Standing in a desolate land, can this be considered a village? Several dilapidated houses, a few NPC characters standing by the roadside, trees outside the village are withered and yellow, wild beasts are lurking around, presenting a desolate scene. But I simply had no heart to carefully observe the surrounding environment. I stared blankly, recalling the table that the angel had given me just now.
If it was really a dream, then the creator of this dream was too powerful, I was confident that I couldn't create it, let alone create such a realistic game scene.
Staring blankly at the current time in the upper right corner of the sky: August 9, 2050, 15:28.
I tried hard to find a reasonable explanation for the current situation before me, but I couldn't, I really couldn't. No matter how my mind worked, it would always be interrupted by the sentence on the table: "At the age of 25, due to nerve damage, he became a vegetative state." This sentence is exactly the most accurate explanation for my current situation!
But how could it be? The game company has always guaranteed that the game can bring physical and mental health and absolute safety to players. To convince parents to allow their children to play online virtual games, didn't a game company CEO make his newborn child wear a virtual helmet that year? Every year, hundreds of millions of people play online games. How come my nerves malfunctioned just because of this? Impossible, absolutely impossible!
Shakek, was that Shakek? Was it him who did this? Did he use the helmet to cause my brain to have hallucinations? Shakek, if you have the ability, come and fight me with your real hands. I won't use the holy spirit suit. Let's have a fair duel. What kind of means is this?
Is it really an illusion? No, don't deceive yourself anymore. Can an illusion last this long? In the darkness, the time I spent was really too long...
Two hours passed. I gradually regained a little bit of rationality and accepted the possible fact: In the last game, I was "sealed" by the intelligent computer using its only controllable weapon in the real world - the game helmet.
Now, 20 years have passed. For some reason, the seal has opened, allowing me to escape. Judging from the situation where I still entered the darkness after quitting the game, my consciousness can't control my body at all now. Now, I am still a medically described vegetative state.
Since I have been diagnosed as a vegetative state, unless there is a miracle, I can't recover at all. Then, from now on, I can only live forever in the game...
After believing all of this, apart from being afraid of the current situation, I was even more saddened by the death of my parents and even more saddened by my own life.
From childhood to adulthood, I, with an IQ far exceeding my peers, was given such high expectations by my parents. I was always their pride. Even though the family conditions were not good, my parents still sent me to the best university. But in college, I was addicted to online games and failed to continue my postgraduate studies. I kept working everywhere without success. Finally, I chose the most ideal career in my mind: "Online game professional player". My parents were extremely distressed, but I remained indifferent. I just wanted to earn money and prove to them that my choice was correct.
But not only did I fail to repay my parents' nurturing kindness, I also caused them such pain. It was me who broke them down...
Everything is gone, family, property, health, friends, hope and ideals. Now, I am just a lonely ghost in the game, with nothing but the game left.
My hands tightly clenched into fists. Even though it was in the game, it seemed that the darkness still surrounded me. Sadness, loneliness, guilt, despair and other emotions blocked my chest. My brain couldn't bear any more thinking. The whole person was corroded by the intense black gas, unable to let these negative emotions spread any further! I crazily rushed towards the wild dogs and cats not far away... I don't know how many times I have been resurrected. Each time, after reaching the birth point, I didn't think at all and rushed towards the nearby monsters again. Thus, time and again I died, and once again I felt the pain that I hadn't experienced for 20 years.
Although my five senses were at the lowest level of 1, it was obvious that this game helmet was very advanced, so my pain sensation could basically reach 20% of what it would be in reality. Maybe other players would adjust their pain sensation to 5% or even lower, but I would never adjust. I almost insanely enjoyed this pain sensation because it made me feel that I still existed in the world.
Under my continuous suicidal attacks, two little wild dogs were actually killed by me alive. However, the 4 experience points I got were immediately deducted due to death. At the same time, the system reminded me that since the number of deaths exceeded 50 times, the player's maximum HP would be deducted by 10%, and the constitution by 5%. So after deducting twice, my HP, which was already at the lowest value in the game, dropped by 2 points. But I, instead, laughed up at the sky and shouted in joy.
The sadness was finally mostly released, and the sense of loneliness was reduced a little. I gradually regained the calmness of a former professional player. I am the unique genius in heaven and earth, how could I, like those drunkards in the movies, ruin everything I have? People should cherish what they have instead of lamenting what they have lost.
Now I have lost everything, but I still have the game world, my favorite game world! I can't return to reality, so I have to prove my value in the game!
I forcefully suppressed all the chaotic emotions in my heart. Although my heart still hurt, my rationality was gradually recovering, and I slowly checked the help menu of the game.
About an hour later, I grasped the general settings of the game and understood the differences between this "Infinite World" and the games I used to play.
The village I was in was called "The Lost Village", located in the northwest corner of the entire continent, and was one of the fifty villages assigned to the poorest players. However, people in this class were almost impossible to play the game, after all, game equipment was relatively expensive. Even if someone gave the equipment, the electricity and network usage fees consumed by the game were not something that poor players were willing to bear. Therefore, so far, only I, one player, has appeared in this village.
