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Chapter 27 - Chapter 3: The girl with greed for the stars

Astrid watched in silence from the edge of time.

The screen of the void returned clear images to her: Aetheris reduced to ashes, stars going dark one by one, Elisa's ship disappearing among the ruins. She saw Elisa's face twisted by resentment and the faces of thousands of beings enslaved under her rule.

She took a deep breath. The Third Existence had been young, barely a whisper, and it was already stained with blood and broken decisions.

She did not allow herself to look surprised—she had seen worse endings—but that did not make it any less unbearable.

"This turned out horribly," she said quietly to herself. "Too soon, too violent. This isn't what I wanted."

The word horribly weighed in the silence like a naked truth. Astrid reviewed every decision she had made when she restarted reality: erasing the moment Elisa obtained the hat, giving her a normal life, hoping that the absence of the artifact would be enough to change the course of events. It had been a simple calculation, too simple for a world with so many variables. And yet human nature—or whatever remained of it in that world—had found new ways to break itself apart.

"Why does the story insist on hurting?" she wondered. "Why, if I mend one thread, do I end up weaving tragedy into another?"

She had no clear answer. Perhaps causality was more complex than moving a single event. Perhaps violence was not only the consequence of objects or powers, but of the way lives intertwined under pressure: rejection, fear, loneliness. Removing a trigger was not enough if the social wounds, the stares, and the quiet everyday cruelties remained unchanged.

Astrid clenched her fists. She would not abandon her purpose because of disappointment. She had chosen to restart the world in search of a worthy ending, and that need did not disappear because of one failure. If anything defined her, it was stubbornness: learn, correct, try again.

"I won't give up," she said firmly. "This wasn't the end. Just a version that didn't work."

She thought about the flaws in her plan. She had attacked the symptom: the hat. She had believed that removing the object would erase everything else. She had underestimated how deep the social roots ran—distrust, fear of change, the pressure of tradition. On Aetheris, Elisa had been pushed into isolation not only by an artifact, but by the way society reacted to her. The aggression came from stares, from silence, from parents afraid for their children; none of that could be fixed by deleting a single moment.

Then the idea came to her, cold and clear:

"Maybe the mistake wasn't focusing on Elisa," she murmured. "Maybe what I need to change is not whether she finds the hat, but how her world reacts to her."

It sounded simple when spoken aloud, but it was a profound change. Instead of manipulating the fate of one individual, she would alter the fabric of the entire world: its norms, its institutions, its expectations. She would make acceptance—or at least understanding—the natural response to difference and risk. She would make the world destined to welcome Elisa.

"This time I won't remove Elisa's burden by erasing events," she continued, staring at the frozen image of the city. "I'll change the world that receives her. I'll make rejection cease to be the first response. I'll make her find support, not persecution. I'll make it possible for her to create without her life ending in ruins."

For a brief moment, she allowed herself a thought that was almost tenderness: Isabella, the sister she had also integrated into this reality, not as an inevitable victim, but as someone who could have guided Elisa instead of betraying her out of fear. She thought of the terrified mother and of the council that judged before understanding. Those reactions could be reprogrammed: different education, different institutions, networks of support. It would not be easy, but it was more honest than erasing an object and hoping the world would take care of itself.

Determination ignited within her again, steadier and less impulsive than before. This time she would not be a witch cutting a thread; she would be an architect weaving an entirely new tapestry.

"I'll start with Aetheris," she said softly but firmly. "I'll change its laws, its fears, its ceremonies. I won't prevent the hat from existing; I'll prevent it from becoming a sentence. I'll make Elisa accepted."

The final image left in the void was Astrid herself, small and stubborn, leaning over the table where the threads of the world were rewritten. She did not promise miracles; she promised work, patience, and another kind of patience—the harsher one required to remake the way things happen.

"I won't change Elisa," she repeated before dissolving the vision. "I'll change the world that receives her."

And with that resolve, she pressed restart.

Elisa had always been a prodigy.

From childhood she excelled at everything: mathematics, physics, strategy, political science, even philosophy. But what truly distinguished her was her insatiable curiosity. Where others saw limits, she saw paths. Where others spoke of restraint, she spoke of understanding and mastery.

In this version of the world, that quality was not condemned.

Aetheris had changed. It was no longer the nation that feared innovation; it was now an intergalactic empire that encouraged progress and expansion without restriction. Here, ambition was not dangerous—it was the engine that drove civilization.

Elisa was recognized from an early age as an unparalleled genius. At eighteen she had already joined the Intergalactic Council. At twenty, she was the mind behind the energy networks that connected entire star systems. And at thirty, she was elected High Director of the Aetheris Federation, governing thousands of worlds and allied civilizations.

Her rise was meteoric, almost supernatural.

But her mind never rested. Every success awakened a new question, a new goal. Whenever her empire stabilized a stellar region, Elisa was already looking beyond it. When she colonized the edge of her galaxy, she ordered expeditions into the interstellar void. And when her people asked her to settle, she smiled and answered:

"Knowledge expands, just as the universe does."

Aetheris prospered under her rule. Cities were built on the edges of black holes, inhospitable worlds were settled, and portals shortened the distance between galaxies. To the people, Elisa was a heroine.

But to history, she was becoming something more unsettling.

