He had been wondering how to protect himself when the time came that the advantages of his inn spread out. While this was a good thing and he wouldn't hide the inn's advantages to the customers, it might also attract the wrong kind of attention.
Having a strong backing was very good.
"Beware that the mercenary hall are usually quite a bit more powerful than the adventurer halls, especially deeper in the safe zones. In terms of number, they should be at least three times bigger than adventurer guilds.
"Mercenary work is just safer, and most of their jobs are in the safe zone, you see, and their work is also lucrative.
"Adventurers have higher per-job pay. But they also have…higher death rates."
Still, in terms of history, items collected, and values, the Adventurer Guild triumphed. And it wasn't like they didn't have advantages, either.
In terms of level and fighting ability, adventurers were also better. It was just that mercenaries would often use dirty tricks to win.
