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The Blasphemous Way

Beyond life and death. Beyond heaven and earth. Beyond suffering itself — lies the only truth worth seeking.” On the day the heavens bled, Li Qiong stood alone against the world. Surrounded by thousands of immortals — righteous sects, divine patriarchs, sword saints — he stood atop Blackpine Sky Ridge, bloodied yet unbowed. His cultivation was in shambles. His body was broken. His soul burned away like a candle. And yet… he laughed. For he had already seen through it all. Li Qiong was no villain, no hero, no martyr. He was a seeker. A sage. A man who had walked farther than any other on the endless path — and glimpsed a truth so vast, so profound, that even the heavens themselves feared it. While others cultivated for power, for status, for petty notions of righteousness or vengeance… Li Qiong pursued one thing, and one thing only: True immortality. The door beyond. The answer to life, to death, to suffering itself. For centuries he endured in silence. Patient. Persistent. He bled, and knelt, and climbed — each step closer to the ultimate truth. Until the day came when even heaven itself tried to stop him. And he smiled, because he understood: To sever heaven is not to rebel. It is to to be free. But his story did not end with his fall. When the heavens burned and his body turned to ash, his eyes opened once more — in the body of his younger self, before it all began. Armed with the wisdom of countless lifetimes and the unyielding Will of a sage, he takes the path again — this time not merely to climb beyond heaven… but to tear open the final door, and step through. Even the heavens cannot shackle one who has already broken free.
Ciaran_Godheart · 34k Views

Fragments in the Wall(Mature Story)

When humanity faces extinction, what breaks first? our bodies, or our humanity? How much of ourselves are we willing to lose to stay alive? The world has already ended, but its consequences haven’t. In the OctaCore: the last of humanity's shelters, resources are limited and the radiation is rising fast. Within two years, the surface will become unlivable. Long before that, the food will run out. The monsters that destroyed the world are still out there, but they’re no longer the worst threat. With the shelters on the brink, the council faces an impossible choice: Cull 80% of the population to preserve the remaining 20%, or Launch a suicidal mission into the wasteland to retrieve a supply shipment that could sustain humanity long enough to rebuild. A small team is chosen for the Hail Mary attempt. Memory-scarred survivors, soldiers who’ve already lost too much, and civilians carrying secrets they’d kill to protect—bound together by the thin hope that something out there might still be worth saving. Outside, they will face the world that once was: a ruined city haunted by monsters, nazis and the aftermath of choices no one wants to admit they made. What to Expect: 1. Morally questionable characters 2. No clear good or evil—only survival 3. Character-driven beginning → escalating high-stakes plot 4. Brutal worldbuilding 5. Mature themes (genocide, moral collapse, societal failure) 6. Gore, violent imagery, disturbing psychological content DISCLAIMERS: This story is officially published on multiple platforms under the pen name Zachelodeon. If you encounter it elsewhere under a different name, it has been stolen or reposted without authorization No audio adaptations, translations, derivative works, or commercial uses are permitted without written permission from the author. For adaptation inquiries, please contact the author directly. For professional or rights-related communication, please email: [email protected] Copyright: 2025 Zachelodeon. All rights reserved. This work is an original creation by the author. No part of it may be reproduced, reposted, mirrored, translated, or adapted without explicit written permission.
zachelodeon · 72 Views

Born to Be a Necromancer

In 2030, the world did something it had never done before — it calmed down. Wars halted at the negotiation table, political conflicts faded into reasonable compromises, and global trade flowed without the poison of greed. By 2031, even the poorest could eat, study, and receive medical care. Technology soared forward, pushing humanity into what looked like a golden age of peace. In 2032, that same united world released a game. "Last Chance"—a full-immersion ARMMO created in partnership by every major game studio on the planet. Hundreds of classes, no fixed quests, no rails. Just freedom: to grow, to explore, to fight, and to carve your own legend in a living, breathing virtual world. Within a year, almost half of humanity was playing. "Last Chance" became more than a game. It was culture, economy, religion, and addiction rolled into one. And in 2040, reality shattered. The truth emerged: not just the era of peace, but all of human history—every war, every revolution, every miracle and disaster—had been part of a colossal simulation. An endless cycle of births and deaths, victories and tragedies, all designed with a single purpose: to forge the strongest possible souls. Outside that artificial history, the true human race stood on the brink of extinction, clinging to a desperate plan. From countless simulated lifetimes, they would select a handful of reincarnated players and call them "heroes," sending them back to the real world as humanity's final weapons. Among those chosen, one name barely deserved to be on the list. Blake Dranver Rabengard—statistically the weakest of all selected heroes, and the only one bound to the forbidden class: Necromancer. While the other saviors command holy light, elemental storms, and swords that split the sky, Blake walks a different path: one that controls death itself. In a dying reality where every living warrior is already not enough… perhaps the only hope left is the man who can command the dead. Because if the entire history of humanity was nothing but a training ground, then this world is no longer asking to be saved— It's asking to be rewritten.
Bollado · 523 Views