After finishing all of this, Xu Dan slowly severed his connection with the Space Stone.
The immense power it contained had nearly drained him dry. His entire body was soaked in sweat, as if he had just been pulled out of water.
Even so, he had no intention of stopping to rest. Instead, he shouted into the empty air:
"Red Queen, bring up the template for StarCraft!"
"Yes, Master!"
For the current Red Queen, workstations existed everywhere—and for Xu Dan, the same was true.
He no longer needed to return to the Antarctic Game Building to perform complicated operations.
Back when the game StarCraft was first created, Xu Dan had poured an enormous amount of effort into it. Because of its massive scale, he had even released a special hard-disk version.
Under normal circumstances, the game files were compressed, but even after compression the data size was still staggering.
Its gameplay depth and massive galaxy map were unlike anything seen before.
Even today, no player could claim they had completely explored the entire StarCraft map.
And now, Xu Dan intended to transform this standalone game into a virtual reality game.
This was not the first time he had done something like this.
Previously, he had adapted the "PUBG mode" from CrossFire into the game Jedi. Of course, the final result contained so many additions that it could almost be considered a brand-new creation.
But StarCraft was different.
First, its original map was already enormous—no one had ever cleared it.
Second, its gameplay style was naturally suited for a virtual universe.
All Xu Dan needed to do was modify the player interaction systems.
When the massive galaxy map appeared before him, even Xu Dan felt a little dazzled. It was hard to believe that he himself had once designed something this huge.
Thinking back on it now, he sighed.
I really should've sold this for more money.
Otherwise, the original "light rain" sales revenue hadn't come close to compensating for the work he put in.
Still, the fact that this game could now become the foundation for a virtual online universe made it worthwhile.
It felt like seeing a hundred-dollar item in a shop when you only had ten dollars left in your digital wallet… then suddenly discovering a crisp bill in your pocket.
A pleasant surprise.
In the original StarCraft, NPCs were relatively rare, and there weren't nearly as many monsters as in typical RPG online games.
After all, the game leaned more toward empire building and strategic domination.
The creature that left the strongest impression on players was the terrifying and beautiful Queen of the Swarm—but she wasn't really an NPC. She was simply a pure monster.
Even defeating her didn't grant any item rewards—only prestige points.
However, converting StarCraft into a virtual online world couldn't be done so casually.
Both NPCs and monsters needed a certain level of intelligence.
In other words, they required advanced AI frameworks.
Something similar to the original Red Queen—though certainly not the vastly upgraded version Xu Dan had refined countless times.
"Red Queen," Xu Dan said while rapidly writing new code, "add race selection to the game. Humans, Asgardians, Dark Elves, and so on. You should already understand those. Set them randomly."
"Understood, Master."
The Red Queen felt a slight urge to complain.
In her opinion, this task was ridiculously simple.
It was like asking a top student to solve elementary school arithmetic.
Still, Xu Dan clearly had more plans.
"After adding the races," he continued, "randomly create local civilizations across the galaxy—things like Xandar, Sovereign, and others. The names can be random, but their power levels, beliefs, and appearances must all be different."
"Understood."
Now the Red Queen became slightly more serious.
Creating races was easy—players simply chose one when entering the game.
But local civilizations required large datasets and meaningful variation.
Xu Dan had specifically demanded diversity.
That meant no simple copy-and-paste.
So the Red Queen began by generating seven major factions, assigning them according to the seven colors of the rainbow.
Each faction had different military strength, cultural beliefs, and physical characteristics.
Some species even reproduced with males giving birth.
After all, these were aliens—no one would complain about strange biological settings.
Then her gaze drifted toward the Cosmic Cube nearby.
Inspired, she created a rather bizarre faction: a civilization composed entirely of cube-shaped beings.
Every alien in this race looked like a cube.
Since their appearance was so strange, the Red Queen compensated them by giving them top-tier combat power within the StarCraft universe.
Next, she thought of herself.
So she designed an artificial intelligence planet, modeled loosely after her own form.
This planet was governed entirely by AI and shaped like a giant metallic sphere.
It traveled through space like a roaming iron world.
Naturally, since it was based on her own design, its combat capability was just as powerful as the cube civilization.
Finally, the Red Queen glanced at Xu Dan, who was still working intensely nearby.
Another idea popped into her mind.
She copied Xu Dan's image data and inserted it into the game as the ultimate final boss—a mysterious figure who controlled everything from the shadows.
While the Red Queen was enjoying herself, Xu Dan continued writing code with sheer determination.
Even though his body had been strengthened many times, the energy drain from the Space Stone was still overwhelming.
Without at least an hour of rest, recovery would be impossible.
"Whew… I'm exhausted," Xu Dan muttered.
"Red Queen, you take over. I'll supervise the production."
With that, he simply collapsed onto the laboratory floor.
His body was drenched in sweat. His hands trembled while typing.
He looked as if he might collapse at any moment.
If he pushed any further, he might die here before anything else could kill him.
"Yes, Master."
At this point, the Red Queen, personally refined by Xu Dan, was capable of writing programs even more complex than herself.
In theory, she could even create another AI identical to herself.
But that would create a fundamental logical paradox.
An AI cannot create itself.
That was the most unbreakable rule in artificial intelligence.
Otherwise… things could become extremely dangerous.
-----------------------
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