Druvak - The Death Knight
Species: Undead
Core Divinity: Weapon
· Authority: Absolute mastery over all forms of weaponry.
Secondary Divinities
· Sin: The power to manipulate the seven deadly sins, granting buffs and enabling mental attacks.
· Pride: Nullifies debuffs and abnormal status effects.
· Envy: Strength increases proportionally to the buffs active on an opponent.
· Rage: Personal strength scales with his own fury.
· Gluttony: Dramatically accelerates energy recovery.
· Lust: Attacks become sharper and more precise.
· Greed: Allows him to identify valuable items and abilities.
· Sloth: Greatly increases defensive capabilities.
· Judgement: By marking a target as a sinner, all of Druvak's attacks against them are multiplied in power.
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Special Abilities
· Sin-Sight: Can perceive the sins and virtues of any being.
· Soul-Flame Manipulation: Can conjure and control flames that burn the soul directly.
· Weapon Enhancement: Can temporarily imbue any weapon he wields with increased sharpness, durability, and affinity for his other powers.
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Sword Techniques
· Raging Water Sword Style: A violent, overwhelming style with unpredictable rhythms, mimicking a stormy tide.
· Gentle Wind Sword Style: A swift, fluid style focused on precision and evasive movement, like an untouchable breeze.
· Rakt-Rakshasa: A dark technique that consumes the essence of those he slays to empower his weapon.
· Vengeance Knight Sword Art: A ultimate combat form that synergizes all his divinities into his swordsmanship.
· Sin Execution: His finishing move. After judging a target, he delivers a final slash that carries the accumulated weight of their own condemned sins.
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Amazel - The Glacial Witch
Species: Ark Demon
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Divine Authority
Core Divinity: Arcane
· Authority: Masterful manipulation of raw Arcane Energy, the flexible foundation of all magic.
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Spell Arsenal
Low-Tier Spells
· Aegis: Creates a basic shield of arcane energy.
· Elemental Attack: Projects simple bolts of fire, water, or lightning.
· Heal: Mends minor wounds.
· Teleport: Short-range spatial relocation.
Mid-Tier Spells
· Pyro Ball: An enhanced, more powerful fire projectile.
· Earth Manipulation: Controls and shapes earth and stone.
· Greater Heal: A significantly improved healing spell.
· Aegis Maxima: A reinforced, more durable arcane shield.
· Torrent: Fires a high-pressure column of water.
· Gale Force: Summons a directed tornado.
· Lightning Strike: Calls down a powerful bolt of lightning.
· Glacial Lance: Launches large, piercing spears of ice.
High-Tier Spells
· Crimson Flower: Manifests a giant flower of crimson flame that burns at an extremely high temperature.
· Earth Spikes: Causes massive spikes of earth to erupt from the ground.
· Blizzard: Conjures a heavy snowstorm that drastically lowers the ambient temperature.
· Permafrost Ray: Fires a concentrated beam of icy wind that flash-freezes anything it touches.
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Broken Divinity:
Julie's Divinity – Slaughter: She absorbs the essence and life force of whatever she kills.
Kratos's Divinity – Unbound Will: It adapts and becomes more powerful whenever he surpasses his limits.
Miramor's Divinity – Nullify: He can nullify anything.
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Point to be noted.
•In this world nothing is absolute, everything have a limitation.
•Map will be released in the FB page (link in description)
• If Cronus have Celestial king then why he not used his authority. (This point I look after everything complete.)
• Eurebus is primordial of darkness but why Nyx appear when Hades awaken Darkness divinity (Because, Eurebus doesn't fit on that scene.)
