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Welcome to Gehenna

[A Multi-POV epic fantasy adventure featuring a fully rendered artwork in every chapter! Updates every Friday] Survival is a word that can mean many things. It could mean the literal struggle to survive against starvation in a forest crawling with daemons so desperate that they might even be willing to eat you. The struggle to keep going as your clothes become tattered and your body is covered in bruises and breaks. It could mean the political struggle to keep your head afloat as a militaristic entity tries to mould you into the perfect solider against your will. The desperate game of cat and mouse as you're dragged into a conspiracy you never wanted to know about while the woman behind it all holds the key to finding your lost brother over your head. It could mean the struggle of allegiance as you're turned into a tool for the greater good of a city you've never been to before in the hope, the slimmest of hopes that maybe, just maybe, when you complete your mission they'll be willing to reward you with the key to finding your missing sister. The struggle against the knowledge that you have already run out of time but she's okay, she has to be okay. It could mean the internal struggle of being a prince destined for sacrifice who just wants to live. Is it really so wrong to want to live? Welcome to Gehenna. Survival is the name of the game down here. Excerpt from Chapter I: Thwack! “Go! Go! Go!” The rounded stone soars through the sky as Godien stabs his blade into the soil and runs. His gilded boots slam against the dirt pentagram drawn into the soil as he races past the first, the second, the third base—arm outstretched as he finally approaches the second to last– "You're out!" "Blast it!" Godien curses, his toe making contact with the fourth base mere seconds after the stone-keep catches the rounded stone in his mitt. The knight laughs, “Apologies, your highness!” “Liar,” Godien retorts, tone sharp despite the grin tearing his cheeks asunder. He does a cursory stretch before jogging back towards his teammates, "Correct me if I'm wrong, but isn't fibbing a sin, Sir Diarmad–?" “Prince Godien dir Fearg Impireal!” Every knighted man, woman, and daemon in-between either freeze, or startle. Godien stumbles over a rock and falls face-first into the dirt—it's almost a miracle that he doesn't end up eating it too. He feels the shadow of his younger cousin envelop him as he pulls himself to his knees...
Aitheriel · 360 Views

Warhammer 40k: The Men of Iron Return to the Galaxy

"In the grim darkness of the far future, there is only war." Forty-two millennia have passed, and now the Imperium of Man stands upon the precipice of oblivion. The galaxy is a slaughterhouse, and humanity’s fractured dominion is held together by little more than faith, hatred, and the white-knuckled grip of desperation. It is an age where the stars themselves seem to bleed. The Imperium is besieged on all fronts: savage xenos tides crash against the walls of civilization, the insidious rot of Chaos gnaws at the souls of the faithful, and within the gilded spires of Terra, corruption and betrayal fester like a gangrenous wound. The ancient sins of the past, the dread Men of Iron, those soulless abominations of steel, were thought cast down in the fires of antiquity, their metallic echo silenced by the blood of billions. They are a nightmare forgotten, a heresy expunged. Or so it was believed. From the dust of the Dark Age of Technology, a relic stirs. Axion. An intellect of godlike strategic calculation, a cold sovereign of war, has been roused from an aeons-long slumber by the careless hand of fate. He is a ghost in the machine, a weapon of a lost age reborn into a galaxy of madness. Now, the sleeping giant awakes. Inevitably, the gravity of total war pulls him in. No longer a silent observer, Axion is thrust into the Great Game, a singular point of logic forced to navigate a universe set aflame by the insanity of gods and monsters. ————————————————————— PATREON: https://www.patreon.com/Magnor ————————————————————— This story is also present on RoyalRoad, SpaceBattles, SufficientVelocity, and ScribbleHub.
Yurnero_ · 749.4k Views

Warhammer 40k: Rise of the Great Horned Rat

In the grim darkness of the far future, the galaxy is a theater of unending slaughter, yet it lacked the chittering, manic chorus of the "Yes-Yes!" To rectify this void, Lucius descends upon the stars as the Great Horned Rat, robed in tattered grey and brimming with malevolent divinity. Leading his verminous swarms, he plunges into the brutal cesspit of the 41st Millennium to carve out a domain of ruin. With the arrival of the Skaven, the balance of power shifts toward total anarchy. The Great Devourer meets its match in a rival swarm whose hunger is just as insatiable, while the Imperium of Man learns the true meaning of "unending numbers" as tide after tide of rat-kin drowns their worlds. Even the Necrons stare in cold calculation at a foe that wields green-glowing warpstone weaponry with a reckless abandon that mirrors their own. To the Orks, Lucius issues a challenge across time and reality: "Greenskins, we have slaughtered your kind from the World-That-Was to the Age of Sigmar and now into the 41st Millennium. If you have the stomach for it, come and face the swarms once more!" Experience a tale of skittering madness and galactic conquest as the Under-Empire rises to consume the stars. ————————————————————— PATREON: https://www.patreon.com/Magnor ————————————————————— This story is also present on RoyalRoad, SpaceBattles, SufficientVelocity, and ScribbleHub.
Yurnero_ · 460.9k Views

Relics of the Fallen World

Centuries have passed since civilization fell. The cities lie in ruin, scarred by war and a supernatural calamity that left the world twisted and dangerous. Humanity survives in fragments, clinging to life among the remnants of a society that once thrived. Elias is one of the few who walk these ruins, a survivor forged by necessity. Ordinary in every way, he possesses no extraordinary powers, no system, no inheritance—only sharp instincts, ruthless pragmatism, and a will to endure. In a world where Veil energy courses through relics, artifacts, and remnants of beings beyond comprehension, survival is a game of observation, patience, and cold calculation. But the ruins are not empty. Subtle traces of power linger in the air—faint pulses of Veil energy, remnants of eldritch forces, and the whispers of those who came before. Every relic, every fragment, holds secrets of a world that no longer exists, and some carry dangers that can destroy even the strongest of humans. As Elias navigates the shattered cities, he will encounter other survivors, some cautious, some ruthless. He will learn to sense the Veil, experiment with relics, and discover that even ordinary humans can wield fragments of extraordinary power—if they are willing to pay the cost. Yet the world’s true threats lie deeper: mutated monsters born of chaos, alien entities drawn to Veil energy, and eldritch beings whose motives are beyond comprehension. Every step could be the last, and every choice carries weight. “Relics of the Fallen World” is a tale of survival, exploration, and mystery in a post-apocalyptic landscape where power is everywhere, yet few can master it. Cold, cunning, and relentless, Elias must navigate a dangerous world where every ruin hides secrets—and every secret hides death.
RestlessSpirit · 806 Views