Each race in The Ascension had its own land, its own laws, its own struggles. That was part of what made the game feel alive, what gave it its depth.
The elves,the dwarves,the asuras,the beastkin,and even the demon each one of them have their own land.Every one of them was united and every one of them have one ruler.
And humanity… well, humanity was never whole.The Humans, like on Earth, were divided. Kingdoms, republics, city-states always fighting, always negotiating, always reaching higher.
We weren't the strongest race, nor the most gifted. But we were the most ambitious. And ambition has a way of carving empires out of dust.
We were divided. Always. Kingdoms and empires rose and fell, each clawing for dominance, each claiming to be the "true heart" of mankind but the true powerful one was the empire of Alaska. It was the principal and most powerful nation of the human and in the world of the ascension the empire of alaska was were many conflict and war would follow for the race of humankind.
But there was another power. A kingdom that refused to bow, a kingdom that rivaled even the Empire itself.
A kingdom with a powerful legacy so vast that it was surprisingly g to not call them a empire.
The Kingdom of Veyra.
It was no ordinary nation. It was a land steeped in both majesty and fear, where the banners of black and crimson flew high, and where the royal families walked in this land for long enough to be considered as old as some race.
It was a kingdom who was opposed to the empire of alaska and the member of the kingdom could be both allie and ennemie to the protagonist depending of the choice.
And the one who was leading this powerful kingdom was a queen whose name was spoken with both reverence and terror.
Selene Veyra. A sovereign for his people,a executioner for his families ,a manipulator for the protagonist,a beautiful demon with human skin for her ennemie and a cold mother for his children.
She was not like the other monarchs of the game. Where most were predictable—power-hungry nobles, manipulative schemers, or charismatic leaders—Selene was something else entirely. She was a storm that could not be controlled, a shadow that fell across the land.
Sometimes, she stood as an ally. A force players could reluctantly turn to when the Cult of the God of Death threatened to annihilate everything. But most of the time… she was an enemy. A more terrifying one than even the cult itself, because unlike those fanatics, Selene Veyra chose. She wasn't driven by blind devotion or madness—she acted with cold, merciless intent.
That unpredictability made her one of the most feared characters in all of The Ascension.
And yet, what made her truly infamous wasn't just her reign. It was her bloodline.
She officially had two children.Two, who stood like pillars in the storyline, shaping much of the players' journey. Two who embodied everything it meant to be a Veyra strength, cruelty, brilliance, and madness.
The two of them was the only children that was know by the player and the two of them was the only that Selene talked in the entire story.
That was why in the first discoveries of elias many player where perplexed about his identity.Many of them were confused this boy timid, kind, almost painfully ordinary—didn't resemble the Veyras at all. He laughed softly, apologized too often, and looked at the protagonist as if he were a miracle. There was no arrogance in him, no cruelty, no hunger for power.
He didn't fit.He wasnt what the veyra was supposed to be and that why in the beginning many player thought that was the reason of him being casted aside.
This was the reason the player continued to push forward in the story of elias and when after long line of dialogue he finally give his confession, his story.
Like they expected he had been cast aside but he didn't knew why.He had been taken from the grand halls of his family's kingdom and thrown into solitude.Every people who looked down on him either it was the servant or both of his relative none of them showed love to him.
But the worse was his mother,he revealed that she tortured him,not physically,she never hurt him physically,but she made sure that every bit of his emotion was destroyed and she used her power to break his soul.
She hurt him in ways no child should ever suffer. And yet… she never killed him.No matter what she just continued to torture him without granting him the final blow.
Why?that was a question that elias always asked to her but she never answered or specifically she never give a proper answer.
He say that the only answer she give was:
"You took something that isn't your so I'm just punishing you."
This statement was never explained by her. She never said to him what he have done but one thing for sure she hate him.
She hated him to the point of erasing everything related to him. To never let him see the sun and even have any contact with his relatives.
All of that was too much to bear for him and eventually he escaped.But even that was a mystery.
How could a boy with no powers, no allies, and no strength flee from the most fortified kingdom in the human territories? How could he survive, alone, long enough to reach the Forest of the Great Chains?
No answer was ever given. Elyas never explained it. The code never revealed it. It remained an enigma, one of those questions that haunted the community for years.
And then, just as players began to grow attached to him just as they began to see him as a real companion, perhaps even a brother to Kyle fate would strike.
He would die.
Always.
It didn't matter how skilled you were, how prepared, how desperate you fought to shield him. In the end, Elias Delight Veyra's fate was sealed.
Sometimes it was a beast of mana, too strong, too fast, slipping past your defenses to crush his fragile frame. Other times it was an accident a fall, a trap, a misstep. In rare occasion you could make it out to the forest.
But,without explanation he would due attacked by an enemy NPC would cut his life short,no matter what path the player took, no matter how much effort was poured into protecting him… Elias always died.
That was why the myth of the Rejected Son became one of the game's most infamous tragedies.
Because Elias wasn't just an NPC. He wasn't just another character in the endless sprawl of The Ascension. He was the one figure who made the players feel powerless.
And that, perhaps, was the cruel genius of it.
Even in a world where everything was supposed to be free, where destiny could be rewritten and the gods themselves could be challenged… Elias Delight Veyra's story could never change.
He was born rejected.
He lived unwanted.
And he died forgotten.