The Lonely League
Success can change everything—open doors, shift destinies, and rewrite lives. But in this broken world, few good souls ever reach that elusive prize. The landscape is ruled by fascist regimes masked behind cute, deceptive mascots; superheroes who serve not justice but the interests of governments and the wealthy elite; and ruthless gangs of transhumans who have abandoned their humanity in pursuit of fleeting pleasures and unchecked desires. Beyond the edges of normal perception, demons lurk—shadowy predators who invade minds, converting men and women into more of their kind, spreading darkness like a plague.
In such a world, hope feels fragile, and the question lingers: why bother fighting at all?
Yet, amid the despair, a spark remains. The Lonely League—a ragtag group of outcasts and misfits—has risen with a singular, burning purpose: revenge. Revenge against a society that crushes the weak, that elevates the cogs in its machine while trampling the powerless. They are not saints or saviors, but heroes for hire—fighters who stand up when others fall, who challenge the corrupt and the cruel with grit and determination.
Together, they navigate the shadows of a world gone mad, carving out their own justice in a place where morality is a forgotten word. The Lonely League fights not just for survival, but to reclaim the humanity stolen from them—and to remind a broken world that even in darkness, resistance burns bright.