But strangely, who exactly made me enter this game?
Looking at my junk attributes, and seeing only a wooden sword with an increase of 1 point in attack and a piece of cloth with an increase of 1 point in defense in my bag, it was probably a bit difficult to expect to upgrade with them. The result of fighting with cats and dogs just now proved this. Let's ask the NPC what they can give me.
According to the game's convention, I first went to the village chief to learn about the situation.
The white-haired village chief told me that since the village was too poor, there were no soldiers to guard it, no NPC such as blacksmiths or carpenters, only a vendor who also served as a grocer and medicine seller, and there were two families with a total of five people.
Asked the village chief if there were any newbies' tasks, the village chief said that I needed to level up 3 times before I could accept the first task.
Then I found the vendor, and there was only the cheapest low-level blood medicine for sale, each adding 20 points of health, and costing 10 copper coins. But I only had 5 copper coins, poor people just have a hard life.
Then I asked other NPCs, they were all indifferent, basically no language, perhaps because I was judged by the system as having a very ordinary charm value of 5, affecting the NPC's favorability. But according to my exploration, the NPCs of this game are very intelligent, they can understand very complex sentences, and not only will they answer me with the data stored in them, but they can also make judgments based on my questions and give me some additional suggestions. Anyway, in these artificial intelligences, I found a little feeling of returning to society, the sense of loneliness was not so strong anymore. Looking at the realistic scenes around me, every stone and every blade of grass I could use. Unlike in the previous games where the backgrounds could only be viewed but not moved, I decided to make good use of this to design battle strategies.
I chose a branch from a dead tree, made it into a wooden stick, picked an angular stone, sharpened the wood to make it into a spear-shaped weapon. The system indeed didn't disappoint me. After calculation, it gave a prompt: "Due to the player's creativity in competing with the heavens being 10, a wooden spear was successfully made. Since there is no 'woodworker' skill and 'long weapon crafting method', the spear has no bonus attributes, and the attack power is 1 point."
Although the wooden spear has the same attack as my wooden sword, it can keep the monsters out of range and is less likely to get injured itself, which is much more advantageous than the wooden sword.
Looking at the wild cats and dogs not far away, thinking of the situation where they randomly scratched me just now, I felt a bit scared. They are relatively fast and have smaller targets. With my 1 agility, it was really not easy to deal with them.
Thinking of being bullied by these lowest-level monsters like this, I was actually a bit annoyed. Even if my attributes at birth were set to 3 for each item, it would have been much easier to deal with them. At that time, I was disdainful of them.
Now it's my turn to experience this sense of psychological imbalance.
However, this is not the time to lament the past. I looked around and finally found an ideal target for leveling up: a goat.
The goat's agility is slightly higher than mine, but the target is larger. I quickly formulated a battle strategy. First, I used the wooden spear to stab the goat once. The goat immediately lowered its head and charged towards me. I immediately used the spear to block it, waited for it to relax and retreat, and then attacked it again. This method was good, but my attack was too weak. Even if I stabbed the goat's head, throat, or abdomen, I could only deal it 1 point of damage. It took more than a minute to kill one goat. Not bad, it was a level-up kill, and I gained 10 experience points. However, to level up, I needed 100 experience points.
Continuing to search for goats, there are often some monsters that actively attack players around them. So I picked up some stones from the ground and threw them at the goats.
Oh my god, although I was called a 100% accurate sniper in other games, now due to my naturally low agility, the hit rate is extremely poor. I accidentally injured two wild cats and was attacked by them once. But with practice, I gradually corrected my errors, and the number of times I hit the goats increased. After half an hour, after deducting the experience loss and adding the experience, I finally reached level 2.
The system prompt: "As a 'special growth type' player, each level-up gain points are not fixed and depend on the player's performance. 'With the heavens competing' gains 1 point of strength, 1 point of agility, 1 point of spirit force, and HP + 2."
I looked up the help and learned that in this game, ordinary players have a chance to increase their strength, constitution, agility, and spirit by 1 to 3 points each level-up, and occasionally, an attribute can reach 4 or 5 points.
Lucky players can get 12 points or more per level-up, while the worst is 4 points. But I, this "special growth type", have only 3 points of attributes, which is slower than ordinary people. Is there something wrong?
Thinking calmly, the system said "based on the player's performance", maybe it's because my efforts were not enough. After all, killing goats is relatively easy.
While fighting monsters, I didn't forget to earn money. I followed the usual practice, cut up the goat's body to get meat materials. I sold them at 1 copper coin each at the vendor, and finally I earned more than ten copper coins, buying two bottles of blood medicine.
With the blood medicine as a backup, I could appropriately challenge "difficult levels". I held the wooden spear and the wooden sword in both hands. First, I used stones to lure the wild dogs. Then, I used the wooden spear to sweep or stab. When the wild dogs dodged the spear and came close, I used the spear shaft to block and counter with the wooden sword.
