Rank and Grade system
Level Rank
1-20 F Grade
Advancement Mission
20-40 E Grade
Advancement Mission
40-60 D Grade
Advancement Mission; Evolution
60-80 C Grade
Advancement Mission
80-100 C+ Grade
Advancement Mission; Evolution
100-120 B Grade
Advancement Mission
120-140 B+ Grade
Advancement Mission; Evolution
140-160 B+ Grade
Advancement Mission
160-180 A Grade
Advancement Mission; Evolution
180-200 A+ Grade
Advancement Mission
200-220 A+ Grade
Advancement Mission; Evolution
220-240 A+ Grade
Advancement Mission
240-260 A+ Grade
Advancement Mission; Evolution
260-280 S Grade
Advancement Mission
280-300 S+ Grade
Advancement Mission; Evolution
300-320 SS Grade
Advancement Mission
320-340 SS Grade
Advancement Mission; Evolution
340-360 X Grade
*Note: "For normal players, their level represented their grade. LV 1 – LV 20 was Grade F; LV 21 – LV 40 was Grade E; LV 41 – LV 60 was Grade D; LV 60 – LV 90 was Grade C; LV 91 – LV 100 was Grade C+; over LV 100 was Grade B and above. Of course, this was just a rough range. Due to the difference in abilities, attributes, talents, and equipment, there would be slight differences. For example, the pro players would usually reach Grade C at LV 60."
Equipment Grades
Grade:
• Grey (inferior)
• White (ordinary)
• Green (good/uncommon)
• Blue (High/good quality)
• Dark Blue(Excellent/admirable quality)
• Purple (outstanding)
• Pink (rare)
• Orange (legendary)
Special quality
Silver equipment
• Legacy treasure (extra inheritance attribute)
• Collated with other grades (i.e. orange-silver item)
Gold equipment
• Universal Treasure
Relationships with Characters and Reputation with Factions
There were 8 levels of reputation: Hated, Hostile, Opposed, Unfriendly, Neutral, Friendly, Honored, and Revered.
Most factions required a 'Friendly' reputation to access contribution benefits.