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Fenris: The Lost Bite

DonTheAlpha
In a world where werewolves are feared and treated as nothing but mindless monsters, Fenris, a lone wolf hunted since childhood and missing memories of his past, becomes detached and hopeless. Alone and abandoned, he wanders aimlessly with only one purpose: survive. Nothing else matters until he is given hope. Hope arrives in the form of a ritual—one that can turn a werewolf into an Alpha, the strongest and most powerful of their kind. Fenris ventures into other worlds, battling monsters, demons, and even gods, but none break him. Every trial he faces and every ancient power he reclaims reveals deeper conspiracies. Is the ritual really what he had thought? What must he truly sacrifice to accomplish his goals? And when it is all done, will he become the monster the whole world fears?
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True Blood: The Blood King

After dying of a heart attack at thirty-four, a high-level executive wakes up in a shallow grave in the Louisiana woods. He’s transmigrated into the body of Samuel Huffman, a 150-year-old vampire "nobody" who was recently staked and left for dead. Bonded to the Vampire Monarch System, Samuel realizes that in the world of True Blood, age usually equals power—but his system is the ultimate equalizer. While the vampire world is busy "mainstreaming" with synthetic blood, Samuel uses his corporate instincts and supernatural interface to build a kingdom from the margins of Bon Temps. From manipulating the Authority to building a loyal nest, he’s not just surviving the night; he’s rewriting the hierarchy. The System: Vampire Monarch Blood Potency (BP): The core measure of power. While other vampires wait centuries to grow stronger, Samuel can accelerate his BP through strategic actions and "consuming" influence, allowing a young-looking vampire to hit with the force of an Elder. Glamour & Mental Influence: A specialized skill tree that enhances the natural vampire ability to hypnotize. Samuel can invest points to bypass the mental resistance of humans and even cloud the minds of other supernatural beings. Territory & Dominion: The system provides a tactical overlay of Bon Temps and beyond. Claiming "Dominion" over a location provides passive resource generation (wealth and blood supply) and alerts Samuel to any rival vampires entering his turf. Lineage & Progeny Management: This function allows Samuel to track the loyalty and growth of his "children" (vampires he turns). It ensures his bloodline remains fanatically loyal, creating a built-in army that grows as he does.
Kingdom_Building · 187.2k Views