When I killed the sixth wild dog, I had to take two blood potions. There was nothing valuable on the wild dog to sell, so I had to kill a goat and sell the meat to buy more blood.
It was so tough, too tough! Finally, as my movements became more proficient, the wild dogs could no longer harm me. I lost less and less blood. When I reached level 3, the system rewarded me with 6 points: strength 1, constitution 1, agility 2, and spirit 2.
Well, I finally got through the toughest period. Now my attributes are no longer a problem in dealing with wild cats and dogs. However, I still want to try to increase the difficulty a little bit more.
Recalling the village chief's statement that there was a task for me at level 3, I hurriedly went to find him. Unexpectedly, the task turned out to be "kill 10 wild wolves".
I fainted. This was not something I could do at my level. My blood volume at 13 points was only enough to catch the wolves twice, and whether my current attack power could break through the defense of the wolves was also a question.
But I didn't give up. For the reward of the level 3 task and the abundant experience from killing monsters beyond my level, I decided to think of another way.
Soon, I remembered the hunter's skill "trap" from the previous game. Although I didn't have this skill now, since the game was so realistic, it should allow players to use the terrain to harm monsters.
I searched for tools everywhere and happened to see villager A's family planting crops. I hurriedly approached and struck up a conversation. Finally, we agreed to give them 2 copper coins and rent them a hoe (attack power 0).
It took me two hours to dig a pit over 1 meter deep. I inserted the sharp spikes I carved out of wood into the pit, laid the grass mats collected from the dilapidated house on top, and covered it with soil. Suddenly, the system notification came: "Your trap was successfully made. Since there is no bonus from the trap skill, the trap's damage is 1 and the trapping ability is 1."
I didn't expect that this system was so intelligent. Even such a primitive pit could recognize it as a trap. So I began to lure the wolves with stones.
The first wild wolf fell into the trap, but immediately tried to jump out. With just two attacks, I was defeated. I was too tired to be depressed. Fortunately, it was the novice protection period, and the loss of experience due to death was not much. I revived and immediately returned, deepening the pit by half a meter. The system notification said that the trapping ability of this trap became 2. If it didn't work, I would have to give up this plan. If I kept digging, I would go crazy.
I lured another wolf over. Fortunately, this time the wild wolf couldn't jump out. I piled up large stones in the pit and killed them alive (the stones themselves have a very small damage, and this uncrafted large stone has a hidden attribute of 0.5 damage). Then I struggled to carry the stones out. It was so tiring.
Thanks to my previous experience and skills in the hunter profession, after an hour, 9 wild wolves were successively led into the trap and killed. I cut up the corpses to get ten wolf skins.
I returned to the village to complete the task. The village chief gave me a copper short sword, increasing the attack power by 3. But what made me even happier was that I finally had a sharp weapon. It would save me a lot of trouble when making tools.
The equipment level in the game is: wooden - stone - copper - iron - silver - gold - platinum - jade - star - moon - day - holy - divine - celestial - heavenly. But this simple copper item has already made my morale soar.
Holding the copper short sword, I sold the nine wolf skins to buy medicine, and left one nailed to a wooden board. The system notification said, "You successfully made a leather shield. Since there is no 'leather craftsman' skill, the leather shield has no bonus attributes, and its defense is 1 point." It seems that my high intelligence decision for creativity 10 is really very useful.
With the new weapon and shield, my confidence increased. I no longer dared to use that crappy trap. I took a few blood potions and began to fight the wolves head-on. Until I used up the blood potions, I finally killed three wild wolves and reached level 4, obtaining strength 3, constitution 1, agility 2, spirit 1, a total of 7 points. After long and intense battles, I unexpectedly gained 1 point of burst power. Now my attributes are: life 17 MP1 strength 6 constitution 3 agility 6 spirit 5 sensitivity 1 physiological consumption 1 burst power 2.
At this time, the system announcement: Congratulations to player "Holy King" for reaching level 20 first. The applause is 500!
Player "Holy King" received the first silver item in the game, and the applause is 300!
The game is only at level 20, and the equipment has only reached silver items. It seems that this game has just started. I smiled slightly. As a professional player, I have always been very concerned about my position in the game. If this game has been around for several years, I really wouldn't have much interest in playing. Of course, now I have no choice. However, to be honest, there are hunger and fatigue levels in the game. After playing it for so long, I didn't feel the slightest bit sleepy or hungry. Could this be the advantage of a "vegetative state"? I couldn't help laughing at myself.
Suddenly, a hope arose in my heart. Since my real body determines the attributes in the game, and if my attributes in the game increase, will it somehow affect my real body and mind in reality? The answer should be no. I smiled wryly.
But then, I suddenly thought, since that evolved intelligent program can lock my nerves, then the game program might be able to unlock the "seal" I have been under! Maybe one day, if I have an encounter in the game, I can recover!
With hope and a goal, my strength and confidence seemed to have suddenly increased. I no longer hesitated and began to level up crazily.