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romance

The General's Daughter: The Mission

Her childhood was forged in shadows, and she was sharpened into a weapon, trained to be a ghost, a killer—an instrument of vengeance. The target: a decorated general who brought down her family. But fate doesn't follow orders. Just as Lara was about to execute her long-planned mission, everything spiraled out of control. A military convoy intercepted her escape route—escorting none other than the general himself. And then came the moment that changed everything. A blinding crash. Screeching tires. Her body was thrown like a ragdoll, then darkness. She had a fleeting recollection of another world, another lifetime where kings ruled the land with an iron fist. But she woke up, and twelve long months had passed.  She did not know where she was or who she was. She remembered nothing. They told her different names. A child with trembling hope whispered, “Mommy, your name is Moira Torres.” Her doctor insisted, “Your admission slip says Larissa Reyes.” A hardened general leaned close and commanded, “Remember who you are. Remember your mission.” Then another general—dangerously calm, incredibly familiar—looked at her as if she mattered and asked, “Can I call you Lara?” The name unlocked something buried deep in her soul. Lara Norse Kromwel. Daughter of General Odin Norse. Empress of the First Empire. But the man who watched her most closely dismissed it with cold certainty. “This is the 21st century,” he said. “What nonsense are you spouting? What Empress? You are my woman. You can only be mine!"
Azalea_Belrose · 139.3k Views

"The Ash'ar Codex: Verses of the Hollow Throne"

Arham Qadeer was nobody special—a failing PhD student of South Asian literature, drowning in thesis notes and regret, when a truck ended his unremarkable life. He expected oblivion. He received Alfaz. The universe is a palimpsest, and Alfaz is its oldest layer—a realm where poetry predates matter, where the void between stars hums with unspoken ghazals, and where power belongs to those who can summon the dead masters of verse to fight beside them. Here, Arham discovers the Rekhta System: a cosmic interface that transforms literary legacy into lethal ability, binding the souls of history's greatest poets to his own. But Alfaz is dying. The Silence spreads—a metaphysical plague erasing poetry from existence, unmaking reality one forgotten verse at a time. The tyrant Sultan-e-Zulmat (King of Shadows) rules the hollow throne, his power drawn from enforced ignorance and burned books. Resistance survives in whispers: the Majlis-e-Sukhan (Assembly of Speech), scattered summoners who remember when words meant freedom. Arham's System is different. While others bind single poets, his Codex hungers for multiplicity—Mirza Ghalib's existential precision alongside Kabir's ecstatic unity; Faiz Ahmed Faiz's revolutionary fire tempered by Rabindranath Tagore's universal compassion. Each summon costs memory. Each verse reshapes his soul. And with every poet he binds, Arham hears the Ash'ar—the primordial Poet who wrote reality into being, whose final, lost couplet could either save Alfaz or unmake everything. To find that couplet, Arham must cross a fractured world: the Ghazal Wastes where time loops in rhyming couplets; the Bazaar of Babel where languages are traded like currency; the Veil of Mira where devotion becomes corporeal weapon. He will gather unlikely allies—a warrior-nun who speaks only in Bulleh Shah's verses, a disgraced prince whose System summons only cursed shayari, a creature of pure metaphor escaped from a failed poem. And he will learn why he was chosen. Why a mediocre student from a world that forgot its poets matters to the survival of a universe built on their words. Because Arham Qadeer is not the first Ash'ar. He is the last rewrite. The Hollow Throne awaits. The final sher approaches. And the silence is learning to speak.
ReadingDreamer · 2.1k Views

