Ficool

Chapter 4 - 4. SHOP

[Point Bank: 0BP

NOTICE: Choice can be selected but results are random for some options.

* WEAPONS:

Common weapons: Copper Weapons(5P).Coal Weapons(5P). Iron Weapons(15P). Bronze Weapons(15P). Brass Weapons(15P). Tin Weapons(20P). Quarts Weapons(25P). Silver Weapons(25P). Gold Weapons(50P). Mercury Weapons(100P). Titanium Weapons(100P). Uranium Weapons(150P). Lead Weapons(200P)

Special Metal weapons: Promethium Weapons(200P). Arendrite Weapons(200P). Astral Silver Weapons(250P). Oureclase Weapons(300P). Orichalcum Weapons(300P). Mithril Weapons(325P). Adamantine Weapons(350P). Atlarus Weapons(400P)

Energy weapons: Blast Energy Sword [Capable of creating Energy Blasts(1,000P)]. Energy Shield Gon [Capable of making a bigger Augmented shield (1,500P)]. Luberd [A halberd with high razor energy (1,500P)]. Erale Lance [Capable of drilling and Augmented motion (2,000P)]. Brod Spear [Shoots energy Javelins (2,000P)]. Elviul Bow [Elvish Bow, unlimited ammunition (3,000P)]. Vibrasplits Hammer [Capable of shockwaves and breakages (3,000P)]. Energy commons Guns [List of Tier 1 guns (5,000P)]. Energy Advanced Guns [List of Tier 2 guns (30,000P)]. Energy Expert Guns [List of Tier 3 guns (75,000P)]. Unconventional Guns [List of Tier 4 guns (250,000P)]. Weapon's Specialist Guns [List of Tier 5 guns (500,000P)]. Barrier S Pila [A pole capable of creating Sphere barrier reliant of environmental Energy (30,000)].

Tier 1 guns: Pistols. Rifles. Grenades

Tier 2 guns: Machine guns. Grenade Launcher. Rocket Launcher.

Tier 3 guns: Missile Launcher. Mortars. Railgun.

Tier 4 guns: Assault Guns. Heavy Artillery. Muzzle Loader.

Tier 5 guns: Cannon. Bombard. Destroyers.

Alientech (Weapons formerly against humans but converted): Soul Peeler [Melee: Detach soul from body (20,000P)]. Sondurmek Umit [Ranged: Corrosive explosive (25,000P)]. Zulakash [Ranged: Nerves destroyer/Paralyzer (35,000P)]. Viahsti [Melee: Bone eater, literally (44,000P)]. Sukshuk [Ranged: Petrify (50,000P)]. Fiener [Ranged: Thermal (75,000P)]. Aullalatso [Ranged: Piercer (88,000P)]

Azuriatech: Thermal Ray (21,000P). Laser guns (19,000P). Quad Railgun (33,000P). Void Torch (37,000P). AP Rifles (16,000P). Azuria Tri-rings [3 rings of power, force and stability: Use at own risk (1,000,000)]. Crystalide X [Melee: Malleable weapon, various forms. (1,500,000P)]. Goldstein Warframes [List of Melee and Ranged weapons of mass destruction. (3,000,000P)]. Goldstein's Cushazuki [Katana used by Goldstein (6,000,000P)]. Mist Cloak [Grant's temporal Mist form. (2,500,000P)].

Nightmare craft: Ringding [High power big rings: Produces high frequencies (150,000P)]. Future-Hit [Melee: Time Law weapon (300,000P)]. Whack-a-alien [Infinity Hammer: Capable of extension (450,000P)]. Usurper Leo [Power Gauntlets, literally (600,000P)]. Cuel Fav [6-Whip (520,000P)]. Skyfall [Halberd: Use at own risk (700,000P)]. Goldstein's Cushazuki Ver.2 [Katana: Use at own risk (17,000,000P)]. Zhe Finger [Finger band: Creates Blackholes: Use at own risk (14,000,000P)]. Starkiller [Sniper-rifle: Can hit anything within 10 earth distances (9,000,000P)]. [Nova-gun [Creates Supernova on target (16,000,000P)]. Inferior Bye Bye Energy Bomb [Cyclic De-stability-Thermo-Destro-Erasure orb bomb: Last Resort (Preorder)]

 

* ARMOR:

Energy Skin Suit: Biowear (48,000P). Hydrowear (48,000P). Thermowear (48,000P). Aerialwear (48,000P). Geowear (48,000P). Titanwear (48,000P). Voidwear (48,000P). Lawskin [Preferred Law can be infused (1,000,000P-25,000,000P)]

Light armor: Special Metals (300P-5,000P). Leather armor [Depending on desirable material (5P-10,000P)]. Steampaper [Converts Dmg to steam (5,000P)].

