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Translator: uly
Chapter: 3
Chapter Title: Roughly Another World's Hottest
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Cold, crisp air fills my lungs.
I take a deep breath in, then exhale forcefully. I've successfully transferred to another world.
Just as I set it up, I've landed smack in the middle of a forest.
There were all sorts of starting options—like being a condemned prisoner summoned as a hero to save the kingdom, or getting pulled in by some enigmatic great sage—but I turned them all down.
Right before the transfer, I just wanted no backstory, no connections whatsoever.
The real fun starts now.
Sure, it's a generic forest start, but I got everything I needed.
"Status open."
Level: 1
Status HP 50/50 MP 120/120
Veleira's Blessing (True) 「Fire Immunity, Fire Magic Power Up, All Skill Proficiency ++」
Goddess's Proxy 「Communicate in all languages, read all scripts. Qualified to traverse worlds.」
Stats
Strength 5 Magic 7 Vitality 7 Agility 5
Skills
Fire Arrow (☆) - The most basic but practical fire magic. Unstable, so it fizzles out quickly.
I confirm the blessing and proxy status from Veleira.
She told me there's already another god's proxy in this world, so running into them could be dangerous.
It might even spark a big fight between gods.
Veleira took the risk—though I made her—and snuck me into another god's world.
What's the chance I'll even bump into the hero who's supposed to save the world?
I'll just steer clear. Time to enjoy my new life.
She said this world has things called magical beasts.
The ones in this forest are weak enough to handle with basic magic.
Still, can't let my guard down.
I've got this blessing for once in my life—I don't want to die pathetically to some blade before I power up.
My immediate goal: hunt down as many magical beasts as possible on my way to a human village.
"Inventory open."
She gave me a quick rundown before I left, but it's all new to me—no such thing back home.
Personal storage and status guide granted to a goddess's proxy.
After opening and closing it a few times, I realized I don't even need voice commands.
First, I check the items I got from Veleira—took from her.
[Starlight Shell] [Focusing Bracelet] [Giant Eight-Colored Shell] [Goddess's Water Bottle]
I asked for handy travel gear, but two of these look totally useless at a glance.
What the hell am I supposed to do with shells?
She wouldn't give me junk on purpose. Guess she didn't have much good stuff.
Let's inspect them one by one.
"Goddess's Water Bottle."
The bottle materializes from my inventory into my hand.
It's a slender, long-necked flask like something out of a fox-and-crane folktale, and when I shake it, I hear liquid sloshing inside.
Should I take a sip?
"Hm."
(Fatigue has been recovered.)
Just water.
The special thing is it never runs dry.
I test by pouring it on the ground, and it gushes endlessly.
"Nice."
Water's essential for survival. Looks like Veleira got what I meant.
The Focusing Bracelet is equipment, so I slip it on my wrist, then pull out the Starlight Shell.
Small enough to fit in one hand, and pretty.
When Veleira took it out, she teared up muttering, 「This one thing...」 So it must be valuable.
No clue what it's worth. Maybe get it appraised later? If it's a collectible, sell it fast.
The Giant Eight-Colored Shell lives up to its name—huge.
Even in my inventory, it felt like a mat big enough to sit on, so I'll check it later.
Right now, I just want to get moving.
That's when the bushes rustle loudly.
I duck behind a nearby big rock. Is that a magical beast?
First creature I've ever seen like this. Not human, not animal.
Dwarf-sized, lumpy green skin, long tongue, yellow reptilian eyes—grotesque as hell.
Coincidentally, it reminds me of a goblin.
"Grk. Grrrk."
Two goblins. They're shuffling around, groaning in some unintelligible way.
Should I strike first?
Veleira said nothing too dangerous in this forest, but picking a fight outnumbered sucks.
Better to safely hypnotize them and farm EXP.
I step out from the rock, and both goblins lock eyes on me.
"Grk! Grk!"
"Hey there?"
I extend my right hand and snap my fingers.
Snap!
"Grrrk!"
What? No hypnosis.
One goblin grabs a club and charges. Its movements are sluggish—I dodge easily—but I'm getting anxious.
Hypnosis failed. First time for this.
Maybe because it's not human?
"Kak! Kak!"
The goblin postures threateningly, screeching.
Think later. If it calls friends, I'm screwed.
Can't die cold and alone in a new world.
"Fire Arrow!"
Feels like something drains from my body. That's MP consumption, I guess.
