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CHAPTER 0.01: THE WORLD AFTER DEATH

The world changed not decades ago, but millennia ago — long before human civilization learned to name gods or write history.

It began when a tear split through existence itself, a phenomenon now known as The Rift of Souls.

From this endless wound, the realm of the dead — the Nether Realm — bled into the living world. Spirits wandered the earth, haunting cities that didn't yet exist, and humanity was forced to face what it had always feared most: Death.

To preserve balance, Death manifested its will in mortal form — choosing select humans to wield fragments of its essence.

These chosen ones became known as Grim Reapers.

Harbingers of judgment, guardians of equilibrium, they were both executioners and shepherds of wandering souls.

Over thousands of years, empires rose and fell around them.

Reapers became myths, myths became religions, and religions faded into secret orders.

But the Reapers remained — eternal, maintaining the silent border between the living and the dead.

Now, in the modern age, that border is fading once again.

The Nether Realm stirs. The dead are restless. And even the Reapers whisper of a prophecy — one that speaks of the Descendant of the Absolute, who will either restore balance… or destroy it forever.

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