Krios - The Cardinal Titan
Divine Authority
Core Divinity: Constellation
· Authority: The power to create, unravel, and command constellations.
· Manifestation: Can draw upon stellar energy for spells and use constellations to impose cosmic order on the battlefield.
Secondary Divinities
· Order: The ability to enforce structure and predictability, countering chaos and disrupting unstable energies.
· Wisdom: Enhances his intellect, granting supreme tactical analysis, pattern recognition, and strategic foresight.
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Spell Arsenal
Low-Tier Spells
· Astral Step: Teleports short distances through the air, using stars as anchor points.
· Gravity Lock: Intensifies gravity at a specific point to pin down or crush a target.
Mid-Tier Spells
· Star Bolt: Fires a rapid barrage of projectiles made of condensed stellar energy.
· Stellar Arrow: Summons thousands of arrows of light that rain down on enemies.
· Celestial Mantle: Weaves a defensive veil of constellation patterns that absorbs and disperses incoming attacks.
High-Tier Spells
· Astral Shell: Encases himself or an ally in a nearly impenetrable shell of pure astral essence.
· Celestial Prison: Traps a target within a prison of constricting cosmic energy, reinforced by constellations, making it virtually unbreakable.
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Weapon: Celestra, the Zodiac Pendant
· Description: A pendant holding a marble that contains a swirling, starry sky.
· Core Ability: By channeling energy and focusing on a specific constellation, Krios can grant himself or his allies powerful, temporary buffs.
Zodiac Buffs:
· Aries: Greatly increases strength and speed.
· Taurus: Manipulates the weight of oneself or objects.
· Gemini: Allows two allies to pair up, significantly strengthening their bond and power when fighting together.
· Cancer: Greatly increases defense and resistance to elemental damage.
· Leo: Negates all negative status effects (e.g., poison, curses, weakness).
· Virgo: Grants a potent healing effect.
· Libra: Reduces the power output of a targeted opponent.
· Scorpio: Makes attacks lethal, inflicting a venomous, hard-to-heal wound.
· Sagittarius: Maximizes ranged attack accuracy and projectile speed.
· Capricorn: Slows the flow of time for Krios for 2 subjective seconds.
· Aquarius: Allows the user to liquefy their body for 5 seconds, becoming immune to physical attacks.
· Pisces: Grants a brief, precise vision of the immediate future, enabling flawless movement.
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Celestial Fusions
By combining multiple constellations, Krios can achieve even greater effects.
· Astral Harmony (Gemini + Virgo + Libra)
· Effect: Creates several semi-autonomous clones of himself. The clones can fight, cast low-tier spells, and share the healing effect of Virgo.
· Astral Power (Aries + Sagittarius + Leo)
· Effect: Multiplies his attack speed, raw power, and accuracy several times over, while making him immune to debuffs. This is his ultimate assault form.
· Astral Fortress (Taurus + Capricorn + Libra)
· Effect: Creates a dominant zone of control. Enemies are slowed (time dilation), weakened (power reduction), and crushed (gravity manipulation), while Krios remains protected and free to act.
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Koios - The Axis Titan
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Divine Authority
Core Divinity: Axis
· Authority: The power to perceive, manipulate, and redefine the fundamental axes of existence. This includes spatial dimensions, vectors, and conceptual frameworks.
Secondary Divinity
· Intellect: An immense, hyper-charged intelligence that allows him to process the infinite variables of axis manipulation and calculate impossibly complex outcomes in real-time.
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Powers & Abilities
Spatial Axis Manipulation
· Spatial Folding: Compress or stretch space, making a mile into a footstep or a hand's reach into a mile-long gap.
· Dimensional Shearing: Twist the spatial axes around a target, causing matter to be torn apart along different dimensional planes.
· Vector Control: Alter the direction and magnitude of any force or moving object. An opponent's charge can be reversed, or a projectile sent back at triple its original speed.
· Axis of Perception: Rotate the axis of perception for others, causing them to become disoriented, see up as down, or fail to perceive him at all.
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Weapon: Axis-Born
· Description: A metallic ring of unknown origin, etched with glowing sapphire runes that pulse with the rhythm of cosmic constants.
· Abilities:
· Amplification: Serves as a focal point, drastically enhancing the scale, precision, and stability of his Axis Manipulation.
· Telepathic Nexus: Allows for true thought-reading and the silent, instantaneous exchange of thoughts and complex data with allies, creating a perfect, unhackable tactical network.
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Iapetus - The Titan of Mortality
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Divine Authority
Core Divinity: Mortality
· Authority: The conceptual power to impose the state of "mortality" upon any being or object. This is not merely killing; it is the act of defining an end.
· Manifestation:
· Sever Immortality: His touch or the strike of his weapons can temporarily or permanently sever a being's connection to their source of immortality, making them vulnerable.
· Impose Finality: Wounds inflicted by his power are incredibly difficult, if not impossible, to heal by conventional divine or regenerative means. They carry the absolute concept of an "ending."
· Sense Lifespan: He can perceive the "thread" of any being's life, seeing its length, its strength, and its vulnerabilities.
Secondary Divinities
· Craftsmanship: The divine ability to forge and create objects of immense power, specializing in weapons and tools designed to channel his primary divinity.
· Sword: Absolute mastery over the sword as a weapon. This enhances his speed, precision, and lethality with any blade, allowing him to execute flawless techniques.
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Weapons & Artifacts
The Invisibility Cloak
· Ability: Renders the wearer completely undetectable by all senses—sight, sound, smell, and even divine or spiritual perception.
