had felt that bitter satisfaction when news came of his equally brutal death at Affice's hands? Moreover, how many now felt the crushing weight of their misplaced hatred settling upon their shoulders like stones?

In the days since, a small memorial has appeared near the palace gardens—a simple thing, yet somehow perfect in its restraint. A polished obsidian stone, black as a moonless night, bears the elegant image of a soaring hawk etched in silver. Its inscription, carved in a hand that those close to the Peacemaker recognize as his own, reads simply: "Kaelen Vance: The Kingdom's True Shield." — A.S.R.

***

## THE MYSTERY THAT REMAINS

_By Anya Petrova (Investigator)_

The question that now dominates every conversation—from the marble-columned halls of the highest-born Natural estates to the cramped, candlelit quarters where Unnaturals gather after their day's labor—is deceptively simple, yet it chills the blood: How did Varkthar return from what all believed to be permanent death?

When pressed for details, the Ministry provides only the most frustratingly vague statements. "The official position," a mid-level bureaucrat confided to this reporter, speaking only on condition of anonymity, "is that he was simply in hiding all those years. But that explanation satisfies no one who examines the evidence with any degree of skepticism."

But when this reporter demanded to see the documentation supporting such claims, the same bureaucrat's face went pale as parchment. "The records from 1579 are crystal clear," he whispered, glancing nervously toward the door as if expecting eavesdroppers. "Varkthar wasn't declared missing, wasn't listed as fled or escaped. He was declared dead. Witnessed dead. Confirmed dead by three independent magical examiners. They even saw the ashes of his body."

Yet here lies the heart of the mystery that keeps honest citizens awake at night, staring at their ceilings while shadows dance in the corners of their vision: If Varkthar returned once from whatever realm claims the death, what guarantee exists that this victory will prove permanent? When pressed for answers to this most vital of questions, Ministry officials retreat behind walls of bureaucratic silence, their refusal to engage speaking louder than any admission of ignorance could.

The fear that this triumph may be temporary, that even now something stirs in the darkness beyond death's veil, clings to every corner of the empire like morning fog that refuses to lift.

***

# CONCERNING DEVELOPMENTS

*By Silas Vale (Theorist)*

[Editor's Note: Mr. Vale's columns represent his own views, which are not necessarily those of this publication.]

While our nation and world celebrate victory and the Ministry speaks of rebuilding and renewal, darker currents flow beneath these placid waters, visible only to those who know how to read the signs. The Wand of Ruin—one of the three legendary **Relics of Chaos**—has been confirmed as genuine, its terrible reality witnessed by hundreds who survived that final confrontation. This confirmation tears away the comfortable veil of myth that has long shrouded these artifacts, revealing truths that some would prefer remained buried.

The Relics are not children's bedtime stories or scholars' theoretical constructs. They are instruments of primordial power that have shaped our history, sleeping giants that wake only when the world trembles on the edge of transformation. Now that one has been proven real—devastatingly, undeniably real—we must ask ourselves the question that haunts every honest soul: What of the other two Relics that legend speaks of in hushed whispers?

"The wand is real—we all saw it blaze with that unholy light," insists Gareth MacReady, a grizzled merchant whose weathered hands have seen more of the world than most nobles' soft fingers. "But the others? They're fairy tales, surely. Though..." Here his voice drops to a whisper that barely carries across the tavern's smoky air. "If one Relic walks among the living, breathing and terrible, why not all three?"

When this reporter approached the Ministry officials for comment on the existence and current whereabouts of the remaining Relics, the response was as swift as it was telling. "Our focus is rebuilding the empire, not chasing after myths and legends," declared a junior minister whose trembling hands betrayed the confidence his words attempted to project.

Yet the question lingers in every ale-house and aristocratic drawing room, whispered over dying fires and murmured behind gloved hands: If one Relic of Chaos has proven terrifyingly real, could all three exist? And if they do, what forces might even now be moving to claim them?

Affice The Peacemaker himself—he who now possesses the Wand of Ruin, won from Varkthar's cold grasp—has not spoken publicly about the artifacts' significance. But those who watch him closely note how his fingers sometimes brush against his robes near his heart, as if checking that something precious and terrible remains safely concealed. This is not the gesture of a man carrying mere memories of victory. This is the behavior of someone who understands exactly what powers he has inherited, and what responsibilities now rest upon his shoulders like mountains.