Marvel: Death is not the end

THIS IS NOT A TRANSLATION. When Ethan opened his eyes, he found himself seated in a high-end aircraft with a couple of men wearing the same attire as him. With the new memories in his mind, he realized that he had transmigrated into the body of a twenty-five-year-old S.H.I.E.L.D. agent with Level 7 clearance. The timing could not have been worse. It was the exact moment when HYDRA’s existence was about to be exposed, right at the peak of the events of Captain America: The Winter Soldier. Surrounded by fellow agents, any of whom could secretly belong to HYDRA, and trapped thousands of meters in the air, Ethan’s chances of survival were dangerously low. Just as he wondered whether he would be killed again right after his transmigration, a series of information flooded his mind. He had been granted five Privileges upon transmigrating into this world. The First Privilege allowed him to resurrect thirty seconds after death, restoring his body to perfect condition. The Second Privilege introduced Resurrection Points, or RP. By killing opponents who were as strong as or stronger than himself, Ethan could earn RP, which could then be spent to resurrect. Killing anyone weaker granted nothing. If he died without any RP remaining, his death would be permanent. The Third Privilege granted him a Special Ability called Mass Manipulation. He barely had time to read through the last two privileges when he sensed something was wrong, as a strange tension filled the room. ☩ ────────── ☩ Marvel and all its characters belong to their respective creators. I only own my MC. ☩ ────────── ☩ For 5+ advance chapters visit my patreon. patreon.com/BlazingInk
00Blazingink00 · 2.1k Views

The Choice of The Universe

The most powerful and advanced race in the Chaos universe has sent its state-of-the-art research ship into space to search for inhabited planets and, if necessary, colonize them. Years later, on their way back home, their sensors caught a strange energy fluctuation coming from the black hole they passed near. Therefore, they changed direction and got as close to the black hole as possible. At that moment, the lightning energy suddenly released from the black hole hit the research ship. The ship, whose all systems suddenly shut down, lost its balance and was pulled into the black hole. After a while, the ship started working again, but it was too late. They could not escape from the black hole due to their insufficient energy, but sensors discovered that there was a wormhole inside the black hole. The ship heading to that point passed through the wormhole at the last moment and reached a very small universe. When they began to examine the new universe closely, they were immediately spotted by the local races and a war broke out between them. They lost the war because their advanced weapons were useless in this universe. And the new owner of the ship became the clan of the Immortal Ahzab. About 20 years later, all the clans who wanted to take over the ship united and declared war on Ahzab's clan. Ahzab's clan managed to escape from this green world by ship, but suffered many casualties. When they left the black hole with the ship and reached the universe of chaos, there was no trace of those following them. However, the condition of the ship was not very good. They set out for the nearest habitable planet. The ship quickly entered the atmosphere after many problems and sank after hitting the ground . Time passed quickly and years later, a new student joined the clan of the immortal Ahzab.
CalmWindofTheNorth · 136.5k Views

Rimsea: Sandmage's Rise (Hopepunk, Swashbuckling, Found Family)

A reincarnated sand-mage bonds with a memory-wiped System and sails into a permanent storm to find the impact that broke the world and woke the demons. ------------ In Rimsea, demons don’t come from hell. They crawl out of dungeons, eruptions where mana veins punch up from the core and split the land like glowing fault lines. Aydin survives his first fall on pure spite, and a sand-mage gift. He can feel sand like a current, compress it into spears, shields, and traps mid-motion, and turn grit into weapons. Suddenly he finds a sentient artifact, and the System finds him back. Her name is Violet. She doesn’t know legends, kingdoms, or demon history, only functions and warnings: do not die with me on your arm. Violet marks Aydin as a candidate host and starts showing him the world’s hidden structure. He sees Rimsea before it was a ring of coastal towns, when the planet still held advanced cities, crystal-lit towers, and skybridges that cut through storms. He sees the day Violet arrived, falling from the sky like a signal. He also sees what came after: a second impact, a falling star that turned colors as it dropped. When it struck, the planet cracked, the land folded inward, civilization vanished, and the sea rushed into the wound and never stopped raging. The crash site sits at the center of the Rimsea, sealed behind a permanent storm that eats ships and spits out nothing. Violet can’t tell Aydin what the System truly is, but she can tell him where the answers are: centerward. If Aydin wants to understand his powers, the demons, and why the world broke, he has to sail into that storm. Bad news: the old world is still running, and it wants what’s buried there too. Worse news: it noticed Violet came back online. ------------ Expect: Sand-mage combat you can feel: spears, shields, traps, and “current-grit” control that turns bad terrain into a weapon, with clean, readable action. Demon dungeons + System progression: dungeon outbreaks, escalating demon tiers, stats/skills/scan functions, and a System companion who only knows operations, not lore. Crewed sea adventure into the Storm Center: ports, ruins, relic-hunting, monster-haunted waters, and a big mystery pull toward the crash site at the heart of Rimsea. Violence/action is present, but the story stays adventure-first, not bleak. Release: 5 Chapters a Week
Archiviststylus · 325 Views