"Hu..."
Alan let out a slow breath.
He retracted the strange gleam in his eyes.
At the same time, his complexion returned to normal.
He nodded.
A smile appeared on his slightly tired face.
This meditation lasted two hours, more exhausting than ever before.
Finally, he could no longer endure.
He had no choice but to interrupt the meditation to avoid going astray.
The intense training had paid off.
After completing the first stage of the Poison Demon Meditation, Alan was delighted to discover that the very first night he had replaced his Ogre bloodline with the Poison Demon bloodline, he had awakened again!
When the Ogre bloodline had awakened, it had only improved his physical attributes and natural armor.
It hadn't gained any bloodline spells.
Alan had been brooding over this.
Now, all these shortcomings have been remedied.
The potential of the Poison Demon Bloodline is far greater than that of an ordinary Ogre!
Alan awakened two 0-level bloodline spells in one go, plus two bloodline abilities!
All these newly acquired skills automatically loaded into the system page, along with detailed annotations.
Alan rubbed his hands excitedly and began to examine the bloodline spells.
The first one was "Detect Virus."
It consumes 1 point of magic power and lasts for 10 minutes. It automatically detects the presence of level 1 or higher toxins or pathogens within a 30-meter radius.
If a virus is detected, the caster will immediately sense it and learn its level.
However, this trick cannot accurately identify the specific type of virus or its potential harm.
The "Detect Virus" function is similar to the Gluttony system, while also complementing it to some extent.
The Gluttony system's poison detection function is more powerful, but its detection range is very narrow, limited to a small area around Alan.
Detect Virus, on the other hand, has a wider detection range, making it easier to find poisonous materials.
The second 0-level spell Alan awakened was even more bizarre... it's called "Seasoning"!
This spell requires a seasoning as an ingredient.
For example, salt, sugar, chili peppers, or other strong spices.
Spend 1 magic point to target a target within 40 meters.
Make it smell or taste like the ingredient for the entire day.
The most amazing thing about "Seasoning" is its ability to amplify taste!
For example, using a grain of salt as the ingredient and casting "Seasoning" on a bucket of water, the entire bucket of water would instantly become salt water.
So, just how salty can it get?
It depends on the caster's spiritual attribute.
Alan's spiritual attribute is 18 points.
At full strength, he could make this bucket of water 1.8 times saltier than a grain of salt...!
As you can imagine, such salty water couldn't possibly exist in reality; it would have long since crystallized.
However, in the world of magic, nothing is impossible.
A bucket of water like this.
Even a small sip could make a person's throat smoke.
Of course, Alan couldn't be so perverted.
By casting the spell slowly, turning clear water into a lightly salted, smooth-tasting saltwater was within his capabilities.
No matter how salty the water became, only a tiny amount of salt, the size of a grain of rice, was consumed.
The change in taste wouldn't last forever.
But a day's worth of it was usually enough.
Alan naturally thought that the "Seasoning Technique" was well-suited for cooking.
In this fantasy world, magic is relatively common, capable of producing many wonders that even high technology cannot match.
However, the civilizational achievements brought about by magic are generally limited to the sorcerer class.
Common people are oppressed by spellcasters and rarely have the opportunity to share in the benefits of magic.
From the perspective of Alan, a time traveler, logistics in this world are still underdeveloped.
Spices like pepper, fennel, and cinnamon are extremely expensive to transport, and their prices are naturally high.
It's like the Age of Exploration in the past, when pepper was more expensive than gold.
A large part of Alan's family's tavern's expenses is spent on seasonings and spices.
Now with the "Seasoning Technique," which can amplify bitterness, spiciness, sourness, and sweetness, the tavern can cut costs on seasonings and spices.
This almost cheating cooking method is only suitable for dine-in customers.
It's best not to use it on takeout.
Otherwise, if customers take the food home and keep it for tomorrow, the secret will be exposed.
Besides cooking, "Seasoning" can also be used in combat.
This spell can also directly affect the enemy's mouth and nose, producing a pungent flavor.
Unless the opponent's mental resistance is high enough, they will mistake the illusion created by the spell for the real flavor.
For example, using a ghost pepper as a spell ingredient can make the enemy's saliva extremely spicy, making their mouth explode!
Alan just happened to have a convenient condition.
The kitchen of his own tavern was full of condiments suitable for spells.
For example, spicy and pungent garlic, onions, mustard, pepper, chili peppers, and ginger.
Teeth-wrenching lemons and tangerines.
Smelly pickled herring.
Bitter chicory, olives, and coffee beans. Not to mention salt, sugar, and honey.
Alan pondered secretly.
Take some time to go to the kitchen and sort out the seasonings and spices.
Take a little of each, pack them into bags, and carry them with you.
Back to use for picnic cooking.
Forward to use for spellcasting and combat.
In addition to spells, Alan had awakened two abilities unique to poison demons.
He spread his hands in front of the window.
He stared at the palm of his left hand.
As his mental power focused, a pale blue lump slowly emerged between the lines of his palm.
About the size of a coin.
It resembled two snake scales stitched together, smooth and hard.
The gaps between the scales slowly opened, driven by Alan's will.
A milky white, hollow, conical spike rose from it.
From base to tip, it was approximately three inches long.
The bone spur had a smooth enamel coating that, in the moonlight, gave it an ivory-like texture.
This was the first superpower Allen had absorbed from his poison demon bloodline, called "Mutated Demonic Claw."
He had already experienced its specific function during meditation.
In addition, inside his body, near his heart, where the blood vessels converged, a blue tumor the size of a ping-pong ball had grown.
This tumor was Allen's venom gland.
Any toxin Allen had consumed could be perfectly replicated by the venom gland and then secreted through the bone spur on his palm.
The venom gland's ability to replicate and synthesize toxins was closely related to Allen's virus resistance.
Alan's poison resistance had just reached level 3.
Correspondingly, the venom gland could only replicate level 3 toxins at most.
The internal structure of the venom gland resembled a honeycomb.
Divided into numerous densely packed small grids.
These small storage chambers, independent of each other, are used to store different types of toxins.
The amount of toxins Allen can store simultaneously depends on his physical attributes.
Similarly, the maximum amount of toxins he can secrete each day is proportional to his physical attributes.
After a brief familiarization with the venom gland and bone spur, Allen retracted the bone spur into his palm.
He opened the system page again and looked at the ingredient guide.
He reviewed the highly toxic substances he had previously encountered.
