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Chapter 29 - Blind Spot

The moment he crossed the threshold into Sector 9, the world broke.

It wasn't a physical break like a collapsing tunnel. It was a sensory fracture. The familiar blue overlay of the System—the floating text boxes, the mini-map in the corner of his vision, the constant reassuring hum of data—flickered violently. Static washed over his retina like a swarm of digital flies. Then, it vanished.

[ System Connection: Lost. ] [ Entering Null Zone. ]

The silence that followed was deafening. For the first time since his awakening, Draven was truly alone in his own head. No notifications. No threat warnings. Just the sound of his own ragged breathing and the drip of water in the dark.

This wasn't a mine anymore. The rough-hewn rock walls had been replaced by smooth, black slabs of basalt, fitted together so perfectly that not even a knife blade could slide between them. The architecture was oppressive, ancient, and decidedly non-human. He felt a pressure in his skull. The "Non-System Zone" wasn't just a blind spot for the interface; it was a place where reality itself felt thin.

Draven gripped the handle of the Peacekeeper revolver. The heavy steel felt grounding in this alien space. He walked forward, his boots making no sound on the polished floor. The tunnel ended abruptly at a massive circular door.

It was a Vault Door, easily five meters tall, made of a dull, grey metal that seemed to absorb the light from his bioluminescent eyes. There were no keyholes. Only a complex array of gears and a central slot that pulsed with a faint, dying ember of red light. This was it. The door the miners had found. The door they shouldn't have touched.

Draven pulled the Mana Fuse from his pocket. The blue glass cylinder hummed in his hand, a stark contrast to the dead metal of the door. He approached the console. "Let's see what you're hiding," he whispered.

He jammed the fuse into the slot. For a second, nothing happened. Then, a deep thrum vibrated through the floor plates. It traveled up his legs, shaking his bones. The red light on the door turned blinding blue. Gears the size of carriage wheels began to turn inside the walls. Dust, centuries old, fell from the ceiling. CLANG. GRIND. HISS.

The sound was catastrophic. In the silence of the deep, it sounded like a bomb going off. Draven cursed. So much for stealth. The massive locking bolts retracted one by one. Bang. Bang. Bang. The door began to roll open, agonizingly slow.

And then he heard it. Behind him. Back the way he came. Footsteps. Fast, heavy, metallic footsteps echoing off the smooth walls.

The Inquisitors. They hadn't stopped. They hadn't lost the trail. And now, the noise of the opening vault was a beacon guiding them straight to him.

Draven spun around, drawing the Peacekeeper. The smooth tunnel offered no cover. No rocks. No crates. Just a long, dark corridor. He saw the red light first—the horizontal slit of a visor cutting through the darkness. Then the silver armor, gleaming in the blue light spilling from the opening door.

Only one Inquisitor. The leader. The others must have fallen behind or stayed to finish the spider. This one was huge. He didn't run; he charged like a battering ram, a serrated greatsword held low in one hand.

Draven raised the revolver. He had no targeting assist. No red crosshair. No "Hit Chance" percentage. Just his eye, his hand, and the iron sights. His arm, fortified by his unnatural strength, held the massive gun steady as a rock.

"End of the line, rat," the Inquisitor's voice boomed, distorted by the helmet.

Draven didn't speak. He exhaled. He squeezed the trigger.

BOOM.

The sound of the Peacekeeper was thunderous in the enclosed space. The recoil was savage, kicking back hard enough to break a normal man's wrist, but Draven's enhanced muscles absorbed it with a grunt. The heavy lead slug slammed into the Inquisitor's chest plate. Sparks showered the tunnel. The Inquisitor staggered back a step, the momentum of his charge broken. The silver plate dented, but didn't pierce.

"High-grade alloy," Draven muttered. "Standard rounds won't do it."

The Inquisitor recovered instantly. He roared, activating the vibration motor in his sword. The blade began to scream. He closed the distance. Twenty meters. Ten meters. Draven thumbed the hammer back. He spun the cylinder. Click. Next chamber. Blue tip. Mana Slug.

The Inquisitor lunged, the serrated blade swinging for Draven's neck. Draven didn't dodge backward. He dropped to his knees, sliding forward on the polished floor, going under the swing. He looked up. The Inquisitor was towering over him, exposing the slightly thinner armor at the joint of the knee.

Draven fired. CRACK-ZZZTT.

This time, the sound was different. It was the crack of a whip followed by the sizzle of electricity. The blue slug didn't just hit; it exploded on impact, releasing a concentrated burst of unstable mana. The silver armor, designed to reflect magic, couldn't handle the point-blank kinetic injection of raw energy. The knee joint shattered.

The Inquisitor's leg buckled. The massive armored figure collapsed sideways, crashing onto the stone floor with the weight of a falling statue. He tried to rise, but his leg was a ruin of twisted metal and sparking servos.

Draven stood up, smoke drifting from the barrel of the gun. He walked over to the fallen knight. The Inquisitor was reaching for a pouch at his belt—probably a grenade or a beacon. Draven stepped on his wrist. He pressed down until the gauntlet creaked and pinned the hand to the floor.

He aimed the Peacekeeper directly at the red visor. "You are outside the System now," Draven said coldly. "Your gods can't see you here."

The Inquisitor stared up. The mechanical voice filtered out a laugh. "Neither can yours, Wolf. You think opening that door saves you? You just let It out."