Forged Blades (Unnamed)
· Description: Iapetus does not rely on a single legendary weapon. He forges his own blades, each one a masterpiece designed for a specific purpose.
· Abilities: His blades are inherently imbued with his Mortality essence, allowing them to bypass durability and inflict wounds that refuse to heal. They are the physical conduits for his power.
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Atlas - The Titan of Fortitude
Divine Authority
Core Divinity: Strength
· Authority: The conceptual power of physical and metaphysical might. This is not just muscle, but the strength to hold up the sky, to resist cosmic forces, and to perform feats of absolute endurance.
· Manifestation:
· Limitless Physical Might: Possesses incalculable levels of raw physical strength.
· Absolute Durability: His body is nigh-invulnerable, capable of withstanding forces that would annihilate other Titans.
· Unyielding Endurance: His stamina is infinite; he does not tire from physical exertion.
Secondary Divinity: Willpower
· Power: An indomitable mental and spiritual fortitude.
· Focus Beyond Pain: Can ignore extreme pain and physical debilitation to complete his task.
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Weapon: The Gauntlets of Argaeon
· Description: A pair of massive, unadorned gauntlets forged from a dark, star-forged metal. They are simple, brutal, and functional.
· Ability: Amplified Output: They do not grant strength, but rather, they remove the natural "limiters" on Atlas's power, allowing him to channel a greater percentage of his core Strength divinity into a single action without his body acting as a bottleneck.
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Hyperion - The Solar King
Divine Authority
Core Divinity: Solar/Heavenly light (King-Class)
· Authority: Absolute command over the power of the sun. His aura is a "golden fire" that demands submission.
· Manifestation: Generates and manipulates immense heat, light, and solar plasma.
Secondary Divinities
· Purification: The ability to generate a "divine radiance" that burns away impurities, making him highly resistant or immune to curses, poisons, and insidious magic.
· Clairvoyance: Can activate a golden glow in his eyes to see through illusions, deceptions, and hidden spaces, piercing the layers of reality.
· Pride : Immune to all curse, debuff and poison.
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Spell Arsenal
Low-Tier Spells
· Fire Enhancement: Sheathes his weapon in crimson flame "hot as a forge."
· Solar Mantle: A defensive film of blinding white light that offers significant protection.
Mid-Tier Spells
· Sunflare: Conjures millions of lances of golden and red solar flame to bombard a wide area.
· Clairvoyant: Eyes glow gold to see through illusions, invisibility, and hidden spaces.
High-Tier Spells
· Sol Judgement Invictus: His ultimate technique. A colossal, focused beam of pure solar judgment meant to annihilate his target completely.
· Solar Crash: Transforms his body into a comet of concentrated solar fury for a high-speed, devastating charge.
· Overheat: Releases a wave of extreme heat from his body, functioning as a defensive nova to counter area-control effects like ice or darkness.
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Cronus - The Titan King / Titan King / Strongest titan.
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Divine Authority
Core Divinity: Time (King-Class)
· Authority: Absolute command over the past, present, and future.
· Integrated Concepts:
· Cycle: Authority over natural and cosmic cycles (e.g., seasons, life and death).
· Prophecy: The ability to perceive and interpret the fixed threads of fate within the flow of time.
Secondary Divinities
· Fatherhood: Embodies his role as the patriarch, granting authority over his lineage.
· Imprison: The power to bind and confine, both physically and temporally.
· Destruction: The capacity to unmake and annihilate, synergizing with the devouring nature of time.
Celestial King Authority
· Command: Can issue binding orders to any realm and its divine beings, a right of his supreme kingship.
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Weapon: The Divine Scythe
· Origin: Forged by Gaea.
· Ability: Severance: The scythe's primary power is to sever connections. It was used to sever Uranus from his Fatherhood divinity and his authority, establishing Cronus's rule. It can cut through bonds of lineage, destiny, and existence itself.
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Spell Arsenal
Low-Tier Spells
· Temporal Rend: A slash that carries the power of time erosion.
· Chronal Vision: View past and future events. Physically taxing.
· Teleport: Short-distance spatial leap. Consumes significant energy.
Mid-Tier Spells
· Acceleration Overdrive: A burst of personal time acceleration for immense speed.
· Slow Pulse: Projects a wave of decelerated time to slow a target or area.
High-Tier Spells
· Temporal Freeze: Halts time in a localized area for several seconds.
· Temporal Collapse: Shatters local spacetime into a chaotic mosaic of fast and slow time, paralyzing all within.
· Temporal Severance: A precise cut during a Time Lock to sever a moment or a piece of a target's timeline.
· Acceleration Fold: Extreme personal time acceleration to move imperceptibly fast.
· Temporal Overlap: Creates avatars from his past and future selves to fight alongside him.
· Deacceleration Field: Generates a large, stationary field where time is drastically slowed.
Supreme-Tier Spells
· Paradoxum Temporis: His ultimate domain. Accelerates the end of all things within its area of effect, causing rapid decay and entropy.
· Time Reversal: Reverses his personal timeline to a previous state, renewing his life force and healing all wounds.
· Final Temporal Rend: Completely severs a target's entire timeline, erasing them from all existence.
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The Chronal Sickness (Temporal Dissonance)
· Cause: A built-up backlash from extensive or powerful manipulations of time.
· Effects: Manifests as a splitting headache, nausea, vertigo, nosebleeds, shattered focus, and the active leakage of his life force.
· Significance: This is the critical limitation and cost of his power. The more he strains against the flow of time, the more it consumes him.
