1.a dead soul
Every person has a dead soul, a dormant essence that manifests powers.
Powers are determined by sins a person commits.
The type and strength of powers depends on the sin's nature and severity.
Powers by Sin
Pride
Type: Illusions, mind manipulation, energy constructs
Abilities:
Create illusions to deceive or intimidate
Manipulate perception of others
Boost personal strength or stats temporarily
Envy
Type: Mimicry, absorption, stealth
Abilities:
Copy abilities of others temporarily
Siphon energy or power from targets
Move undetected or blend into surroundings
Wrath
Type: Destruction, fire, rage amplification
Abilities:
Generate destructive attacks (fire, explosions, force)
Berserk mode: strength and speed increase as anger grows
Lose control if rage peaks
Gluttony
Type: Consumption, growth, durability
Abilities:
Consume matter or energy to increase power
Physically grow stronger or larger
Harden body to resist damage
Lust
Type: Charm, seduction, manipulation
Abilities:
Control or influence others' actions
Heightened perception of desires
Create distractions or manipulate emotions
Greed
Type: Wealth/material manipulation, summoning, hoarding
Abilities:
Summon objects, weapons, or resources
Manipulate material resources (gold, metal, energy)
Create traps or barriers using gathered wealth
Sloth
Type: Time manipulation, slowing, invisibility
Abilities:
Slow enemies or environmental processes
Fade from perception (partial invisibility)
Manipulate motion or delay actions
Extra Notes
Minor sins → weaker or subtle powers
Major sins → stronger, often with drawbacks
Mixed sins → unpredictable or hybrid abilities
Powers may evolve depending on moral choices or embracing/overcoming sins
2. awakensoul Awakened Soul Mechanics
Activation:
The Dead Soul "reacts" to the person's will, emotions, or life events.
Example triggers:
Intense anger (Wrath)
Extreme desire (Greed or Lust)
Survival situations or near-death experiences
Effects of Awakening:
Power Amplification: All abilities tied to the person's sin get stronger.
New Abilities: Unlock abilities previously dormant or latent.
Soul Manifestation: The Dead Soul can partially materialize as a spirit, weapon, aura, or familiar.
Physical/Emotional Changes: Slight transformation or heightened senses depending on the sin type.
Awakened Soul Types (based on sin):
Pride – Aura of dominance, full illusions, mind control masteryEnvy – Permanent ability mimicry, steal passive abilities, perfect stealthWrath – Explosive berserk form, unstoppable force, elemental rage attacksGluttony – Infinite consumption, massive growth, near-impervious defenseLust – Absolute charm/manipulation, ability to alter emotions at willGreed – Summon large-scale wealth/matter constructs, manipulate environmentSloth – Full time-space control, stop or slow multiple targets, vanish completely
Drawbacks:
Awakening can intensify the sin in personality or actions.
Overusing powers can lead to soul corruption, potentially losing control or harming the user.
Emotional/mental strain: Awakening is taxing, requiring balance and self-control.
If you want, I can make a combined chart that shows:
Dead Soul powers (base abilities)
Awakened Soul powers (upgraded abilities)
Triggers, drawbacks, and evolution paths