Draven frowned. He didn't pull the trigger. He didn't need to waste a bullet. The Inquisitor was immobilized, his suit leaking hydraulic fluid and blood. The Vault Door behind Draven was now open enough to pass through.

A gust of wind blew from inside the vault. It wasn't stale air. It was cold. Freezing, fresh air. And with it came a smell. Not of rot, or monsters. It smelled of... ozone and sterility. Like a laboratory.

Draven holstered the gun. "I'll take my chances with It," he said.

He turned his back on the crippled Inquisitor and walked through the massive gear-toothed doorway. As he crossed the threshold, the blue light of the Mana Fuse flickered and died. The fuse had burned out. With a groan of finality, the gears reversed. Gravity took over. The massive door began to slide shut behind him.

The Inquisitor screamed something from the hallway, but the sound was cut off as the slab of metal slammed into place. THUD.

Sealed. Draven was inside.

He turned to look at Sector 9. It wasn't a room. It was a city. Or the ruins of one. Stretching out before him, in a colossal underground cavern lit by dormant, flickering strip-lights, were rows of sleek, obsidian structures. Towers, bridges, walkways. It looked like a piece of a future civilization buried in the past.

And in the center of the city, suspended above a dark lake, was a pyramid. A black pyramid that hummed with a sound Draven felt in his teeth.

His headache spiked. The static in his vision cleared for a split second, just long enough for a single, corrupted message to flash across his mind:

[ WARNING: ANOMALY DETECTED ] [ WELCOME HOME, OPERATIVE 0-0-1 ]

Draven froze. Home? Operative?

He touched his face. The sweat was cold. This wasn't just a hidden mine. This wasn't just a loot drop. This was where he—or the body he inhabited—had been made.

He took a step forward onto the metal walkway. The echo of his boot was the only sound in the grave of the old world.

[ STATUS UPDATE ]

Draven Velor

Condition: Exhausted

Mana Withdrawal

Weapon: The Peacekeeper (4 Rounds Left - 2 Lead, 2 Mana)

Location: Sector 9 (The Black City)

System Status: Offline / Glitched.

The silence was heavier than the stone door that had just slammed shut.Draven stood at the edge of the metal walkway, looking out over the subterranean metropolis. It was a graveyard of giants. The obsidian towers were sleek, devoid of the ornamentation typical of this era. There were no gargoyles, no arches, no religious iconography. Just pure, brutalist geometry rising from the black water.

He took a step forward. Clack. The sound echoed sharply, traveling for miles in the dead air. "Operative," Draven muttered, tasting the word. It felt foreign in his mouth, yet his body—this stolen vessel—didn't reject it. His pulse remained steady. His hands didn't shake. It was as if his muscles remembered this place, even if his mind did not.

He walked across the long suspension bridge that led to the nearest structure—a squat, bunker-like building that seemed to serve as a gatehouse to the city proper. As he walked, his [Mana Eater] trait flared to life again. But this time, it was different. In the mines, the mana had been wild, radioactive, and spicy. Here, the energy in the air was... distilled. It was clean. It tasted like cold water and sterile metal. It was artificial.

He reached the gatehouse. A glass panel, dark and lifeless, stood beside a sealed door. Draven didn't look for a keyhole. His instinct took over. He pulled off his melted glove, revealing his scarred hand, and placed his palm against the cold black glass.

A hum started deep within the wall. A line of white light scanned his hand, moving from wrist to fingertips.

[ Biometric Scan... ] The System glitching in his vision overlaid with the facility's own interface. The text overlapped, fighting for dominance. [ ...Identity Confirmed. ] [ Welcome, Subject V. ]

Subject V. Velor. Draven felt a chill that had nothing to do with the temperature. Draven Velor hadn't just been a spoiled noble scion sent to the North to die. He was something else. Or he was made from something else. The "Draven" he inhabited was a construct, or a descendant of one.

The door hissed. Pneumatic seals broke, releasing a puff of pressurized air that smelled of ozone. The panels slid open.

Draven gripped the Peacekeeper tight and stepped inside. The room was a lobby. Dustless. Timeless. On the walls, preserved behind glass, were diagrams. Not of buildings, but of anatomy. Human anatomy overlaid with geometric rune-circuits.

He walked up to the largest display. It showed a human nervous system, but the spine was replaced with a crystalline rod. The title of the schematic was written in a language Draven shouldn't have been able to read. It was High Terran—an ancient, dead tongue. But he read it instantly.

"PROJECT: MANA-WEAVE. PHASE 1."

Draven looked at his own reflection in the dark glass. Pale skin. Blue, glowing eyes. The faint, web-like scars running up his neck that he had assumed were from the torture in the prison. He touched his neck. They weren't scars. They were seams.

"What are you?" he whispered to the reflection.

From deeper within the facility, towards the massive Black Pyramid in the center of the lake, a light flickered on. Then another. Then another. A path was lighting up. The city wasn't dead. It was just in sleep mode. And the key had just walked in the front door.

Draven turned away from the diagram. The question of his identity would have to wait. The hunger in his veins was spiking again, reacting to the pure mana sources inside. He needed answers. And the only place to get them was the Pyramid.

He checked the cylinder of his gun one last time. Two lead. Two mana. "Enough for a conversation," he said.

He stepped out of the gatehouse and onto the main thoroughfare of the Black City. The investigation was over. The excavation had begun.

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