Ficool

killer

Rising Fantasy: Online

One hundred million players. One year trapped. No way out but through. When a massive VR game becomes a death trap, every player on the EU server faces a brutal reality: die in the game, die in real life. The only escape is to clear it — floor by floor, boss by boss — and with one year gone, two thirds of the first floor's players are already dead. Max Veritas is not a hero. He's a 25-year-old father of twins who spent his first months laying low, waiting for someone else to fix things. But when the void in his heart grew bigger, he could not work a job and live a normal life. He started venturing outside the safe city walls and never looked back. On the upper floors, the race to clear the game is in full swing. Priam Castellan — first ranked, terrifyingly powerful, carrying humanity's hope like a burden — drives his guild forward while Salvation, led by a man who found everything he ever wanted inside the game, fights to stop them from ever leaving. Caught between them: Max's brother and his best friend, who don't yet know where Max is — and Max, who doesn't yet know they're up above. This is a progression fantasy about power earned the hard way, about exploration of multiple worlds and about the test that all players face, one in which they have to choose one of the answers to their predicament: Rise and fight the against the game, while risking your life, or stay in cities, work a job in a video game and wait for other players to do the work you. There might even be a third option for some people which is being content with the game world and living in it happily ever after. A fourth option exists for a special breed of players, who love the game worldnso much they will fight those who want to break out.
penlesswriter · 141k Views

Antoshville

In the bleak, isolated coastal town of Antoshville, life has always been quiet—until a thundering, rainless night changes everything. An unnatural storm plunges the town into absolute darkness, leaving the community paralyzed by the sight of a bizarre, silent figure chanting an ancient, unrecognizable tongue on the pitch-black beach. Soon after that terrifying night, a dark shadow falls over the valley. People begin to vanish from their homes without a trace, and a suffocating paranoia grips the tight-knit community. Desperate for answers, a group of four young investigators steps forward to track the predator. Each brings their own unique strength to the case: Arthur, the fiercely logical leader; Julian, the calculating strategist; Clara, the deeply perceptive artist; and Elena, the hyper-vigilant protector. Joining their ranks is Gideon Blackwood, a quiet, clumsy local boy who seems completely out of his depth in the face of such horror, yet remains steadfast, filled with courage and a desperate love for his friends. As the disappearances accelerate and panic turns neighbor against neighbor, the team uncovers a trail of meticulously placed clues hidden within the town's history. Every breakthrough and historical document they uncover points toward a dark secret tied directly to the town's ruling family line. But in the shadows of Antoshville, human logic is a fragile shield. As the youngsters close in on the truth, they will realize too late that they aren't hunting an ordinary killer—and that their very virtues, and their reliance on the boy they swore to protect, are leading them straight into an inescapable trap.
Chris2005 · 343 Views