Every discovery of hers launched a new technological era; every word she spoke redirected the course of existence.

And yet, inside her, something had not changed: the emptiness she had always carried, the voice whispering that it still was not enough.

Elisa was not satisfied with admiration.

She did not want only respect.

She wanted more.

She wanted her name to be eternal.

She wanted every star in the sky to shine for her.

And for years, she succeeded.

As time passed, the empire grew so vast that its shadow reached worlds that had never wished to join it. Rebels, free colonies, civilizations that valued their independence—all began to resist.

Elisa did not see this as a sign that she was wrong, but as an inefficiency of order.

When members of the council asked whether they were becoming dictators, she replied:

"This is not about control. It is about balance. If we do not unite them, they will destroy themselves."

But her methods ceased to be diplomatic. The armies of Aetheris marched across entire planets. Neutral systems were "absorbed" for the common good.

Before long, the federation became a dominion ruled by a single will.

Elisa justified it as necessary for the future, claiming that only her vision could ensure universal survival.

And for a time, even her enemies admitted that her rule brought order and stability.

But beneath that order lay fear.

The fleets of Aetheris traveled endlessly. They colonized worlds, transformed atmospheres, created new races of automatons for labor, terraformed dead planets, and turned them into colonial bases.

Elisa watched it all from orbital palaces floating above conquered suns.

Yet the more she obtained, the emptier she felt.

Every victory faded within days, replaced by a new objective.

More worlds.

More knowledge.

More control.

It was not material greed, but existential greed: the desire to fill a void she could not understand.

And when more worlds began rebelling against her dominion, Elisa felt neither guilt nor concern.

She felt... irritation.

"Why do they resist?" she once asked her generals. "Have I not given them everything? Light, resources, security."

No one dared answer.

Elisa lowered her gaze.

"If they cannot be grateful, then they do not deserve it."

The rebellions were crushed.

Entire worlds were reduced to dust as examples.

From that day on, fear became the foundation of order.

Isabella, her former friend—now one of her closest advisers—was among the few who dared confront her.

"Elisa," she said one night as they watched the star map from the orbital palace, "you've achieved everything. There isn't a corner untouched by your rule. What more do you want?"

Elisa did not answer immediately. She stared at the hologram of galaxies linked by her energy networks, at the thousands of lights representing worlds under her dominion.

"I don't want more," she finally said. "I want everything."

Isabella looked at her with concern.

"And what is 'everything,' Elisa?"

"Everything is the limit," Elisa replied, "and limits... are meant to be broken."

In that moment, Isabella knew her friend had become lost in her own reflection.

It did not take long for Elisa to find something new to feed her desire.

During an expedition to the edge of a newly formed galaxy—a region where the laws of physics seemed distorted—they discovered a forgotten planet. Within its ruins lay an object sealed inside an ancient capsule: a black hat, of unknown design and impossible composition.

Elisa examined it personally. Her intuition told her it was more than a relic. It emitted no detectable energy, yet every machine that attempted to analyze it failed for no apparent reason.

No one could use it.

No one except her.

One night, alone in her laboratory, she put it on.

The world stopped.

Her mind expanded in every direction. She saw not only galaxies or universes, but something far greater: planes of entirely different realities, dimensions coexisting like layers of the same fabric. She saw the structure of existence itself and understood that the universe she ruled was only a fraction of something immeasurable—a whole multiverse.

Her body trembled.

Not from fear.

"So this is... what lies beyond," she whispered.

That night, the word limit lost all meaning.

The next morning, Elisa summoned her council and announced a new objective: to expand Aetheris not merely into other galaxies, but into other planes of existence. She explained what she had seen through the hat and spoke of the countless realities still waiting to be explored.

Her advisers stared in silence, unsure whether they were hearing genius or madness.

Isabella tried to object.

"Elisa, what in the world are you talking about? Other realities? You already have all creation under your command, and even if other universes exist, you can't govern places you don't understand. You already have everything."

"No, Isabella," Elisa answered with a calmness that chilled the room. "I only have one universe."

She ordered the development of a new technology: interdimensional portal generators capable of piercing the boundary between realities by using the hat's power as a battery. Thousands of worlds devoted themselves to building them under her command.

The cost was immense. Resources were exhausted. Entire civilizations were restructured to serve the project. Aetheris became an empire obsessed with the impossible.

For years, Elisa worked without rest.

She did not sleep.

She did not smile.

She spoke only of her vision.

And when she finally succeeded in opening the first stable rift between universes, she smiled for the first time in decades.

What she saw beyond it could not be described with words: a vibrant void filled with echoes and energy. It was the reflection of another existence, another universe, another everything.

"So this was what I was missing," she said. "Not power. Not acceptance. Infinity."

She looked at herself in a nearby mirror.

"If reality has no limits," she murmured, "then I have no intention of having any either."

From that moment on, her empire stopped looking toward the stars and began looking beyond reality itself.

The history of Aetheris became the history of an empire that knew no satiation.

Elisa was no longer the admired leader of old, but a goddess in the making.

Her name became synonymous with dominion.

Her trail became synonymous with conquest.

And in the distant reaches of time, where Astrid watched, the scene came to a halt.

Elisa, the woman who had once wanted only to be understood, had devoured everything she could possess.

And still, it wasn't enough.

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