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Chapter 13 - WORLD GUIDE

Power System Overview

Aura is the manifestation of one's life force, refined through training. It can be shaped, amplified, layered, or directed to perform special feats called Aura Powers. Each person's Aura is influenced by their Power Attribute, a unique affinity that determines how their Aura naturally behaves.

Stages of Aura Training

Stage One – Control

Learning to control Aura within the body and release it.

Focus on basic attacks and elemental expressions.

Stage Two – Presence

Using Aura as a zone of influence.

Sensing others' Aura and applying pressure over a distance.

Stage Three – Zone Manifestation (Rare)

Creating a personalized battlefield that follows the user's rules (e.g., Crush Zone).

Notable Power Attributes and Aura Powers

1. Cid Eiran

Attribute: Invert

Fighting Style: Tactical control, support-striker hybrid.

Abilities:

Aura Power: Absolute Hands — Manipulates objects (like bullets, brass, cloth) using Aura-imbued force and directional shifts.

Aura Control: Invert — Can reverse the direction of motion in specific areas or objects, disrupting enemy techniques.

2. Elias Varnell

Attribute: Remote Compression

Fighting Style: Mid-range control and brute-force finisher.

Abilities:

Aura Power: Remote Compression — Condenses matter at range, can trap or anchor enemies.

Aura Technique: Crush Zone (Stage 3) — A self-made power zone that amplifies compressive force in a radius.

Aura Power: Hammer Crush — Focuses Crush energy into fists, allowing him to damage even living beings.

3. Myra Vale

Attribute: Wind

Fighting Style: Speed, agility, and misdirection. CQC disruptor.

Abilities:

Aura Power: Wind Spasm — A shockwave of air that knocks back enemies and disorients them.

Aura Power: Wind Spiral — Spinning wind ring used for mobility and partial defense.

Aura Power: Cyclone — A combination technique to hover on air and resist tugs or pulls.

Aura Power: Directional Wind Spasm — Focused directional blast used for launch and attack.

4. Sunade (Black Emirates)

Attribute: Pull

Fighting Style: Field control, grappler-type.

Abilities:

Aura Power: Pull — Drags objects or people toward her.

Aura Power: Multi-point Drag — Targets specific body parts to destabilize opponents.

Aura Power: Full Body Drag — Area-wide pull effect, disorienting to all nearby.

5. Ashen Lose (Black Emirates)

Attribute: Flame

Fighting Style: Long-range zoning and area control.

Abilities:

Aura Power: Ignition Spiral — Shoots a cone of spiraling flame.

Flame Whip — Forms a fire lash for sweeping attacks.

6. Kavon (Black Emirates)

Attribute: Push

Fighting Style: Burst-type, tanky disruptor.

Abilities:

Aura Power: Push — Launches targets with kinetic force.

Aura Power: Double Push — Two bursts in quick succession.

Aura Power: Repel — Area burst that breaks Aura fields or zones.

Aura Coating (Passive Use) — Uses Push as a protective layer.

7. Ryn Galhart

Attribute: Frost

Fighting Style: Sword-based precision striker.

Abilities:

Dragon Dance Sword Style: Slice and Dice — Rapid katana flurry, infused with cold Aura.

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