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Chapter 426 - Ras Market Opens

Where there are dungeons, there are adventurers.

In this world, a full seventy two dungeons permanently show themselves to the outside, and there are so many adventurers that if you grabbed a random passerby, one in ten would work in some job tied to the trade.

Because it pays.

The magic stones that come out of slain monsters can be sold to mages, and the byproducts harvested from their corpses bring in enormous money.

For anyone who has ever made a living by the blade, it is a dream job: stake your life, make one big score, and get out.

And because humans stake their lives on dungeons, dungeons overflow with every kind of resource.

'Is there any reason I shouldn't be the one to take it?'

Weak dungeons are going to be wiped out by humans sooner or later anyway. A dungeon that launches an uprising against a higher ranked dungeon and loses without gaining a thing deserves to be culled.

But if they are going to be culled regardless, let them disappear in a way that profits us.

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