Chains Of Apollo
STORY SUMMARY
CHAINS OF APOLLO
In the kingdom of Astraeon, prophecy is currency and divine favor is law. Twenty years ago, House Keraunos—blessed by Zeus himself—annihilated House Heliaris in a massacre fueled by jealousy and fear of an ancient prophecy. They believed every sun-blessed heir dead.
They were wrong.
Thera Solenne is a slave with fire in her veins and vengeance in her heart. When a chance encounter with a dying oracle reveals her true identity—last daughter of House Heliaris, descendant of Apollo—she learns of the prophecy that destroyed her family: “When the sun’s child rises, the throne of storms shall fall, and a new dawn will break over Astraeon.”
The kingdom believes this prophecy heralds salvation. They are mistaken.
Armed with charisma, ruthlessness, and an obsessive belief in her divine destiny, Thera escapes bondage and embarks on a treacherous journey to reclaim her birthright. She seeks allies among the desperate and the damned, manipulates gods who view mortals as pawns, and hunts for the god-killer—an ancient weapon hidden in the ruins of Pyratheon that can bend even immortals to her will.
But the gods play their own games. Apollo offers cryptic guidance. Hera whispers promises of queenship. Artemis teaches her to hunt her enemies. Hecate reveals dark paths to power. Zeus sends storms to break her. Athena arms her foes with strategy. Ares delights in the bloodshed she causes. And Hades… Hades waits, patient as death itself, until the moment of her greatest betrayal.
As Thera ascends from slave to revolutionary to queen, she discovers that prophecies are not salvation—they are traps. The throne she claims is built on the bones of innocents. The gods she manipulated exact terrible prices. And the tyrant she sought to destroy stares back at her from every mirror.
In the game of gods and mortals, victory and damnation are the same thing.