Medium armor: Special Metals (1,000P-10,000P). Lord's set (30,000P).

Heavy armor: Lord's set (30,000P). Celestial guard [Made by Celestial spirits (120,000P)]. Law set. [Preferred Law can be infused (1,000,000P-25,000,000P)]

Bulky armor: Cy-ard 1 [Mecha attached to back, no legs but big arms. (60,000P)]. Cy-ard 2 [Legs attacked. (88,000P)]. Wid-Illyia [Heavy artillery components with 4 mobile joints. (76,000)]. Spider-tank [Armor in shape of spider. (75,000P)]. Scorpion-tank [Version of spidertank with Mortar stinger (75,500P)]. Crawler [4 legged minute armor capable of high jumps and wall traversal (61,000P)]. Kran V [Giant armor with no armaments. (170,000P)]. Kran FV [Kran V with flamethrower attached (220,000P)]. Tanks [Customizable. (80,000P-100,000P)].

Alientech (Prices vary depending on scarcity of materials): Fluid Carcass [Carcass of an alien capable of repelling attacks (10,000P)]. Vorgrul scale [Armor made from Vorgrul, extremely sturdy (25,000P)]. Aetherian reflectors [Armor increasing evasion chance up to 94% (44,000P)]. Cygnari Plummage [Feathered armor (65,000P)]. Pyrothan Flare [Fiery weightless armor. Grant 80% energy resistance (78,000P)]. Synthorian Bio-armor [Self-repair armor (92,000P)]. Gaiafolk skin [Bulky armor with extreme defenses (125,000P)]. Temporia Clock-armor [Has no defense but can reverse any damage, even death 3x (176,000P)]. Collectors' Wail [Grants attraction to inorganic substances, capable of disarming opponents. (101,000P)]. Terrathformer Heart armor [Grants environmental protection. Surroundings act as shield (221,000P)]. Siphoner skin [Absorbs energy from enemies gradually making them lose energy. (187,000P)].

Azuriatech: Pseudo shell [Created from 'Armored shell' skill through scientific means. (100,000P)].

Nightmare craft: Chaos I Armor [Armor infused with chaos energy. Capable of stabilizing disrupted energy (177,000P)]. Cantus scream armor [Releases super sonic frequencies. Repels attacks with sound. (228,000P)]. Shifter passer [Allows high vibrations. Capable of passing through walls and 70% of attacks. (368,000P)]. Webbed armor [Armor made from powerful webs. Reduces damage by 80% due to elasticity. (552,000P)]. Chaos II Armor [Auto attack auto defense capabilities included. (1,000,000P)]. Failed Second Vessel [Failed replica of original 'Second Vessel' skill. Grants complete nullification of all energy attacks (21,000,000P)]. Dragon Sovereign scale armor [Armor made from the scales of an Old One Calamity. Limited (Preorder)

 

* SUMMONS:

Items:

Animals: Displays trained animals capable of being used as transport.

- Horse (50P). Unicornis (100P). Bicornis (100P). Donkey (15P). Oxen (75P). Tiger (85P). ...…

 

Mutants: Displays trained animals with mixed variations capable of combat and transports.

- Pegasus (200P). Sky Shark (400P). Wyvern (920P). Troll (120P). ....

 

Magic beasts: Displays beasts capable of using energy. Highly capable of combat and sometimes transport.

- Sun panther (4,200P). Thunder worm (7,000). Elementals (Customizable) (10,000~100,000). Dragon (40,000).

 

Constructs: Summon construct beings.

- Clay Golem (500P). Iron Golem (2,000P). Crystal Golem (4,000P). Obsidian Golem (8,000P) Diamond Golem (12,000P). Runic Golem (20,000P). Sentinel (100,000P). Gearhead (100,000P). Steam Knight (100,000P). Clockwork Assassin (100,000P). Tesla Tower (100,000P). Goliath (150,000P). Pseudo Pawn (500,000P). Forbidden Construct Series [Only available for a time (1,000,000P)]

 

* Vehicles: Separated by mostly Eras and customizable.

