Ficool

Chapter 2 - Copycat Begins

PAGE 1 โ€“ SYSTEM RULES REVEALED

Panel 1:

Riku sits on a rooftop, the morning sun rising behind him. A digital blue screen hovers in front of him, sharp and glowing.

> [Heavenly Copy System โ€“ Main Console Opened]

System Details Appear:

> โœ… Unlimited Talent Slots: UNLOCKED

๐Ÿง  All Copied Talents Become Permanent

โš ๏ธ High-Rank Talents (S, SS, T, U, L) Are Exceptionally Rare

โณ Copy Cooldown: Triggers after copying S-tier or above. No new copying possible during cooldown.

Panel 2:

Riku scrolls down a "Talent Info" menu.

> Talent Grades:

D โ†’ C โ†’ B โ†’ B+ โ†’ A โ†’

S (Pro-level) โ†’ SS (National Genius) โ†’

T (Transcendent) โ†’

U (Unreal โ€“ Only 1 in a generation) โ†’

L (Legend โ€“ Unknown. Possibly Mythical.)

Riku (thinking):

> "So anything B or A, I can stack freelyโ€ฆ

But once I grab an S or higherโ€ฆ I have to wait."

Panel 3:

He taps another tab labeled:

> [Number of System Users: 1]

Riku (eyes wide):

> "โ€ฆI'm the only one?"

PAGE 2 โ€“ SCHOOLYARD COURT

Panel 1:

The elementary court. Kids are shooting hoops, playing rough.

Panel 2:

One flashy kid is dominatingโ€”Daigo Nakamura, 12 years old. An arrogant, naturally gifted point guard. He hits a step-back midrange jumper.

Panel 3:

Kids cheer.

> "Dang, Daigo's untouchable!"

"He's like Kyrie!"

Panel 4:

Riku, now 11 again, watches from the sideline with calm eyes.

System ping:

> Talent Detected: Daigo Nakamura

"Street Handle King โ€“ A"

Copy Available: YES

Riku (thinking):

> "An A-rankโ€ฆ That's no joke. But no cooldown penalty. Let's go."

Panel 5:

He mentally selects [COPY].

> โœ… Talent Acquired: "Street Handle King โ€“ A"

PAGE 3 โ€“ CHALLENGE

Panel 1:

Riku dribbles once. His hands move faster than ever.

The ball sticks to him like glue.

Riku (smirking):

> "It feelsโ€ฆ easy now."

Panel 2:

He steps up and challenges Daigo to 1-on-1.

Daigo (laughing):

> "You? C'mon man, this isn't beginner hour."

Panel 3:

Riku doesn't respond. Just dribbles. Smooth, confident.

PAGE 4 โ€“ DOMINANCE

Panel 1:

Riku crosses Daigo HARD. The crowd gasps.

Panel 2:

He spins and finishes with a reverse layup.

Panel 3:

Daigo (stunned):

> "Whatโ€ฆ just happened?"

Panel 4:

Riku casually dribbles the ball back.

Riku:

> "You've got talent. But I've got more now."

PAGE 5 โ€“ STRATEGIC THINKING

Panel 1:

Later that day, Riku walks home, flipping his ball.

Panel 2:

He opens his system log.

> [Talent Log]

โ€ข Basketball Prodigy โ€“ B+

โ€ข Street Handle King โ€“ A

Panel 3:

Empty slots scroll down infinitely.

Riku (thinking):

> "I can stack foreverโ€ฆ but I have to be smart."

"If I copy an S-rank tomorrow, I'll be locked out for a full day."

"No second chances during cooldown."

PAGE 6 โ€“ THE PROBLEM OF RARITY

Panel 1:

He scrolls through past scan logs. Most people show:

> No Talent Detected

Dribbling โ€“ D

Basic Awareness โ€“ C-

Sloppy Shot Form โ€“ D+

Panel 2:

Riku (frowning):

> "Most people don't even make it to B."

"S and higher must be almost impossible to find."

Panel 3:

He stops. Watches kids playing at the park.

System:

> No Copyable Talent Detected.

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PAGE 7 โ€“ BUILDING THE FOUNDATION

Panel 1:

Training montage panels:

Riku practicing dribbles

Doing sit-ups and push-ups

Watching tape of old pro players

Logging names and skills in a notebook

Panel 2:

He copies two more A-rank talents from middle school players during a city tournament:

> โ€ข Court Vision โ€“ A

โ€ข Defensive Instinct โ€“ A

Panel 3:

Riku (writing in his notebook):

> "A is elite. But I'll need more than that to survive what's comingโ€ฆ"

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PAGE 8 โ€“ BUILDING A GOAL

Panel 1:

That night, Riku looks up at his ceiling, ball beside him.

Panel 2:

He whispers:

> "I don't know where this system came fromโ€ฆ

But it's mine."

Panel 3:

Close-up of system glowing faintly in the dark:

> Heavenly Copy System Active. Status: Cooldown โ€“ None

Next Goal: Seek S-tier Talentโ€ฆ

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โœ… End of Chapter 2

> Next Time: Chapter 3 โ€“ "Eyes on S"

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