Stepping out of the adventurers' outpost, Ezreal was once again greeted by the full pulse of the town.
The village spread outward in a loose circle of stone roads and timber buildings. Unlike the quiet farmlands beyond the forest, this place was alive. Merchants shouted prices from wooden stalls, blacksmiths hammered glowing metal beneath open forges, and banners bearing the adventurers' guild insignia fluttered lazily in the air. It seemed like a scene straight out of those medieval stories of old, it was a nice change from his high-tech reality.
Players and NPCS moved around everywhere, above the heads of the players a small green circle floated above their heads signifying their roles as players. Some stood near the fountain swiping on the air, Ezreal assumed that they were interacting with the system interface.
NPCs weaved naturally between them all farmers carrying baskets, guards patrolling with spears in hand, children running through the streets laughing. No one broke immersion. No one glitched. It was seamless.
He reached into his own system storage, pulling out the class change token, a small bronze token with the image of an arrow, dagger, sword, and 2 staff crossing each other in the middle.
He clicked on yes. Instantly, the token burst into blue particles, disappearing. A marker appearing in the sky.
He followed the stone road uphill, guided by a floating system marker. At the highest point of the town stood a circular stone building, older than the rest. Its walls were carved with faded runes, each one depicting a different weapon, spell, or symbol. Five banners hung from its outer ring.
The Job Outpost, he thought.
Ezreal stepped inside, and it seems like he wasn't the only one here, players littered the place like ants, each scrambling to pick a class. The interior of the outpost was wide and expansive
Five figures stood evenly spaced in a half-circle, each beneath a banner matching their role.
They were NPCs, but different. Their presence felt heavier, sharper, as if the system itself paid closer attention here. Ezreal guessed that they were representatives of each of the classes.
He approached the first a large burly man clad in worn steel armour, his arms crosses a large scar marking his face. A massive great sword planted point first into the cold stone floor, his expression stern but not unkind. A bunch of players also rushed to him as well.
The warrior let out a toothed filled grin.
"So you all seek to seek the path of a warrior, you all think you're worthy Strength, discipline, and endurance," the fighter said, his voice rising. Fighters stand at the front, confronting anyone who comes with bravery, with enough practise, you will be able to split the skies above with a single swing of the sword, crush the earth below with a single stomp."
The players began murmuring all excited at the possibilities the class would bring.
"But not all is raspberry and rainbows, our fatal flaw is a crucial one, after all if you can't reach your enemy, then it all mean nothing."
Ezreal nodded and moved on. This class didn't suit him at all.
He went to the next on this one.
A lean woman rested casually against a pillar, a longbow slung across her back. Her sharp eyes never stopped moving, as if tracking invisible targets. The ranger he assumed.
"The path of the ranger is simple to grasp and hard to master, Rangers control the battlefield from afar. We strike before enemies even realize we're there. Distance is your greatest ally, at the peak of power, your arrows will bloat out the sky and shoot down the sun. But be warned if your enemies get rid of your distance" A small smile tugging on her lips, parting her hair, revealing a scar across her eye, "You are as good dead."
Some of the Players gasped at the warning, some eager to pick up the class already, but not Ezreal, although the prospect of shooting down the sun seemed good.
The next class he found was the priest. A robed figure stood calmly, hands folded, a soft golden glow faintly radiating from their staff.
"Life, restoration, and faith," the priest said gently. "We heal wounds, cleanse corruption, and keep allies standing, at full power. Life and death will be in your command."
Ezreal smiled, the prospect of controlling life and death seemed very lucrative, he loved the idea of control.
"But our weakness, alone we are nothing, as we bear no combat capabilities by ourselves."
His smile quickly faded, it seemed the control of the priest came at the cost of dependence on others, which he didn't like so much. He turned and left.
The next class was the mage, this class had the largest audience, tens of player stood in front of the the NPC responsible, fire ice and lightning danced in his palms. It seemed unique, but Ezreal shunned it immediately; it had too many players already. If many players picked it he guessed resources for it would be low.
The last one class was the assasin.
A hooded woman leaned against the shadows themselves, her presence so subtle Ezreal hadn't even noticed her at first. Twin daggers rested at her hips, their blades dull but dangerous.
"Assassins don't fight," she said quietly. "We end fights before they begin."
Her eyes glinted beneath the hood.
"We specialize in speed, precision, and killing the right target at the right time."
There were very few players around her suprising Alex.
"We have only one weakness, the crafts of the dark are hard to master, and in group battles we are useless."
Ezreal understood, in a game where everyone wanted to level up quickly picking a class that specialized in 1 on 1 would mean leveling up slowly and falling behind others and additionally it was a very hard class.
He stepped back, letting the five banners come into view.
Fighter. Ranger. Priest. Mage. Assassin.
Each a path. Each a limitation.
I don't want to stand at the front, he thought.I don't want to hide behind others.I don't want to rely on faith or raw power.
