It's not many days until the Spring Festival, and things at Nebula Games have basically entered a more relaxed state, because the content for the Spring Festival event has mostly been prepared in advance.
For the team, there are currently no plans to develop a DLC about Marston for "Red Dead Redemption."
The main work on hand is the online content.
But actually, there isn't much to do. For example, the manor-related gameplay has been thoroughly tested through previous themes and is basically complete.
The remaining focus and activity will be coordinating with the full game discounts for the Spring Festival.
The New Year should be filled with joy.
Discounts!
That's him, a very kind designer.
A game that costs 40, when discounted by 50%, is like him losing 20.
But there's no way around it. After all, you have to take a hit when doing events.
Of course, besides the various charity discount events that are making Nebula Games almost bankrupt,
there is also an extra theme giveaway event.
During the development of "Red Dead Redemption," Lucas and his team have also been working on some new things.
That is, building some game theme scenes.
And these theme scenes can be said to be quite collectible.
So Lucas decided not to sell them, but to give them away.
To give a New Year's gift to players who have always supported Nebula Games.
Anyone who spends a total of $70 on the Nebula Games platform will receive a VR theme scene of the Firelink Shrine from "Dark Souls."
Anyone who spends a total of $140 will receive a VR theme scene of Astera from "Monster Hunter: World."
Anyone who spends a total of $280 will receive a VR theme scene of Stormwind City from "Warcraft."
That is the VR theme scene of Mount Massive Asylum from "Outlast"!
Of course, don't think Nebula Games is being cruel just because you see "Outlast."
This will be a New Year's special edition of the Mount Massive Asylum VR theme scene.
The entire mental hospital will no longer have a gloomy and terrifying atmosphere, but will be full of cheerful New Year's spirit. Mount Massive Asylum will be brightly lit and decorated with colorful lanterns.
The priest NPC will take the stage to give a New Year's speech, and Fatty, the Scissors Doctor, and the patients in the hospital will all be happily together.
Of course, since it's a New Year's special edition, everyone will have to go back to their own jobs after the New Year.
As for these themes, they are naturally being prepared for the future porting of the original PC games.
Porting all the content is not something that can be done in a day or two.
These theme scenes are mainly to add some excitement for the players and give them something to look forward to.
By the way, these theme game scenes all have some playable content, which is also a test for the players to see how they perform in VR mode, as well as their related operating habits.
For example, in "Dark Souls" on the PC platform, players mostly roll around on the ground when facing bosses.
But if it is made into VR mode, you have to consider whether it should be a more immersive first-person perspective or a third-person over-the-shoulder perspective.
These things can also be used as a preliminary investigation through the content in the VR theme scene.
Of course, besides that, not all of them are games being ported.
For example, the "Warcraft" theme scene will be Stormwind City, the main city of humans.
But Lucas doesn't plan to port "Warcraft" to VR, because RTS games are indeed not suitable for playing on the VR platform.
As for WOW at the moment, Lucas has no plans either, because if he develops it, Lucas will certainly not be satisfied with just restoring the level of the previous life, or just making the graphics more excellent on the PC platform.
The current level of VR technology is still a big challenge for WOW.
Because you need to consider a large number of players.
And in terms of maps and content, the workload of WOW can even be said to be much larger than "Red Dead Redemption."
After all, "Red Dead Redemption" only needs to create a few fictional states, but WOW involves the entire Azeroth.
Now, putting up a "Warcraft" VR theme is just because this is a relatively important IP for Nebula Games, and it also serves to accumulate some art resources and experience.
Including the follow-up will only be updated little by little. Lucas will only consider bringing Azeroth to a parallel world when the technology is sufficient.
............
As the Spring Festival approaches, many people are very happy.
After all, there's a holiday, which is the longest holiday of the year.
Everyone is immersed in the joyful atmosphere of the festival.
Many players are also preparing various New Year's goods in advance.
Of course, compared to the inconvenient online shopping in the past, many players are now more used to preparing things they need for the Spring Festival online.
And at this time, Lucas's official blog took the lead.
Players who were originally thinking about what to buy and what games to play for the New Year also started discussing after seeing Lucas's official blog.
"It's here, it's here! Sure enough, Nebula Games has special holiday deals again this year!"
"Damn, Spring Deals, Summer Deals, Autumn Deals, Winter Deals, New Year Deals, so the Nebula Games platform has various deals all year round!?"
"Don't say so much, I'm just asking if it's worth it!"
"It's worth it, but my wallet can't handle it!"
"This damn green discount, why does it have such magical power? My hand suddenly can't control it, no... my money!"
"Games that originally cost more than three or four hundred are now all over a hundred! Lucas is going to lose so much he'll become the richest man!"
"Wait, brothers! There are new events this year!"
"Let me see... Damn, limited themes!?"
"$70 gets a Dark Souls VR theme, $140 gets Monster Hunter, damn and it's total spending, does that mean my past spending counts?"
"Wait, did something weird get mixed in with these VR themes? New Year's special edition Mount Massive Asylum, what the hell?!"
Looking at Lucas's official blog, all the players who were still immersed in the New Year's atmosphere were shocked.
(End of this chapter)
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