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Chapter 121 - Chapter 121: VS Orochi Iori

After chatting for a while, Uzumaki Naruto had completely gotten rid of his inflated ego.

He knew that Orochimaru and Jiraiya had held back when fighting him, and he shouldn't underestimate the heroes of the world.

Now it seemed that his so-called probing might backfire.

"I hope Jiraiya is as good as Uncle said."

After the conversation ended, Uzumaki Naruto sat back down. This time, he didn't choose to continue fighting with Uchiha Sasuke, but opted for the single-player challenge mode.

He had to make himself stronger as quickly as possible.

To do that quickly, the Training Room was an excellent choice.

The skills and magic in diablo ii were very powerful, but Uzumaki Naruto felt that these skills and magic didn't suit him well. He still valued the character abilities in the king of fighters 97 more.

Orochi, as the final Boss of the game, goes without saying; even his ordinary 'Qi Gong Wave' was more powerful than some characters' ultimate Moves.

However, the learning difficulty was too great. One had to complete the game with all characters once, and then purchase the Cultivate Secret Manual on a shopping app.

While Orochi's skills were difficult to Cultivate, other characters didn't have so many requirements.

As long as you selected a game character and cleared the game by defeating three opponents in a row, you could automatically comprehend all of that character's abilities, allowing players to Cultivate them in reality without having to buy Cultivate Secret Manuals.

As a 'pauper', Uzumaki Naruto wanted to save every penny, so if he wanted to learn these game characters' abilities, he had to choose them to clear the game.

With Uzumaki Naruto's game ability in normal mode, Ge Liang believed it would be quite difficult for him to clear the game.

However, if he played in immersion mode, Uzumaki Naruto still had some chances.

After all, controlling the character oneself and controlling the character with a joystick had essential differences.

Now that Uzumaki Naruto had played in normal mode, he had extensive game experience, and he had memorized many combos and special Moves.

Especially the characters whose abilities he wanted to learn, he used them with exceptional proficiency.

If it weren't for his poor understanding of other game characters, Uzumaki Naruto wouldn't have lost so often when playing with Uchiha Sasuke.

Entering the game, when it came to choosing a character, Uzumaki Naruto unhesitatingly chose his favorite character: Iori Yagami.

That's right, Uzumaki Naruto's favorite game character wasn't the handsome Kyo Kusanagi, nor the large-chested Mai Shiranui, but the aloof and arrogant Iori Yagami.

Actually, when Uzumaki Naruto was initially choosing his first character to learn abilities from, he had considered Kyo Kusanagi and Ryo Sakazaki.

The reason for considering these two was their strong close-combat abilities, which could complement Uzumaki Naruto's own Dragon Elephant Prajna Skill.

However, precisely because of their strong close-combat abilities, their long-range attack methods were few.

After careful consideration, Uzumaki Naruto finally chose Iori Yagami, who also had strong close-combat abilities and some long-range attack capabilities.

For close combat, there was Kuzukaze, a grab Move, and for long-range, there was 108 Shiki: Yami Barai.

Both ultimate Moves, Yaotome and Ura 108 Shiki: Ya Otome, were also incredibly powerful Moves.

It could be said that Iori Yagami's abilities could further enrich Uzumaki Naruto's attack methods and enhance his strength, a perfect fit.

"Kuzukaze + Aoi Hana San Shiki."

"Kuzukaze + Forward C + Yaotome."

"Jump over the head, B (Yuri Ori) + B + Kuzukaze + Forward C + Yaotome."

...After the baptism of normal mode, upon entering single-player mode (game), Uzumaki Naruto used Iori Yagami's abilities with great proficiency.

Before long, he successfully cleared the first few stages and arrived at the Orochi stage.

This stage was called the Orochi stage because the opposing characters were two individuals who had used Orochi's blood and entered Orochi mode.

These two characters were Leona Heidern and Iori Yagami.

After entering Orochi mode, their inherent abilities were actually the same as in their normal state, but in this state, their movement and strength would be greatly enhanced, and their consciousness would fall into unconscious madness.

Upon reaching this stage, Uzumaki Naruto's true test was about to begin.

How would he face an Orochi Iori with the same abilities but faster speed and greater strength than him?

"Tsk, this is really difficult to deal with."

At the start of the match, Uzumaki Naruto wanted to go on the offensive first, using a fierce, rapid attack to suppress this Orochi Iori.

But he underestimated Orochi Iori's speed and strength. The moment they met, Uzumaki Naruto suffered a hidden loss, which resulted in his strong offense not being effective. Instead, he was suppressed by Orochi Iori.

Playing games in normal mode and playing in immersion mode are vastly different.

In normal mode, playing with a joystick, the opposing computer characters' Moves were relatively rigid; after all, it's a side-scrolling fighting game, so this flaw is normal.

But when playing in immersion mode, this flaw disappears.

Opponents can not only attack head-on but also use movement to get behind you and attack.

Defense is also not simply pulling back to automatically guard; instead, one must clearly see the opponent's attack pattern and defend according to the situation.

This implicitly increased the difficulty of the game.

However, things are relative; if the opponent can attack freely, why can't I?

So, after entering the game, Uzumaki Naruto always started with an aggressive rush, utilizing Iori's close-combat abilities combined with his own Dragon Elephant Prajna Skill, making the first few stages very easy.

But here, this strategy was somewhat ineffective.

Uzumaki Naruto, possessing the Dragon Elephant Prajna Skill, failed to seize the offensive tempo. Instead, he was pinned in the corner by the opponent, forced into a passive defense.

"This can't go on."

Facing Orochi Iori's relentless assault, Uzumaki Naruto couldn't find any opening for a counterattack. If this continued, no matter how good his defense was, he would surely lose this round.

Because the king of fighters 97 has a very interesting game mechanism: guard break.

Every game character has a defense value, most of which are 8.5, with only a few exceptions.

With defense value, there is naturally attack value. Heavy Punch (C) and Heavy Kick (D) have an attack value of 1, and minor special Moves like Yami Barai also have 1.

This means that if you use heavy punches or similar attacks nine times, your guard will be broken.

After a guard break, there will be a relatively short period of defenselessness, during which the character cannot defend, and the attacker can attack freely.

Uzumaki Naruto had already been guard-broken twice by Orochi Iori, losing half of his health. If it happened one or two more times, it would truly be GAME OVER for him.

To avoid losing so 'ignominiously', he decided to fight with all his might.

"100 Shiki: Oniyaki"

After another round of defense, Uzumaki Naruto had somewhat adapted to Orochi Iori's speed and attack patterns.

He seized the opportunity and immediately unleashed a 'Big Shoryuken'.

As the saying goes, all martial arts originate from the Shoryuken.

Shoryuken-like Moves such as 100 Shiki: Oniyaki are undoubtedly stronger in terms of priority than some ordinary Moves.

Knocked to the ground by the'Shoryuken', Orochi Iori's offense was interrupted, and it was now Uzumaki Naruto's turn to attack.

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