Chapter 15: The Cracher-Mortel and the First Key's Location
The case was a terrifying one, a nightmare made real. People were being poisoned, their bodies turning cold and lifeless, their minds a blank slate. They were zombies, puppets on a string, their every move controlled by a powerful Wesen. The Cracher-Mortel. A zombie master. A royal agent.
"The Cracher-Mortel. This is a big one. This is a direct attack. A clear message from the royal families. They're watching us. They're testing us. They're trying to distract us. But I won't let them. We're going to stop him. We're going to save these people. And we're going to get a new vial. This is a game of chess, and they just made a move. Now it's our turn. The pieces are on the board, and the king is in play."
The team, now a well-oiled machine, was at the precinct. Renard, his face a mask of worry, was poring over the case file. He had a personal connection to this. The Cracher-Mortel was a royal agent. He was a symbol of his family's cruelty, his family's evil. He had to stop him. He had to prove that he was different, that he was on the side of justice.
"The Wesen is a Cracher-Mortel," Renard said, his voice a low growl, a flicker of Zauberbiest power in his eyes. "He's a royal agent. He's here to cause chaos. He's here to make a statement. We have to stop him. We have to find him before he poisons more people. Before he turns the whole city into zombies."
Adam, with his deep knowledge of the canon, knew where the Cracher-Mortel was. He knew his methods. He knew his motives. He was a distraction. A pawn. A sacrifice. But he was a powerful one. And he was a part of a much bigger plan.
The team, guided by Adam's foresight and Renard's knowledge, tracked the Cracher-Mortel to an old, abandoned warehouse near the docks. He was there, a terrifying figure, his face a mask of pure evil, his hands glowing with a strange, green light. He was a master of his craft, a puppet master, a zombie master.
The team, working together, were an unstoppable force. Nick, with his Grimm power, was a whirlwind of motion, his new Hexenbiest-infused senses giving him an edge he'd never had before. Monroe and Rosalee, with their Wesen knowledge, were able to neutralize the poison, creating a makeshift antidote. Renard, with his Zauberbiest power, was a force to be reckoned with, his fighting style a brutal, elegant dance. And Adam, with his raw power and his Aura of the First Grimm, was the leader, the commander, the king.
The Cracher-Mortel was no match for them. He was a powerful Wesen, a royal agent, but he was a single man against a team. He was subdued, his will broken. Adam, with a small, confident smile, made an incision on the Cracher-Mortel's arm, drawing a few drops of blood. As the blood hit his inventory, the Cracher-Mortel screamed in pain, but the wound healed instantly.
[System] Wesen Defeated. Wesen Type: Cracher-Mortel (Zombie Master). Extracting... Alchemical Vial Created: Cracher-Mortel Potion.
[System] The Cracher-Mortel Potion grants a minor resistance to toxins and a slight boost to mental clarity.
Adam looked at the glowing vial in his inventory, a small, satisfied smile on his face. Another vial. Another step closer to his goal. He turned to Renard, a serious look on his face. "Now," he said. "The keys. Your family. The royal families. We need to find the first key. We need to beat them at their own game. It's time to take the fight to them."
Renard, a look of grim determination on his face, nodded. He was a Zauberbiest, a royal, a prince. But he was also a member of Adam's team. He was a good man. He was a protector. He closed his eyes, and a vision, a map, a memory, washed over him. He saw a library. In Rome. The first key. He opened his eyes, a look of pure resolve on his face. "Rome," he said. "The first key is in a secret library in Rome. My family's bloodline, my ancestors, were the guardians. The protectors."
Adam's smile was a predatory one, a king's smile. "Then that's where we're going. It's time to take the fight to them."
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