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Chronicles of the First Age

Before history, before kingdoms, before language or law, the world died and was born again. In the ashes of a forgotten age, the Earth awakened to a second beginning—its lands reshaped, its oceans teeming with monstrous life, and its air overflowing with dormant power. From this primal chaos, humanity rose once more: scattered, weak, and ignorant of the ancient forces pulsing beneath their feet. But the world remembers what they do not. When a young tribal chief survives a near-fatal encounter with a beast strong enough to tear mountains in the ages to come, a spark ignites within him. Through instinct, suffering, and an unyielding desire to shield his people, he becomes the first of humanity to step onto a path long lost: the path of cultivation. From the first breath of strength to the birth of concepts—Wisdom, Balance, War, Justice, Forging—new powers awaken among men. Tribes grow into clans, clans into nations, and the once-primitive world stirs with the early heartbeat of civilization. But as humanity rises, so too do envy, ambition, and darkness. An ancient order begins to weave itself into reality: the Mandate of Heaven, a system through which the world itself chooses who may lead, who may ascend, and who may shape the destiny of all living beings. Those who grasp Concepts may transcend mortality. Those who refine them may become gods. The First Age chronicles: - the rise of the First God of Wisdom and Balance, who lifts humanity out of savagery - the forging of rival gods—of War, Justice, Might, Betrayal, Devotion, and more - the clash between humanity’s potential and the beasts that ruled the world before them - the wars that shape continents - the first artifacts, the first laws, the first civilizations - the proto-mythical beasts evolving toward true dragons, phoenixes, leviathans, and beyond - the cosmic awakening that signals Earth’s place in the wider universe For every god born, a shadow grows. For every tribe united, a rival rises. For every spark of wisdom, a deeper mystery unfolds. This is the story of the world’s first cultivators. The story of how men became more than men. The story of gods being forged—from flesh, bone, and will alone. When the First Age ends, nothing of the old world will remain. And from its ashes, the age of gods will begin.
AbsoluteBeing · 1.5k Views

Swamp Lord: I Have an Intelligence Network

Li Er finds himself transported to a fantasy realm where extraordinary powers reign. As a pioneering lord, he must venture into perilous wildernesses to carve out his domain. Yet the wilds teem with savage tribes—barbarians, dragons, vampires, orcs, lizardfolk, serpents......and other vicious races. Penniless and without extraordinary powers, establishing a domain amidst countless hostile gazes is no easy feat! Just then, an intelligence system quietly awakens—【In three days, a herd of migrating giant horned cattle will pass through your territory. (Intelligence Value: 2 stars)】...[Five days hence, a dragon will lay its eggs in the valley 30 kilometers ↓ south. The dragon will be weakened by the difficult birth. (Intelligence Value: 4 stars)]...[At the 13th stall in the Ninth District Market of Loran City, saplings of the Redleaf Tree—a magical plant known as the Lava Fruit Tree—are being sold. (Intelligence Value: 2 stars)]......【Ninth District Black Market: A tomb-raiding gang has stolen a murky crystal from an ancient tomb. On July 8th, at sunrise, it will be sold at stall #23 near the black market entrance. This artifact is a fragment of an ancient deity's divine essence—shattered when the Swamp God fell. Blood dripped onto the crystal, granting control over this portion of the Swamp God's essence.(Intelligence Value: 6 stars (Gold, Full Rating))】 Li'er's heart trembled as he read the intelligence. In the wilderness, amidst the swamps, a domain rose from nothingness to become a city atop the wilderness's mountain peaks.
Rowan_Drake · 2.8k Views