A fireball the size of my forearm forms where I point.
I expected it to shoot like an arrow, but it lazily puffs into shape.
"Way too slow!"
Meanwhile, one goblin's already rushing me.
Screw it—my fists have 20 years of experience! And there's a size difference anyway.
I grab the goblin and just pound the shit out of it.
"Hup! Hah!"
"Grk! Grrrk!"
Knee strike! Downward chop! Slap!
First real fight—I'm breathing hard. But it's working.
"Even the neighborhood dogs fight better than you!"
One's out cold.
Confirming I'm strong gives me better vision, more calm.
The other I trip with a kick, then launch my ready Fire Arrow.
"Oho."
No expectations, but it embeds in the goblin's chest and goes boom!
Humble compared to fireworks, but its chest is charred black—definitely stronger than my punches.
(Level up.)
(Stats have increased.)
(Fire Arrow proficiency has increased.)
Two goblins down, and I've grown a bit.
Let's see how much.
Level: 2
Status HP 63/63 MP 112/135
Veleira's Blessing (True) 「Fire Immunity, Fire Magic Power Up, All Skill Proficiency ++」
Goddess's Proxy 「Communicate in all languages, read all scripts. Qualified to traverse worlds.」
Stats
Strength 9 Magic 11 Vitality 8 Agility 6
Skills
Fire Arrow (☆) - The most basic but practical fire magic. Unstable, so it fizzles out quickly.
Something's changed.
No big visible difference yet, but I feel like I'm getting the hang of it.
Take a sip of water first.
(Fatigue has been recovered.)
(MP has been recovered.)
Whoa, it refills MP too?
Fun idea hits me.
I rampage through the forest, slaughtering every goblin in sight.
"Fire Arrow!"
Water bottle in one hand, left hand out—casting on the fly.
As levels and proficiency rise, Fire Arrow's power and cast speed improve noticeably.
"Fire Arrow!"
Proving the Korean blood in me, I kill and dash until no more goblin-like things are visible.
Result.
Level: 9
Status
HP 221/221 MP 259/394
Veleira's Blessing (True) 「Fire Immunity, Fire Magic Power Up, All Skill Proficiency ++」
Goddess's Proxy 「Communicate in all languages, read all scripts. Qualified to traverse worlds.」
Stats
Strength 36 Magic 55 Vitality 42 Agility 44
Skills
Fire Arrow (★) - The most basic but practical fire magic. Leaves embers for extra damage sometimes.
Fire Arrow cast prep: about 3 seconds.
Power: one-shots goblins if it hits clean.
Goblins are no threat now.
But what's next worries me.
Stronger, deadlier foes? I got no talent or guts for close-quarters monster brawls.
My combat prowess is average Korean adult male level.
Only skill is magic.
Need more intel, but 「hypnosis doesn't work on magical beasts」 is a huge problem for me.
Gotta minimize risks. Head to the village and think it over slowly.
(Fatigue has been recovered.)
(MP has been recovered.)
Sipping from the Goddess's Water Bottle as I walk, I spot a maintained road.
Half-hoped for an event where I save a damsel in distress, but nope—wishful thinking.
Even the frailest person wouldn't get jumped by goblins in broad daylight.
I asked to drop near a village, so weak beasts make sense.
I rejected any world where monsters near civilization are ridiculously strong.
Village in sight, off in the distance.
Tiny compared to my old world's cities—laughable scale—but cute, with cozy houses clustered in a wide space.
Entrance guarded by two in plate armor. Spears, not guns—adorable.
Of course, getting stabbed would hurt as bad as a bullet...
They're this world's locals. Approach seriously.
World with magic and roaming beasts—don't forget.
"Halt. Show your identification."
"Don't have one."
"Name? Registered with the Adventurer's Guild?"
"Nope."
The guards glance at each other, then sternly say,
"Suspicious. Come with us. We'll check for criminal records."
"Sure."
No resistance—I follow meekly.
Could hypnotize past them, but I'm curious how this plays out, so I watch.
Strolling casually behind the guards.
"Wait in this room."
"Got it."
Interrogation room?
From outside, it looked like guard barracks. Probably for maintaining order—whole place is cold gray.
No personal items. Hard table, two hard chairs. Wall has ceremonial weapons, dusty vase on side table—that's it.
Waiting, then unexpectedly, a young woman shows up with guards in tow.
