Project Vegas: Cyberpunk
In a not-too-distant future, the city of Prime Vegas is, to many, the place of dreams.
In a golden age of video games, people no longer work, or bother themselves with the throes of life. A revolutionary technology of realistic VR games have taken the world, and its people, by storm,
But to some others, Prime Vegas is also the place of nightmares.
Michael Stellar is no exemption. After losing every last penny to ensure that he conquers the first level of this new game that everyone claims to be unbeatable, he finds himself at a new low.
No money, no house, no friends…nothing.
He had lost the promised 100 million-dollar prize, as well as his will to live.
He had also watched as his girlfriend of six years waltzed off with another man, more capable than he ever was.
In a fit of despair, Michael wishes he could somehow reverse time, and get a do-over.
Unexpectedly, a deliberate stroke of fortune sees to it that he gets selected as a candidate for the game’s new VR mode.
“But wait, why does this VR feel oddly too realistic?!” Michael thought to himself.
“Worst of all, why would I take the character of Milo Ashgrim, a forgotten side-character doomed to die?”
Michael stared at his reflection, his eyes going wide.
“Is that a bionic arm?!”
Now blessed with advanced tech from a dystopian, cyberpunk era, Michael, now Milo Ashgrim, ventures to retrieve all that he’s lost, and change his grim fate.