Chapter 22: The Birth of the First Crimson Goblin
Today, the Goblin Emperor's first offspring were born. The Goblin Emperor has new children:
1 Crimson Goblin
1 Violet Goblin
5 ordinary goblins
There are seven newborn goblins, but their appearance differs from that of regular goblins. Compared to ordinary goblins, the emperor's offspring look somewhat like human babies. They still have goblin traits, but they are no longer as ugly as the others, and their facial features are more humanlike. Perhaps, in the future, goblins will grow ever more refined in appearance, and handsome and beautiful goblins will appear?
At the same time, the weak goblins throughout the Goblin Cave were overjoyed. A mighty Crimson Goblin has been born. And this is only the beginning. His Majesty can bring forth even more advanced goblins.
The goblins born of the old scholar Anrus have a high rate of advanced individuals, approaching 1:100. Among Altair's seven pups, there are two advanced individuals, and one is a Crimson Goblin. The chance of an advanced birth is 2:5. Even if this performance is very good, the true probability might be 1:6 or even lower. This chance is still terrifyingly high.
Two human women give birth every seven days, spend three days recuperating, and deliver three times a month. If each birth can yield one advanced individual, then the two of them will produce six advanced individuals in a month, and 72 advanced individuals in a year. My God, what a terrifying number. If the number of pregnant women increases, this figure will continue to multiply.
Anrus's eyes grew moist. He deserves to be the Great Emperor. He easily achieved what they could not.
Newborn Goblin Equipment Information:
Individual Name: Crimson Goblin (Offspring)
Age: 66 years
Attack: 24 (+0)
Vitality: 50 (+0)
Magic: 24 (+0)
Intelligence: 23 (+0)
Impact Resistance: 12 (+0)
Magic Resistance: 12 (+0)
Attribute: None (not cultivated)
Occupation: None (assignable)
Special Ability: Doran's Shield
Genetic Talent: Magic, Skill [Doran's Shield]
…
Individual Name: Violet Goblin (Offspring)
Age: 42 years
Attack: 6 (+0)
Vitality: 22 (+0)
Magic: 38 (+0)
Intelligence: 25 (+0)
Impact Resistance: 2 (+0)
Magic Resistance: 16 (+0)
Attribute: None (not cultivated)
Occupation: None (assignable)
Special Ability: Doran's Shield
Genetic Talent: Magic, Skill [Doran's Shield]
…
Individual Name: Green Goblin (Offspring)
Age: 24 years
Attack: 8 (+0)
Vitality: 25 (+0)
Magic: 10 (+0)
Intelligence: 12 (+0)
Impact Resistance: 4 (+0)
Magic Resistance: 1 (+0)
Attribute: None (not cultivated)
Occupation: None (assignable)
Genetic Talent: Magic
…
Individual Name: Green Goblin (Offspring)
Age: 21 years
Attack: 8 (+0)
Vitality: 24 (+0)
Magic: 11 (+0)
Intelligence: 12 (+0)
Impact Resistance: 3 (+0)
Magic Resistance: 2 (+0)
Attribute: None (not cultivated)
Occupation: None (assignable)
Special Ability: Doran's Shield
Genetic Talent: Magic, Skill [Doran's Shield]
…
Compared with a human example:
Individual Name: Noble Human (Lady Cassvia)
Age: 56 years
Attack Damage: 7 (+42)
Vitality: 28 (+61)
Magic: 10 (+21)
Intelligence: 22 (+45)
Impact Resistance: 4 (+9)
Magic Resistance: 1 (+1)
Attribute: Thunder
Occupation: Intermediate Knight
Special Skills: None
Genetic Talent: Attack Power
Weak green goblins can already possess base attributes similar to humans, but they must not be overly ambitious. Humans are God's favored. Their greatest characteristic is their extremely high potential. They are highly compatible with all kinds of powers and can possess many attributes, advanced professions, and other strengths. With the same base attributes, humans have a higher upper growth limit. Green goblins are still far from being able to rival humans once grown.
The good news is that new high-level individuals have appeared—the Crimson Goblin, and the first Violet Goblin born of the Goblin Emperor has perfectly inherited the father's 33 base magic points and has also gained a 5-point increase in magic. By copying its base magic and genetic talent and continuing to interbreed, the violet goblins of the next generation might break through 40 in magic. There is no need to rush to assign professions, as newborns may have special careers later.
Altair had no time to dwell on it. He glanced over the data and went to Lyra, whose belly had already shrunk after giving birth.
"Awesome, you did great."
Altair comforted the girl after childbirth, but it seemed to have little effect.
Lyra buried her head in Altair's arms and cried.
"They… they're so tiny and ugly…"
"…"
Though he is very handsome compared to other goblins, in a human girl's eyes, that is still a difficult hurdle to overcome.
Lyra's current Hope Value: 18
Today, the poor little goblins were rejected by their mother. The Goblin Emperor coaxed the goblin mother, who suffered from postpartum depression, for a long time before the little girl finally fell asleep and rested in bed.
Night. After Lyra and Lady Cassvia had fallen sound asleep, Altair and Anrus sat together into the night, lost in thought. Now, an old problem had surfaced again: once more, they were sliding into poverty.
After the birth, Lyra's appetite returned to normal, like a shy young girl; but at the same time, there were seven more hungry mouths to feed. If Altair's direct offspring—with their high base stats—were to be allowed to grow rapidly, a large supply of food was essential. At the same time, the newly pregnant Lady Cassvia also entered a period of rapidly increasing appetite. Moreover, after Lady Cassvia gave birth, the number of mouths to feed would continue to grow, and Lyra would become pregnant again.
To keep the Goblin Cave running, generally there was no need to let children grow quickly—only a little food was required, though the growth cycle would lengthen. However, the children born of His Majesty the Emperor were the elite of the entire clan, and it was impossible to let them mature slowly. This was undoubtedly a further blow to the Goblin Cave, which had already grown poorer due to its cramped life inside the cave to avoid the Overlord.
The old method was to put on live "eating shows" for the goblins here to solve the food shortages suffered by other goblins, while preparing more food for the pregnant women and the emperor's offspring. They would also institute new collective training and instruction for the goblins to improve team coordination, formulate hunting plans, and increase hunting efficiency to solve the sustained rise in future food demand. At the same time, it was urgent to add new food sources to resolve the soaring food demand in the days ahead.
The goblins' daily take was inconsistent. Sometimes it was not enough to fill their stomachs, sometimes there was surplus. Yet most food could not be stored long. In the long term, storing foods with longer shelf life and better durability, and discovering more methods of preservation, was the best way to address uneven supply across different periods, while also preparing for future food supply issues when surviving winter and avoiding overlords. Planting crops was undoubtedly a long-term solution.
Memories of the previous life told Altair that only by becoming self-sufficient could one take the next step. Under Anrus's leadership, the Goblin Cave had tried to plant crops like humans, but the harvests were always disappointing. The goblins' living space was limited to the outer and middle regions of Qirwood Forest. They did not know how humans solved food problems. Presumably their current farming attempts were learned from the mouths of the captured human women. But clearly, they knew very little as well.
Based on these accounts, Altair concluded that the reason Anrus and his family had poor harvests was due to problems in field selection. They did not know the proper quantities of fertilizer and water, nor the correct timing of which crops to plant.