Inside the coffin, the first thing Rafael noticed was the rewards for his Primary and Secondary Missions.
[Side Quest completed!]
[Locate and kill Kalindor, the surviving blood mage of Valyria (Time remaining: 18 years).]
[Obtained Special Map of the Sothoryos Continent!]
[Obtained Secret Document "The Rise of Valyria"!]*[1]
[Obtained Secret Document "The Origin of Dragons"!]*[2]
[Experience gained!]
[Main quest completed!]
[You achieve a great accomplishment as a Bloodmage!]
[You created a new race that did not exist in the world of Planetos!]
[Your Vampire Race reached the highest possible level (Primordial)]
[Additional rewards granted!]
[Stone of Origin obtained!] (-)
-A strange stone left by the Ancient Ones Race.*[3] (It seems to contain secrets about the origin of the human race…)
[Experience gained]
[The System Level Up!]
[System Improvements Level 7:]
- Inventory size expanded by 5x!
- You obtained a Fragmented Divinity!
- Subsystem (+1)
- Due to obtaining the Fragmented Divinity, new functions have been unlocked in the Primordial Magic menu!
[New Main Quest!]
[Collect three Fragmented Divinities!]
[Fragmented Divinities: 2/3]
[New Side Quest!]
[Investigate the origins of the Bloodmages!]
"So I gained 1 Fragmented Divinity from the System and another from the Will of the World after becoming a Primordial? Does that mean all Primordials are already on a Divine path? The fact that the world actually has a "will" is what surprises me…"
…I wonder if the system will give me any more Fragmented Divinities if I level it up again… But the side quests aren't easy to complete. Becoming a Shadowmancer or achieving great feats in Necromancy are out of the question for now, and discovering the origin of the Bloodmages is quite laborious; I don't even know where to begin…"
While reflecting, Rafael thought of something…
"Should I kill another Primordial? I have no enmity with any of them, but I must remind Esmer about this danger; it's not certain they'll hold back if they have the chance to kill two newborn Primordials."
"WAIT!"
Rafael almost shouted aloud inside the coffin, but he controlled himself. That's because he remembered the false Gods in Asshai!
According to his teacher Josiah, these gods were invaders in this world, and if there were a chance to kill them, would there be Fragmented Divinity or even maybe a true Divinity?
The question shouldn't be that… Do I really have the power to kill such gods?
Let's first better understand my new Racial Spells and what benefits the Fragmented Divinity can give me…
Blood Control is as simple as the name suggests, allowing me to control all types of blood, as long as they are not within the bodies of my targets. The blood also cannot be old, which negates any attempt I might have made to store blood in the system…
I can transform blood into anything, such as wings, claws, mist, weapons, and perhaps even monsters? It's worth testing this in the future… This spell is limited when fighting a few enemies, but in such situations, I can just use my own blood as a source. My blood is also stronger than other sources, allowing me to use more power in Control…
I should be able to create something that removes this weakness when fighting a few enemies using one of my five innate spells[4], something like a blood inventory linked to my regeneration? No rush to decide this at the moment…*
Blood Embrace is the most interesting and valuable of all these spells; it allows me to transform other people into vampires. But there is a limit to the number of vampires I can create, with only 10 first-generation vampires and 30 second-generation vampires. There are no limits to creating third-generation vampires; if successful, they will be much weaker than second-generation vampires, and if they fail, there will be a risk of death or even a chance of the target transforming into a mutant monster...
The Blood Embrace spell activates when I drink someone's blood and make them drink my blood, but it doesn't work without proper activation, since drinking the blood of my enemies also allows me to restore the effects of the innate Regeneration spell. Also, the regeneration spell is not infinite as I thought; it has daily limits, and this limit was significantly improved after the racial change...
There are two other important factors as well: people whose blood I consume will become more susceptible to my charm. And people who drink my blood will become Vampire Servants if they are ordinary people.
A Vampire Servant doesn't fit into a racial change, but still possesses many advantages, such as good health, good appearance, and a slightly longer than average lifespan…
I suspect that Create Primordial Material is a standard racial spell that every Primordial possesses; once every 10 years, I can create a Blood-type Primordial Material. This allows people with this affinity to create their innate spells. Although I currently don't have any subordinates with this affinity, I will start accumulating these items to grant them to the vampires I create, or to future apprentices who join the Order of Sages.
Based on my ability to create primordial material, I should be able to create something weaker at the level of a natural treasure? Something that allows other people to learn common spells quickly? It's also worth doing more tests…
Why do I feel that the stronger I get, the busier I'll be in the future?
Sigh…
Now, let's move on to Primordial Charm and Primordial Agility, both are passive spells. The first enhances my natural beauty and charm, also improving the uninterrupted use of the Mind affinity, granting a weakened passive use of basic spells, and a racial superiority bonus when using spells of this affinity. In the Order of Sages, only Zaya possesses such an affinity, so I must learn from her when I awaken from my slumber…
The second racial spell gave me an Agility and Dexterity bonus to the already existing Body affinity. My fighting abilities now almost equal those of powerful and agile beasts.
Heh, the people of this world still don't know how terrifying it will be to encounter a blood beast or a hungry vampire in the middle of the night; I can already foresee many legends arising about it…
At this point, the changes I will cause in this world simply because of this new race of mine are too ridiculous to stop. So I must guide almost everything through the light or shadows now…
With renewed determination, Rafael began to look at his new spells of Primordial Magic, which in the system were now marked as: Divine Spells…
****
Special thanks to the Patreons:
Sage's Supporter: Jan, Vinnie, frimorigo, Parsa, Scott Robertson, Pato Senalima, Lily Monarch, and Adriele Rodrigues!
Magic Apprentice: Axel Bour, Gabriele Sulpizio, Takatchi, mandeep singh, Austin, Kobe Robertson, Paul Gaslac, Niteo akuma, 704Corleon, Rodrigo, WhoisMitch, Leery Falcon, Grave Walker, adam, Evil King, and Emotional!
Senior Magic Apprentice: Cole Bromley, Avacus, and TabbyRabbit!
[1] A new side story is coming soon...
[2] A new side story is coming soon...
[3] The "Ancient Ones" race here refers to the same "Creators" mentioned by the Demon Josiah and the Abomination, The Gourmet... Another side story is coming soon...
[4] There will be a really cool event at the end of the book where every reader can create their own Blood Affinity spells! The 3 most powerful, creative, and with the greatest growth potential will become three of the MC's six main innate spells. While the other spells will be named after their creators and will be in the Rafael system tab as spells created by new Planetos mages who were born with Blood Affinity.
