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Shūdan-teki: The Prodigies of the Forgotten Club

Shūdan-teki: The Prodigies of the Forgotten Club In the heart of Tokyo, where towering skyscrapers meet ancient shrines, lies Shūdan-teki High School—a legendary institution and temple of sports. Every club is an elite arena, and every student a potential champion. Admission is reserved only for the best, through grueling exams and unforgiving physical trials. Except for one. Riccardo Yui Aliberti, a fifteen-year-old Italo-Japanese boy, enters the school with a mysterious recommendation from the principal, bypassing the athletic test entirely. Born and raised in Italy, Riccardo’s life has been shaped by unstable friendships and harsh realities, a stark contrast to the precise, rule-bound world he now faces. Suspicion and hostility greet him immediately. There’s only one way to prove himself: on the field. But Riccardo chooses the unthinkable—he joins the school’s male soccer club, the only team considered a disgrace, led by a coach infamous for his harsh methods. For over ten years, the club has failed to qualify for nationals, a black mark on Shūdan-teki’s otherwise flawless record. Yet Riccardo sees potential where others see failure. With raw talent, fierce determination, and a team of overlooked prodigies, he embarks on a relentless climb to rewrite not only the club’s fate but his own legacy. Amid fierce rivalries, deep friendships, hidden romances, and personal growth, "Shūdan-teki" is a story of struggle, passion, and rebirth—where every match matters and every voice deserves to be heard. Because at Shūdan-teki, every challenge is far more than just a game.
Vito_ · 112.9k Views

Game Development: Starting by Healing the Players

After transmigrating to a parallel world, Chen Xu is delighted to discover that many of the legendary games from his previous life simply don't exist here. Just as he's ready to make a name for himself, he awakens the Emotion Collection System. The system allows him to grow stronger by collecting the emotions of players who experience his games—joy, sadness, excitement, fear, anger, and more. But there's one thing he just can't understand. Why is it so much easier to earn resentment than happiness? Staring at the mountain of points pouring in, Chen Xu is completely baffled. And so, his career as a game designer gradually takes a... rather questionable turn. In Undertale, countless players slam their desks in frustration: "Wait- the game was playing me?!" In Outlast, terrified players scream: "The locker moved! I'm done! I'm not playing anymore!" In Dark Souls, players begin their journey full of excitement... Only to end up yelling: "Get lost! Just leave! Take your First Flame and go! Leave the Fire Keeper behind—we don't want to link the fire anymore!" In Call of Duty, Soap, Roach, and Ghost fall in battle. In Final Fantasy VII, Zack dies, and Aerith is struck down. In Red Dead Redemption, Arthur and John are betrayed. Players around the world collectively lose their minds: "Damn you, Chen Xu! Can't you be nice to your protagonists for once?!" When a reporter asks him how he feels about the endless criticism from players, Chen Xu simply smiles. "Criticism? What criticism?" "This is the passionate encouragement of gamers around the world." "This is love." "Thank you, everyone. I'll continue working even harder!"
AverangeJonas · 330.3k Views