Project Vegas: Cyberfall
In a not-too-distant future, the city of Prime Vegas is, to many, the place where dreams come true.
It is the golden era of video games—an age where people no longer work, nor burden themselves with the struggles of daily life. An age where one’s worth is determined by their ability to play, to win, and to conquer.
All of this is made possible by revolutionary, hyper-realistic VR technology—so advanced, so immersive, that it takes the world by storm.
Unfortunately, Prime Vegas is not a city of dreams for everyone.
For a select few, it is a place of nightmares.
Michael Stellar is no exception.
After scraping together every last cent he could find to conquer the first level of a new, supposedly unbeatable game, he still ends up losing.
Again.
And again.
And again.
No matter how many times he tries, he never even comes close to clearing the first level.
By the time it’s over, Michael has lost everything.
No money.
No home.
No friends.
Nothing.
There was even a promised 100-million-dollar prize, and somehow, he lost that too.
As if that weren’t enough, he watches his six-year relationship crumble in the blink of an eye.
Broken and desperate, Michael wishes—if only once—that he could reverse time and get a do-over.
Unexpectedly, fate answers.
Michael is selected as a candidate for the game’s new experimental VR mode.
“But wait… why does this VR feel far too real?!” he thinks.
“Worse still—why am I playing as Milo Ashgrim, a forgotten side character doomed to die?”
Michael stares at his reflection, his eyes widening in horror.
“Is that… a bionic arm?!”
Now armed with advanced technology from a dystopian cyberpunk era, Michael, reborn as Milo Ashgrim, sets out to reclaim everything he has lost, and change his grim fate!