Legendary
 Phys. Damage: 900
 Mag. Damage: 1200
 Phys. Def. :1300
 Mag. Def. :1000
 Durability:2100
 1. +100% Physical Damage
 2. +100% Power of Divine Skills
 3. Impact Conversion
 4. +75 Strength
 5. Barrier Glove
 6. Passive Skill : Pugilism of Amycus
 6. Active Skill : One Ton Punch
 Set Effect 2/2:
 Trait: Brute Strength
 Active Skill: Refined Haymaker
 Active Skill: Strike of Eurynomos
 Active Skill: Strike of Amycus
 One of a pair of gauntlets created by Master Smith, the first Master Blacksmith and Master Enchanter of Urth. Using divine and mysterious means, he created a pair of cestus that call back to old legends. >
 Seth looked at it for a long while, checking the new options created by the sudden synergy. He didn't know who Amycus was, and the changes only made sense after he went to refresh his knowledge of Olympian Mythology.
 Amycus was the son of Poseidon and not a nice guy at all. He was one of those run-of-the-mill demigods who picked fights with better-known heroes and demigods. Amycus, in this case, was a king who liked to pick fist fights with people who traveled through his land.
 This usually ended in death for the visitor, as he was known for his incredible strength and skill with his fist, as well as his cruelty in battle. As fate had it, Amycus picked a fight with the wrong demigod and got punched to death by someone better in boxing.
 With the influence of Amycus, many options had changed, the most obvious being the  Since the skill was on both gauntlets and it wasn't stated that they didn't stack, it meant that Paolo could gain 4 levels in unarmed combat skill, double unarmed damage, double damage to targets without armor, and gain 30% armor penetration. This change alone would have already been enough, but it kept going.
 The next changes due to the synergy were among the skills of the set effect.  Apart from changing the haymaker, there was another additional skill to the set effect,  The next strike deals 150% physical damage. Even if the attack is blocked, the power of the daemon ignores any obstacle and directly strikes the flesh of the target, where it tears flesh, muscle, and ligaments off the bones.
 10-75% chance to cause various status ailments. Chance depends on the base defense and endurance of the target.>
 It did not hold the power of decay, but it was able to ignore equipment defense and directly strike the opponent. As expected of the creature that cleaned the flesh from the bones of corpses, the effect of the strike was nasty. The  The next strike deals 125% physical damage with 35% Item Breaking.
 Strikes to bare skin have a 50% chance of causing lacerations.
 Lacerations have a 75% chance of causing a heavy bleeding status>
 The effects sounded less mystic but were even more effective. As expected from someone who was called the Mauler, for maiming his victims in forced combat. Having checked all the changes, Seth put on the gloves. They were a little too small for him, but not too small to wear.
 Putting on the gauntlets activated the effect, and they generated a pale-purple skintight energy shield surrounding the hands. These were the barrier gloves Rún had created according to Seth's specifications.
 What was the point in covering the gloves with another layer of barriers? It was to maximize Impact Conversion, and effect that only activated when the armor plate itself received the impact. Originally, that was.
 Not only did the barrier add an additional 1500 defense to the gauntlets that would cut the quite low durability some slack, but the barriers were designed to concentrate and distribute the impact of any strike onto the armor plates of  This way, he was able to not only provide ample defense but also take full advantage of Impact Conversion, which converted 5% of incoming physical damage into mana after the quartz was upgraded to special.
 5% didn't sound very impressive alone, but it depended entirely on the physical damage blocked or dished out. Technically, Paolo could simply go and punch some grass to refill his mana if he ever ran out. But that was not all, there was one final, hidden feature to it, one not mentioned in the descriptions.
 The effects and skills of items with a soul rarely had a cost, as Seth used a soul big enough to pay for the skills. However, these skills still had a cooldown to accommodate the fact that the souls also had to regenerate mana after spending it on active skills.
 This meant, in theory, that when Impact Conversion refilled the item's own mana, it would also automatically reset the cooldown of skills. Paolo would literally be able to punch away the cooldowns of the item skills.
 To test his theory, the blacksmith started punching the wall of the workshop to test his theory, starting by using the  If someone like Paolo, specialized in unarmed combat, did this, maybe using one of his own skills, the cooldown would probably be gone in a matter of two or three strikes, enabling the close combat priest to constantly fire the skills, if he wanted to.
 Otherwise, he could also simply use the conversion to punch the ground and fill his own mana after releasing a slew of spells. Ultimately, Seth found that the  After the little test run, Seth decided to finish for the day and deliver his new product right away.
 ...
 "Wait, why can you use soul contracts?" the angel asked, perplexed, as Seth went through the usual procedure with Paolo. Like all members of the Field teams that received legendary items, the Angel Summoner was also obliged to sign the soul contract that would prevent him from using the item against Minas Mar or giving it away.
 Most legendary items actually counted as lent from Minas Mar. The only exceptions were when the people brought their own materials, like Paolo or the other chosen ones. Since they brought the legendary material, they only had to pay Seth for the processing and sign the contract that they would not use them against Minas Mar.
 "My secondary class is Infernal Scald; the skill came as I improved it," Seth explained nonchalantly.
 "Wait! You should read it first!" Novia cautioned the saint, but Paolo was already signing the contract.
 "It's just the standard contract anyone in the field teams signed to get their legendary item, right?" Paolo said, unbothered by the fact that he just signed a contract using his soul as collateral. Much to Novia's dismay.
 "Jup, no fine print at all," Seth assured him. "Here are the gauntlets, and I have written all the effects and skills down in case you forget something," the blacksmith said after pocketing the signed contract. He pushed a pair of gauntlets and a sheet of folded paper over the table toward Paolo, who picked up the new items with shining eyes.
 He put them on, and his face lightened up together with the thin barrier. Getting a new toy like this, Paolo finally showed some of the youthful fascination and curiosity the harsh reality had driven out of him.
 "I will leave you to it then. You can try them out in one of the training rooms, or maybe go hunt in the Abyss if you would like to," Seth judged that Paolo was strong enough to go to the depths of the Adventurer Guild's Holy Land.
 "I will, thank you."
, most likely a derivative of , judging by the similarities in name and effect. On that note, Seth had been wrong concerning the enchantment.
 was similar in nature but different in effect.