***

# QUESTIONS WITHOUT ANSWERS

*By Anya Petrova (Investigator)*

Affice Rayne himself remains as elusive as morning mist when it comes to answering the questions that burn in every citizen's mind. The Peacemaker has declined every interview request with polite but absolute finality, though palace servants report seeing him regularly within the Royal Palace and Ministry buildings, his magic working quiet wonders in the restoration of our battered empire.

What magic it is, too. Witnesses describe stones mending themselves at his touch, their ancient strength renewed as if time itself had reversed its cruel passage. Shattered windows reform with a simple gesture from his scarred hands, their glass flowing like water back into perfect clarity. These are not parlor tricks or simple repair charms—this is magic that speaks to the very essence of things, magic that whispers of power far beyond what any ordinary Natural might wield.

Yet those who observe him closely during these reconstruction efforts report troubling signs that speak to deeper wounds than any mere building might bear. He shuns the public eye entirely, avoiding even the most casual contact with citizens who might wish to thank their liberator. When he speaks at all, it is only in the briefest phrases necessary to accomplish his work.

But when this reporter attempted to interview those closest to the Peacemaker, the responses painted a picture more complex and concerning than the simple tale of triumphant hero that the Ministry prefers to promote.

"He's different now," admits Liana Blackthorne, the flame-haired duelist known throughout the capital for her skill with both blade and wand, and whom palace sources confirm is among Rayne's closest confidantes. Her grey eyes, usually bright with mischief and confidence, carry shadows that speak of deep concern. "The war changed all of us—how could it not? But Affice... it's as though he's carrying some terrible burden that grows heavier with each passing day. Something more substantial than memory, more crushing than guilt."

When pressed for specifics, Blackthorne's expression grew distant, her gaze turning toward the palace windows as if she could see through stone and spell to where her friend might be walking those quiet corridors. "He looks at the world now as if he's the only one who can see the cracks running through its foundation. As if he knows something the rest of us don't—something that keeps him awake at night and makes him touch that spot over his heart like he's checking on a wound that won't heal."

---

## THE SHADOW OF POWER

*By Anya Petrova (Investigator)*

This correspondent finds herself haunted by a question that seems to grow more pressing with each passing day: What effect does possessing an artifact like the Wand of Ruin have upon its owner? History's pages are stained with the blood of every previous master of the Kaalkhasta, each meeting their end through violence—some consumed by the very ambitions the wand seemed to whisper in their ears, others destroyed by those who coveted the terrible power they wielded.

But perhaps more pressing is this: While the Wand of Ruin acknowledged Affice Rayne when it severed its bond with Varkthar, has the Peacemaker performed the blood-bond ritual to cement their partnership? Or does he merely possess an artifact that has acknowledged him but not yet truly accepted him as master? The difference, according to wandlore, is the difference between wielding a weapon of immense but unstable power, and commanding an instrument of absolute loyalty.

These concerns about the nature of his bond with the wand become even more troubling when one considers the Ministry's response. When questioned about the risks of possessing such a powerful artifact, Ministry officials offer only empty reassurances that ring hollow in the light of historical precedent. "The Peacemaker is different," they insist, but when pressed for evidence of this difference beyond his actions during the war, they fall silent.

---

### THE SHADOW OF TOMORROW

#### By Silas Vale (Theorist)

Rayne himself claims to seek no glory, no position of authority beyond what his current role in reconstruction requires. He has refused all offers of lands, titles, or political appointments. Yet still he carries in his pocket an artifact that could, if he chose to wield it, make him the most powerful Natural alive—perhaps the most powerful Natural who has ever lived.

But power, as every student of history knows, has its own gravity. It pulls at the soul like a tide that never retreats, whispering promises that grow sweeter and more reasonable with each passing night. The question that keeps this reporter staring at his ceiling until dawn paints the eastern sky is disturbingly simple: How long can even the most well-intentioned Natural resist such relentless temptation?

The war is won, our enemy lies defeated, and the empire begins to heal. But in the growing twilight of this new world, shadows still dance at the edges of our vision, and whispers still echo in the empty spaces between what we know and what we fear.

And somewhere in the hushed corridors of the Arcadian Empire, Affice Rayne walks alone, bearing secrets that might yet shake our world to its very foundations—or save it from threats we cannot yet imagine.

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*Continued on pages 3-7: Complete list of war casualties, Ministry restructuring plans, and Aether-ball League resumption schedules.*

***