Items:

Medieval: Carriage (200P). Magi Carriage (1,000P). Flight Carriage (2,000P). Air Balloon (1,000P). Cruiser (3,000P). Frigate (5,000P). Man O War (10,000P). Fishing boat (200P). Sail boat (400P).

Steampunk: Land train (14,000P) With extra coaches (24,000P). Mobile [car (16,000P)]. Airship (36,000P). Cruiser (35,000P). Frigate (48,000P). Destroyer (77,000P). Heavy Cruiser (108,000P). Carrier (153,000P). Planes (4,000P-13,000P). Tank (2,000P-10,000P). Fortress [Flying, Naval, Land. (170,000-328,000P)]. Mechs (10,000P-288,000P). Gigant (310,000P).

Cyberpunk: Motorcycles (1,000P-5,000P). Cars (1,500P-16,000P). Tanks (10,000P-36,000P). Trains (9,000P-84,000P). Ships (50,000P-180,000P). Planes (20,000P-150,000P). Fortress [Flying, Naval, Land (320,000P-872,000P)]. Mechs (8,000P-420,000P). Gigant (420,000P)

Biopunk: Biomechs (36,000P-71,000P). Biotitan (180,420P- 200,000P). Gigant (566,000P).

Azuriatech: A32 fighter (12,000P). Cy-mech 1 (17,000P). Blue Core Fortress Mech (20,000P-670,000P)

 

* PERISHABLE:

Potions: Chaos [Stabilizes or destabilizes energy(10,000P)]. Level-up (5,000). Rank-up (50,000P). Etc.

Pills: Low grade Physical Enhancement [Boosts Strength, Agility, Endurance, Intelligence temporarily. (100P)]. Average grade Physical Enhancement [Boosts Strength, Agility, Endurance, Intelligence temporarily. (500P)] High grade Physical Enhancement [Boosts Strength, Agility, Endurance, Intelligence temporarily. (1,000P)]. Permanent Physical Enhancement [Adds +5 to Strength, Agility, Endurance, Intelligence temporarily. (10,000P)]. Etc.

Food: Bread, Biscuits, Beverages, Wines, etc.

Spell scrolls: 1st tier to 8th tier.

Fuel: Gasoline, Uranium, Plutonium, Liquified Crystaline Energy, etc.

Supply drop: Weapons drop, Food drop, Materials drop, etc.

Biopunk Upgrades: Biopunk can grant super-human abilities.

Cyberpunk Upgrades: Cyberpunk grants advanced mechanical abilities.

 

 

* ADDITIONAL FEATURES:

Items:

- Tracker (LOCKED): Places a beacon on a target acting as a spy. Can increase map and provide live data.

Cost: 300,000 Points.

- Fast Travel: Able to travel to places visited and has a beacon. Travel can be instant or warp.

Cost: 900,000 Points.

- Autonomy Mode: Grants System DC control of body to act according to will. Only usable in combat.

Cost: 3,000,000 Points.

- Community space: Create a mini-world for community to gather and interact face-to-face.

Cost: 1,200,000 Points.

- HUD: Provides heads-up display of status. Makes skill usage easy and schedule usage possible.

Cost: 600,000 Points

- Probability Visor: Grants visual prowess in combat showing amount of damage dealt and possible locations for critical damage.

Cost: 450,000

- Detector Live: Keeps all detection skill active without EP cost. Displays possible results on targets.

Cost: 25,000 Points.

- Communication channel: Creates a Telepathic Channel for communication in the community.

Cost: 50,000 Points.

- Reinforcements: Ask for reinforcements from the creators.

Cost: LOCKED.

- Support Drone: Grants a general-purpose customizable drone.

Cost: 5,000,000

- Time Dilation Device: Slows down time in a localized area, granting the Host heightened reflexes and perception during combat encounters.

Cost: 1,500,000P

- Universal Translator: Instantly translates any spoken or written language, facilitating communication with different species or cultures.

Cost: 100,000 Points.

NOTICE: More features are being added. Stay Tuned.

Shop END]

Hector's mouth open's wide, "WHAT KIND OF SHOP HAS SO MANY DANGEROUS PRODUCTS?! Just what the heck are these weapons used on?!" He sighs, "it's a good thing I know what I'm dealing with." He turns over and hits a close button on the screen, "I better get some sleep." He closes his eyes and tries to sleep.

 

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