At the moment of awakening, Jack found himself in a vast, boundless sea of colors. A mysterious energy descended, stirring the sea into a giant vortex. Several crystals emerged in sequence. One, two, three... four!
"Huh?" Jack exclaimed. "There are actually four this time!"
Four brand-new Crystallizations of Inspiration floated before him. He couldn't help but show surprise as he sensed the crystal information.
**[Sea of Inspiration awakening successful. You have obtained the Crystallization of Inspiration: "Wo Long: Fallen Dynasty," "Prototype," "Tale of Wuxia," "Dungeon & Fighter"!]**
All four crystals were excellent!
"Wo Long: Fallen Dynasty" is a high-quality Three Kingdoms game. Although it features some magical elements, its world view and main story generally follow the late Han Dynasty Three Kingdoms period. With distinct characters and demonized generals, the Adventurers can experience the unique charm of this historical period. Rare demonized general spirits from this realm would undoubtedly exceed the value and potential of monster spirits.
"Prototype" is a popular open-world biological theme game. Its settings, about the blacklight virus and protagonist Alex, are classics in game history. Adventurers will be shocked and thrilled to play as Alex, flying over tall buildings and doing whatever they want. However, in terms of theme and art style, "Prototype" and "Resident Evil" are too similar. Therefore, the plan is to integrate it into "Doomsday Frenzy" as a supplement.
Then there's "Tale of Wuxia," a classic Chinese-style martial arts game. It features an excellent plot, gameplay, and rich characters, along with cultural elements like Qin, Chess, Calligraphy, Painting, Poetry, and folk customs. This would form a huge attraction for Adventurers, allowing them to experience the charm of Chinese style and martial arts in a vivid world.
Finally, "Dungeon & Fighter," a well-known game, offers smooth combat and a rich world setting. However, due to current constraints on population, territory scale, and resources, Jack won't produce large-scale online game Secret Realms for now.
Including "Sekiro" and "Legend," Jack now has six activatable crystals. He had to choose one to activate, a task both exciting and troublesome. "I must find a way to get more awakening opportunities!" Jack thought, setting a goal for himself. While advancement is the main method to awaken and activate the Crystallization of Inspiration, special trials, rare treasures, and some hero units might grant additional opportunities.
Back to the choice, Jack excluded online game options and "Prototype" for now. Although "Prototype" is important and will be integrated into "Doomsday Frenzy," the current focus is on creating the second Secret Realm. With only three options left—"Sekiro," "Wo Long," and "Tale of Wuxia"—Jack chose "Sekiro."
Why? "Wo Long" and "Tale of Wuxia" involve large scenes and characters, requiring significant time, cost, and effort—too much for Jack at this stage. "Tale of Wuxia," originally a 2D turn-based game, would demand high resources to transform into a vivid real world. Future plans might include a comprehensive martial arts Secret Realm, but it's not mature yet.
In contrast, "Sekiro" offers a classic box garden design. Its setting is concentrated in one city, maximizing space and materials, and its realistic style aligns with Miracle City's current capabilities. Choosing "Sekiro" is also strategic for long-term Secret Realm planning. Like "Doomsday Frenzy," which integrates various game series, the second Secret Realm will stitch together magical histories and epic action RPGs.
"Sekiro" and "Wo Long" share commonalities as action combat games, fitting into the same system. They can be combined with future materials like "The Witcher," "Nioh," and "Xuan Yuan Sword." Adventurers will play different roles and explore diverse regions, facing high-difficulty combat challenges, experiencing different cultures, and witnessing epic stories.
In Jack's vision, stories unfold in every country, each with a grand history and unique civilization. Adventurers will witness the rise and fall of empires, experience diverse landscapes, and participate deeply in historical narratives. They will feel the weight of history and the thrill of each story and nation.
Jack decided to name the second Secret Realm: Foreign Lands Chronicle. Its style and design concept will differ from "Doomsday Frenzy." Using "Sekiro" as a prototype, Jack will create the first chapter of the Ten Kingdoms Chronicle: "Ashina Country Chapter." As the opening of the Foreign Lands Chronicle, "Ashina Country" offers manageable production size and complexity, ensuring a strong start.
While "Sekiro" stands as a top-level masterpiece, its quality, gameplay, and content guarantee a great introduction to the Ten Kingdoms Chronicle. Adventurers will discover its unique charm, distinct from the first Secret Realm!
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