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Since their last conversation about the idol group concept, Danny had thrown himself into the project with infectious enthusiasm. He'd established Celestial Entertainment Media, assembled a capable team, and launched nationwide talent recruitment campaigns.
Danny's networking abilities had proven invaluable for finding potential performers. His connections spanned entertainment circles, streaming communities, modeling agencies, and college campuses. Plus, his maid café already employed several talented singers and dancers who could transition into the program.
"Recruitment's nearly finished," Danny reported with obvious pride, his presentation organized and professional. "We've completed renovations on the training facility and expect to begin systematic coaching early next month. I've secured a performance theater and we're finalizing the interior design. The official website and social media partnerships are also in development."
Alex could see that Danny had found his calling. His confidence and energy were completely different from the aimless rich kid Alex had known months ago. This project had given Danny genuine purpose.
"Impressive timeline," Alex said approvingly. "Looks like we'll see your group debut early next year."
They'd spent considerable time refining the training system, profit models, and operational frameworks. Alex felt confident that the idol group economics that had worked in his previous life would translate successfully to this world.
"Actually, we're planning JND48's first theater performance during the fall season," Danny said with a grin. "And we'll give Fast and Furious free promotional integration as a launch partner."
"Perfect timing," Alex agreed. "Speaking of partnerships, we should finalize our acquisition of StreamCast Video by next month."
StreamCast was this world's equivalent to specialized video platforms—it had emerged two years earlier with content and positioning remarkably similar to what Alex remembered from his previous life. Currently, it remained a niche platform struggling against mainstream video and social media giants, with an uncertain future.
But Alex knew that with proper direction, financial backing, and strategic development, StreamCast could become a major force in digital entertainment. Eventually, it would serve as his primary promotional channel, Danny's main platform for idol group content, and a hub for live streaming, fan interaction, and exclusive performances.
All the pieces were falling into place according to Alex's long-term vision.
Time continued moving forward with all projects progressing according to schedule. In Infinite Realms, the situation had become increasingly volatile. Shadow Guild's unchecked expansion was generating widespread resentment throughout the player community. Even historically passive small and medium guilds were forming secret alliances, planning coordinated responses to Shadow Guild's dominance.
Avatar's film adaptation had overcome its final script revisions and entered pre-production. Alex would continue serving as creative consultant throughout filming, animation production, and post-production, with particular focus on maintaining visual authenticity for computer graphics, environmental design, and creature creation.
Fast and Furious development had reached near-completion, with all major systems implemented and tested. Since the Gaming Insider controversy, Stormwind Studios had maintained strategic silence, avoiding any public statements or promotional activities. Alex himself had remained completely quiet on social media, causing some observers to wonder if he was backing down from his bold claims.
But just as internet attention began shifting elsewhere, Stormwind Studios released a fifteen-minute video that detonated across social media like a tactical nuclear weapon.
The title was simple: "Fast and Furious: Ten Supercar Showcase. More Models Coming Soon."
The video presented ten automotive masterpieces in stunning detail: Bugatti, Koenigsegg, Pagani, McLaren, Lamborghini, Ferrari, Aston Martin, Maserati, Audi R8, and Porsche 911. Each vehicle received comprehensive coverage—exterior shots from every angle, interior luxury details, dynamic performance demonstrations, technical specifications, and brand heritage presentations.
The production quality matched professional automotive marketing campaigns, making viewers forget these were fictional designs rather than real manufacturer advertisements.
The response was immediate and overwhelming.
In an era of instant global communication, viral content could reach every corner of the internet within minutes. Infinite Realms' international player base ensured that Stormwind's video spread across continents almost instantaneously.
Each supercar demonstrated distinctive character while maintaining exceptional design coherence. The vehicles embodied the perfect fusion of industrial engineering and artistic expression—raw power married to elegant beauty, speed unified with passion.
Both exterior aesthetics and interior craftsmanship delivered stunning visual impact. These weren't just transportation devices; they were rolling sculptures that seemed to have emerged fully formed from humanity's collective automotive fantasies.
Even more impressive was the attention to brand identity. Each fictional manufacturer had received custom logo design that perfectly complemented their vehicle's aesthetic philosophy. Ferrari's prancing horse logo harmonized with the car's equine grace and power. Every detail felt inevitable rather than arbitrary, as if these brands had existed for decades rather than being created for a video game.
The realism was so convincing that viewers began questioning whether these might be leaked designs from actual automotive manufacturers.
"Holy shit, they actually delivered!" flooded comment sections immediately.
"Every single car is absolutely gorgeous!"
"Just for these ten supercars alone, I'm buying Fast and Furious day one!"
"Support! Support! Support!" echoed across thousands of replies.
"I don't care if they're fictional—these feel completely real and I'm totally invested!"
"As a professional automotive designer, I'm genuinely shocked. These vehicles excel in manufacturing feasibility, aerodynamics, ergonomics, and pure aesthetic appeal. This is world-class design work."
"Even industry professionals are impressed!"
"Stormwind is basically a car design company that accidentally got into gaming!"
"I'm also an automotive designer, and these concepts are blowing my mind. I think half our industry is feeling the same way."
"Seriously, who created these designs? We need names!"
"Car manufacturers are probably preparing recruitment offers as we speak!"
"Never thought I'd see automotive companies trying to poach talent from gaming studios!"
"These are cars that billionaires in real life couldn't buy. The exclusivity factor is incredible!"
"When does Fast and Furious launch? I can't wait any longer!"
"I admit it—this completely changed my mind. With designs like these, this project is guaranteed success!"
"Hey Brandon Sterling, your 'melon' has arrived!"
"Ten flawless supercars delivered exactly as promised. Wondering if Brandon's face hurts yet."
"Absolutely incredible. Designing one or two original cars this good would be impressive. Creating ten different brands with unique aesthetics and engineering approaches is mind-blowing!"
"Even automotive industry professionals are losing their minds over this!"
Public opinion had shifted completely in Stormwind's favor. The automotive showcase had generated massive anticipation for Fast and Furious, regardless of other gameplay considerations. The visual designs alone were compelling enough to drive significant interest.
Less than twenty minutes after the video went live, Alex posted a direct social media challenge, specifically tagging Brandon Sterling: "Hey Brandon, how's that melon taste?"
The gauntlet had been thrown down publicly, and the entire gaming industry was watching to see how Brandon Sterling would respond to having his skepticism so dramatically contradicted.