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Chapter 632 - Chapter 632: I'm the main character, and I have to pay to learn skills!?

"But the NPCs in the game act pretty smart!"

On the way to fight the kobolds, Ben couldn't help but sigh, thinking about what he had seen.

Because he found that the NPCs in this game were not like the emotionless background boards and quest-giving machines in previous MMORPGs.

No matter which player went to them, they would just talk, receive the quest, and that was it.

The NPCs in "World of Warcraft" act very human when handing over quests, just like Chloe in the Nebula World.

In addition, you can also use a microphone to communicate with NPCs about quests in the game.

Although it's a little cheesy, the voice is optimized, making the player's voice sound like it was tuned by a million-dollar sound engineer, which is very immersive.

With emotion, Ben glanced at the quest requirements and rewards.

Defeat 10 kobold bandits in the surrounding area, and the reward is 25 copper coins in addition to experience.

After all, it's the first quest, so it's good to get any money. But the main thing is, 25 copper coins is too little, right?

Gold, silver, copper. Looking at the three currency units, Ben looked again at the copper coins given as a quest reward, and was speechless.

If the quests give so little money in the future, I'm afraid that doing quests won't be enough to repair equipment, buy medicine, and learn skills.

While thinking, Ben, like the other players next to him, went excitedly to the small woods outside the monastery, preparing to fight the kobolds.

"There are too many people here, aren't there?"

Looking at the dense crowd, occasionally a fireball flew in front of him, and Ben couldn't help but sigh.

At the same time, the nearby chat was becoming lively.

Mainly because some players were saying their monsters were being stolen.

Lucas used contribution for the monster clear mechanism in the game.

That is, if it's not a team, the ownership of a monster killed will belong to the player who did the most damage. This means that if a monster has 100 health, and someone does 49 damage and another does 51 damage, then the monster kill is given to the other player, rather than just counting the last hit.

Of course, it doesn't matter in team mode, but the experience value will have a balance based on the level difference.

However, considering that players may not always play one character, and the progress of cultivating and growing new characters is relatively slow, Lucas and his team will consider corresponding measures later.

According to a max-level main character, creating a sub-character of the same level can switch races and classes within the same faction, but does not inherit the original character's items, and a quest line will be created specifically to give transitional equipment, or other methods will be tested.

But for now, there's not much need to think about this.

"Can't these guys change races or servers? There are too many people!" Ben couldn't help but complain.

He just saw a kobold and didn't have time to go over and attack, when several fireballs flew over from a distance. No living kobold could stand for a second. Aside from their miserable 'you can't take my candle' before they died, and the candle still burning on their head, there was nothing else to prove they had ever lived.

But despite the complaints, Ben was actually very excited at this time.

After all, people are like this.

When an MMORPG newbie village has too many people and it's hard to find monsters, people complain.

But also, if you don't see many players in a newbie village, then you'll have another thought, which is that a game with no players isn't fun.

In short, it's a total change of heart. Complaining with your mouth, but happy in your heart.

Looking at the crowded newbie village, Ben was already looking forward to the experience in "World of Warcraft."

Because from the designs of the Alliance and the Horde, these two groups.

"World of Warcraft" clearly has PVP as a major feature.

And with PVP, the more people, the better.

If there are only a few people, what's the fun?

While complaining, Ben looked for lone kobolds.

He deliberately ran a little further, came to a relatively remote area, and began to find lone kobolds to fight.

The combat system of "World of Warcraft" is different from the previous world.

As a next-generation VR, plus the existence of brainwave technology.

These technological breakthroughs also make the game's combat richer and more impactful.

Players can choose to play the game completely automatically, but they can also choose to control it manually.

If you operate manually, there will be a certain damage bonus for some vital parts, including a slight increase in the chance of a critical hit.

If you use automatic mode, then it's purely based on panel data.

Of course, the damage caused by the two different modes will not be too different.

If a real master can hit the enemy's vital parts every time, then the damage should be higher.

But this is also strictly calculated. It's not like a level 10 person can beat a level 30 person just by hitting vital parts every time.

As an MMORPG, it is an equipment-driven game, so stats still play a major role.

But at the same level, those with better skills definitely have an advantage.

Of course, for ordinary players, automatic mode is still the most convenient.

These system settings also made Ben feel very surprised, because this was really to his liking.

Although he often plays games, and always chooses the easiest difficulty if there is a difficulty selection.

But that's just a choice. In reality, he feels that he is very talented at games.

He's not really bad!

"This operation mode. Automatic mode is mediocre, while manual mode has a lower floor, but also a higher ceiling," Ben commented on the combat system in the game.

"But this is suitable for me! After all, I can show off my skills if I operate it! The first warrior of Azeroth in the future, must be a skillful master!" Ben decisively chose manual mode, which is to use a controller with brainwave operation assistance.

He successfully completed the sheriff's quest, and then received a quest to defeat the wolves in the forest.

After killing the forest wolves in the forest, Ben went back to turn in the quest.

The reward for this quest was much more generous than the previous one. You could choose a pair of shoes or a pair of wristbands.

Although they were all white, it was better than nothing.

Next, he continued to talk to the sheriff and went to the Echo Cave to continue killing kobolds.

He went back to turn in the quest and leveled up to four.

The only thing that made Ben feel uncomfortable was that the money in this game really came a little slowly!

After selling all the miscellaneous things, he only had 1 silver coin and 56 copper coins.

A piece of white trash equipment in the store costs dozens of copper coins.

Then, with emotion, Ben entered the monastery. After talking to the warrior training instructor, he was shocked when he looked at the panel in front of him.

What did he see? It costs 1 silver coin to learn a skill. He can't afford to learn two skills with all his money?

As the future rising star of Azeroth, the guardian of Stormwind, and the mainstay of the Alliance, can't you invest in me a little bit at the beginning?

Didn't you say that the great new chapter of humanity will be written by me?

Why does learning a skill take 1 silver coin from me?

Is there any humanity left!

Ben felt a pain looking at the warrior instructor in front of him.

(End of this chapter)

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